Game
Early Access App 5211290
GroundInFlames
VasyliyBritva · released Nov 10, 2026
GroundInFlames is real-time tactics about modern combined-arms warfare. Trenches, suppression and squad morale, FPV drones and electronic warfare, honest armor penetration and vehicle modules. Manpower is scarce, supply runs out, and the enemy only knows what it has seen.
Price
-10%$10.79
$11.99
Reviews
85%
82 · Very Positive
Playing now
105
sampled 14h ago
24h peak
105
all-time seen 108
Followers
—
Steam community hub
Owners (est.)
~2.5K
1.2K – 3.9K
YouTube activity
2
videos · 30 d1
creators3.9K
views · 1 yTwitch activity
—
avg viewers · 30 d—
hours watched · 30 d—
streamers · 30 dProduct info
from Steam's PICS · read 2m ago- Change number
- 40,934,201 · seen 2m ago
- Public build
- 26,658,167 · Nov 14, 2026 (3m ago)
- Operating systems
- windows, macos
- Architecture
- 64-bit
- Install size
- 3.4 GB · 1.8 GB download
- Install folder
GroundInFlames- Controller support
- —
- Metacritic
- —
- Homepage
- —
- Release state
- released
- Community
- hub · stats
Steam Deck
UnknownNo Deck test results published.
Branches · 1
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,658,167 | Nov 14, 2026 · 3m ago |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,658,167 | public | Nov 14, 2026 00:11 | 2m ago |
| 26,655,760 | public | Nov 13, 2026 21:52 | 2h ago |
| 26,630,621 | public | Nov 12, 2026 23:24 | 1d ago |
| 26,630,323 | public | Nov 12, 2026 23:09 | 1d ago |
| 26,599,399 | public | Nov 11, 2026 19:10 | 2d ago |
| 26,592,937 | public | Nov 11, 2026 13:59 | 2d ago |
| 26,589,717 | public | Nov 11, 2026 11:19 | 2d ago |
| 26,579,292 | public | Nov 11, 2026 00:21 | 2d ago |
| 26,574,534 | public | Nov 10, 2026 19:46 | 3d ago |
| 26,573,766 | public | Nov 10, 2026 19:02 | 3d ago |
Depots · 3
content of the public branchLaunch options · 2
| Executable | OS | Description |
|---|---|---|
GroundInFlames.exe |
windows 64-bit | |
GroundInFlames.app |
macos |
Languages · 5
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| French | ✓ | — | — |
| German | ✓ | — | — |
| English | ✓ | — | — |
| Russian | ✓ | — | — |
| Ukrainian | ✓ | — | — |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 1802995 | — | Store or CD key | — |
Bundles · 0
all bundlesNot part of any bundle we know.
Change numbers
all changes#40,934,201 · 2m ago#40,932,383 · 1h ago#40,930,799 · 2h ago#40,930,221 · 2h ago#40,920,858 · 7h ago#40,906,286 · 15h ago#40,902,490 · 17h ago#40,898,092 · 21h ago#40,893,238 · 1d ago#40,892,899 · 1d ago#40,891,760 · 1d ago#40,886,460 · 1d ago#40,882,361 · 1d ago#40,880,182 · 1d ago#40,877,964 · 1d ago#40,873,673 · 1d ago#40,864,655 · 1d ago#40,855,224 · 1d ago#40,849,112 · 2d ago#40,847,366 · 2d ago#40,845,659 · 2d ago#40,843,767 · 2d ago#40,837,591 · 2d ago#40,835,760 · 2d ago#40,835,278 · 2d ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Nov 12, 2026 | Update 0.0.69 — Campaign & Roadmap CampaignThe first campaign mission is out — the battle for Antonov Airport at Hostomel, 24 February 2022. Play it for Russia (land the helicopter assault and hold the airfield until the column arrives) or for Ukraine (retake the hangars with the National Guard and hold out until help comes).A film before the mission and after it — for victory and for defeat.Lessons inside the mission, step by step |
26,655,760 | -3.7 GB |
| Nov 11, 2026 | Hotfix 0.0.68 Multiplayer Fixed the cause of desyncs that made game copies diverge in long battles. The loading screen now waits for the actual start of the battle. Previously it could disappear too early, and nothing could be ordered in a "started" battle. The loading screen now shows the list of players and each player's loading percentage. The host can skip waiting for a lagging player: there is an "×" butto |
26,599,399 | +119.4 KB |
| Nov 11, 2026 | HotFix 0.0.67 Multiplayer Fixed a desync: after a dugout was built or a house collapsed, one of the soldiers or civilians could walk differently for different players, and the battle would diverge. Crashes Fixed a crash when clicking near your own mine, crate or drone. Fixed a crash when loading a battle on some computers. The battle also no longer preloads an extra map before the one it needs. Infantry Soldier |
26,599,399 | +119.4 KB |
| Nov 11, 2026 | Hotfix 0.0.66 Vehicles Vehicles now take turns properly: they start turning earlier and slow down before the turn. The Ural, Grad, APCs and BRDMs turn more sharply at low speed and no longer fly into fences at intersections. A vehicle stuck against a wall now turns around in several maneuvers instead of dropping the order. AI vehicles no longer drive into yards where they can't turn around, and get stuck near b |
26,599,399 | +119.4 KB |
| Nov 11, 2026 | HotFix 0.0.65 Performance Rewrote the rendering of the minimap, building interiors, squad icons and key points. Low-end PCs and laptops should see fewer frame drops. Arrows at building doors and windows are drawn more simply from a distance, reducing load when the camera is zoomed out. Removed diagnostic measurements and log writes on every slow frame: they were hitting low-end computers the hardest. Fixed othe |
26,599,399 | +119.4 KB |