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Game Early Access App 5025310

OKTORAID

GeekZoneCouch · released Oct 30, 2026

Survive the AI robot uprising, solo or with a friend on one couch. Scavenge scrap, build a turret fortress, then auto-blast endless hordes in a roguelite siege, while the live power cable that ties you together fries every robot that crosses it.

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OKTORAID

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ContactContact developer
Data updated 7h ago
Price
$2.99
US store
Reviews
100%
9 · 9 user reviews
Playing now
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not sampled yet
24h peak
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all-time seen —
Followers
—
Steam community hub
Owners (est.)
~270
135 – 432
Revenue (est.)
~$444
gross, lifetime · how
YouTube activity
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videos · 30 d
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creators
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views · 1 y
Twitch activity
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avg viewers · 30 d
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hours watched · 30 d
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streamers · 30 d

Product info

from Steam's PICS · read 3d ago
Change number
40,821,665 · seen 3d ago
Public build
26,584,355 · Nov 11, 2026 (3d ago)
Operating systems
windows
Architecture
—
Install size
121 MB · 43 MB download
Install folder
OKTORAID
Controller support
Full
Metacritic
—
Release state
released
Community
hub · stats

Steam Deck

Unknown

No Deck test results published.

Branches · 1

every build Steam serves for this app
BranchBuildUpdatedDescription
public 26,584,355Nov 11, 2026 · 3d ago

Build history

every build id we have seen on a branch (history starts with our first read)
BuildBranchReleasedFirst seen
26,584,355public Nov 11, 2026 05:493d ago
26,583,587public Nov 11, 2026 05:023d ago
26,546,105public Nov 9, 2026 18:164d ago

Depots · 1

content of the public branch
DepotNameOSLanguageDLC / sharedSizeDownloadManifest
5025311 all 121 MB43 MB 1086304410575308613

Launch options · 1

ExecutableOSDescription
OKTORAID.exe windows

Languages · 15

LanguageInterfaceFull audioSubtitles
Czech ✓—✓
French ✓—✓
German ✓—✓
Polish ✓—✓
English ✓—✓
Italian ✓—✓
Korean ✓—✓
Russian ✓—✓
Spanish ✓—✓
Turkish ✓—✓
Japanese ✓—✓
Simplified Chinese ✓—✓
Traditional Chinese ✓—✓
Portuguese - Brazil ✓—✓
Ukrainian ✓—✓

Packages · 1

all packages
SubNameBillingPrice
1742696OKTORAID Store or CD key -20%$2.39

Bundles · 1

all bundles
BundleGamesBundle discountPrice
Split Screen Set - GeekZoneCouch2 -15%$4.74

Change numbers

all changes
#40,821,665 · 3d ago#40,820,756 · 3d ago

Updates · patch notes

Steam announcements tagged as patch notes, linked to the public build they followed
all games →
WhenNoteBuildUpdate size
Nov 11, 2026 Patch 1.8.1: getting hit hurts again
A quick balance patch after 1.8. Thanks for the feedback! In the first 10 waves robots now deal their full damage to operators. Standing inside a swarm is no longer free. Your core and buildings take exactly the same damage as before. A crowd hits a little faster than a single robot (shorter invulnerability after a hit). — GeekZoneCouch
26,584,355 +1.6 KB
Nov 11, 2026 BIG UPDATE 1.8: Endless never ends, guns evolve
Our biggest update since the Early Access launch. Here is what's new: ENDLESS: it never ends now ENDLESS plays the 30-wave siege with OKTO at wave 30, and then it simply keeps going. Beat INVASION? Press GO ENDLESS on the victory screen and carry on with the same base and the same guns. From wave 31, OKTO ships a new OKTO PATCH every 3 waves. Each one changes how you have to fight, not just how to
26,584,355 +1.6 KB
Nov 9, 2026 Update 1.7.1: bullet fix + weapon balance
Thanks for playing 1.7! While balancing we found a bug that had shaped every fight so far. This patch fixes it and retunes the game around it. Bug fix A bullet could hit every machine it touched in the same frame: one shot into a packed horde hit several machines at once. Now each bullet hits one machine, plus one more for every point of pierce. Weapons Most weapons hit harder, especially the guns
26,546,105 115.0 MB total
Nov 9, 2026 Update 1.7: your base grows with you, longer runs, 44 quests
Building has always been the heart of OKTORAID: every run starts at the WORKBENCH. Update 1.7 makes your base grow with you for the whole run, and gives you many more reasons to start the next one. Your structures are part of your build Every different structure you build counts as one piece of its set family: COIL TURRET is SHOCK, TORCH TURRET and MORTAR TURRET are FIRE, FREEZER is ICE, NAILER TU
26,546,105 115.0 MB total
Nov 4, 2026 Update 1.6: the biggest update yet — 25-min runs, evolving guns, daily ranking
This is the biggest update since launch, with one goal: play like the best games in this genre, and do what they don't. Couch co-op on one power cable, building between waves, and now a daily race against everyone. You also told me the first minutes were slow and confusing, and a full run took too long to reach the ending. Update 1.6 fixes both. A run is about 25 minutes now INVASION is 24 waves i
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Nov 2, 2026 Update 1.5: OKTO has a story now, plus new machines, a boss and maps
Some of you told me the second half of a run felt the same, and that OKTO was just a face with random jokes. Fair. Update 1.5 fixes both. OKTO has a story now A run is a product life cycle: Onboarding, Retention, Optimization, End of Life. OKTO starts polite, turns passive-aggressive, then the mask slips. It reacts to what you do: your Core taking hits, the cable frying robots, a partner going dow
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Oct 27, 2026 Update 1.4: mouse support, new music, a sound for every weapon
Some of you told me the game had no mouse controls, started too slowly and sounded harsh. Fair points, so this update fixes all three before Early Access. Mouse in every menu Point and click through the main menu, operator select, level-up cards, the market, the pause menu and the end screen. In the market, left-click buys a card and right-click locks it. The wheel scrolls, and right-click backs o
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Sep 25, 2026 Patch Notes: Controls
A quick patch — after the last update I noticed a few problems with the controls, and they're fixed now. Fixed: The split-screen camera now splits in time. As players moved apart there used to be a moment where neither was on screen; now the view splits before anyone leaves the frame. Pressing down in the market no longer locks items. Up/down moves between rows, and locking has its own key: F, per
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