Townworks
A friendly and cozy crafting city builder. Design automated workshops using conveyors and machines, build them in your riverside town to grow it from a 5 house village using wooden crates to a nuclear powered industrial town.
Știri și note de actualizare
din fluxul de știri Steam · verificat acum o zi- Townworks update: 1.1.012 nov. 2026 · Community Announcements
Hi everyone,The first regular update to Townworks is here! Test bench insightsThe information about which machine or which belt is limiting the speed of a blueprint has been improved. There is now a new visualisation of the blueprint that shows how busy all parts of your design are. The calculations that before pointed to one 'bottleneck' of the design have been improved to show the 'limiting' aspects more correctly.Taking and sharing photosIt's now possible to let the game take photos of your town and blueprints. They can be exported with a Townworks frame or just a the picture itself. For blueprints you can also export GIFs to have an animated version. A pinned topic has been added to the Steam community for sharing these pictures, looking forward to see what you've been building!You will find the functionality in the pause menu for the town view and on the workshop info panel on the right in the blueprint editor.Also newDetermine where products go from storage buildings. Just like you could with workshops, you now can define if products should go to the town hall, to other workshops or anywhere.ImprovedBig performance improvements in the blueprint editor for bigger blueprints, especially when dragging to place parts, when saving a blueprint, and in the test bench animations.Better visual representation and overview of multi-product output workshops within the blueprint editorVisual improvements throughout the game, mostly the UI elements.FixedInfo panels don't hide anymore when a building panel is opened if it is not actually covering the info panelWorkers stay at their job when a workshop is refitted or when the town is out of coinsEnjoy checking out this new Townworks update!Cheers,Jasper
- The first few days of Townworks8 nov. 2026 · Community Announcements
Hi everyone!First of all thanks to everyone who started playing Townworks! It's been great to see people enjoy building their towns and workshops.Over the last couple of days we pushed out a bunch of patches to fix little bugs and issues and add some quality of life improvements. Nothing major yet, just getting the basics right, partly thanks to your feedback.A list of changes and fixes:- Added: turn off house growth per town hall / bell tower- Added: deleting blueprints (our testers and I must be messy people...)- Added: close all info panels at once by pressing Shift+Q or with the button in the '+ info panel' panel- Improved: better visual connections between buildings and roads- Improved: performance when zooming and moving around in the town view- Improved: the drawing of hillsides next to certain map elements like water and resources- Improved: the highlight of resources where a gathering building can be placed- Improved: generation of maps is more consistent throughout different seeds (no impact on existing towns)- Improved: more safe guards in generating map resources and their accessibility (no impact on existing towns)- Fixed: icons of products on trucks were sized incorrectly in some cases- Fixed: road connection markers showing when they shouldn't- Fixed: products in yards overlapping workshop walls incorrectly- Fixed: prevent unintended double clicks on certain elements- Fixed: in certain combinations of factors the tutorial could be in two states at a time causing flickering tutorial steps showing and hiding on screen - Fixed: tutorial panels blocking interface buttons beneath them- Fixed: a full output yard stopped a workshop even if there was another output line that could still run- Fixed: info/help popups (i) would close when the state of the panel they were in changed- Fixed: trucks info panel jumping in size based on its content Thanks to everyone who reported these and for the positive reviews.- New map generationNow let's get to more optimising ...
- Townworks is released!5 nov. 2026 · Community Announcements
After an intense but extremely fun development stage it's now time to share Townworks with all of you! Townworks is a city builder and an automation game in one: design and optimize workshops using conveyor belts and machines. Grow your town by using those workshops to manufacture the products your town wants.There is no combat, and nothing catches fire or breaks down, but there are seasonal effects, the struggle for power, workers and coins. There's also a sandbox mode that starts a town with unlimited coins and optionally all research unlocked.There are some ideas for future updates already in the works, can't wait to show you!Thanks to all the testers and everyone who helped out!Enjoy and optimize!Jasper