Joc
Acces anticipat Gratuit Aplicația 4957110
群侠传:幸存者
Nenly Studio · lansat pe 11 aug. 2026
Survive 20 waves in this wuxia action roguelite. Master 153 martial arts, collect 247 items, and face 55 enemy types from 8 factions. Combine Outer, Inner, and Movement Arts, then snowball your build with Resonance, Stored Power, Combos, and training bonuses to become a martial arts master.
Preț
Gratuit
magazinul din SUA
Recenzii
97%
2.472 · Extrem de pozitive
Jucători acum
327
măsurat acum 49 min
Vârf 24 h
653
maxim înregistrat 751
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~74,2K
37,1K – 119K
Activitate YouTube
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videoclipuri · 30 z—
creatori—
vizualizări · 1 anActivitate Twitch
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spectatori medii · 30 z—
ore vizionate · 30 z—
streameri · 30 zInformații produs
din PICS-ul Steam · citit acum 4 ore- Număr de schimbare
- 40.917.442 · văzut acum 4 ore
- Build public
- 26.619.823 · 13 nov. 2026 (acum 4 ore)
- Sisteme de operare
- windows
- Arhitectură
- 64 de biți
- Mărime instalare
- 1,5 GB · descărcare 636 MB
- Dosar de instalare
群侠传:幸存者- Suport controler
- —
- Metacritic
- —
- Pagină web
- space.bilibili.com/3546745313167610
- Stare lansare
- lansat
- Comunitate
- hub · statistici
Steam Deck
JucabilTestat pe 9 oct. 2026, pe buildul 25.693.904
- !Simbolurile butoanelor nu corespund cu Steam Deck
- !Textul interfeței nu e lizibil
- ✓Configurația implicită a controlerului e complet funcțională
- ✓Configurația implicită are performanțe bune
- iControlerele externe nu sunt acceptate pentru jucătorul principal
Ramuri · 1
fiecare build pe care Steam îl oferă pentru această aplicație| Ramură | Build | Actualizat | Descriere |
|---|---|---|---|
| public | 26.619.823 | 13 nov. 2026 · acum 4 ore |
Istoric builduri
fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)| Build | Ramură | Lansat | Văzut prima dată |
|---|---|---|---|
| 26.619.823 | public | 13 nov. 2026, 14:51 | acum 4 ore |
| 26.514.522 | public | 8 nov. 2026, 02:30 | acum 3 zile |
Depozite · 1
conținutul ramurii publice| Depozit | Nume | OS | Limbă | DLC / partajat | Dimensiune | Descarcă | Manifest |
|---|---|---|---|---|---|---|---|
| 4957111 | toate | 1,5 GB | 636 MB | 570405611175167088 |
Opțiuni de lansare · 1
| Executabil | OS | Descriere |
|---|---|---|
QunxiaSurvivor.exe |
windows |
Limbi · 3
| Limbă | Interfață | Audio complet | Subtitrări |
|---|---|---|---|
| Engleză | ✓ | — | ✓ |
| Chineză simplificată | ✓ | ✓ | ✓ |
| Chineză tradițională | ✓ | — | ✓ |
Pachete · 0
toate pacheteleÎncă niciun pachet înregistrat.
Bundle-uri · 0
toate bundle-urileNu face parte din niciun bundle cunoscut.
Numere de schimbare
toate schimbările#40.917.442 · acum 4 ore#40.847.116 · acum o zi#40.814.377 · acum 2 zile
Actualizări · note de actualizare
Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
| Când | Notă | Build | Dimensiunea actualizării |
|---|---|---|---|
| 8 nov. 2026 | [V0.2.3.6 Patch Notes] 15 New Encounters, Boss Peril Warnings & Quality-of-Life Hi everyone, Nenly here.Since the V0.2.3 update announcement, the game has received a series of small patches, from 0.2.3.1 to 0.2.3.6. Here's everything from that stretch in one place: a new batch of main-story Encounters and voiced lines, warnings before Boss finishers, and a safety net for a few spots where it was easy to misclick.New15 new main-story Encounters: each chapter can now offer 7–12 |
26.514.522 | 1,4 GB în total |
| 1 nov. 2026 | Steam Cloud Is Coming — Back Up Your Saves IF Playing on Multiple Devices Over the past week, I released two small updates to fix a number of effect shader compilation issues, improve performance and stability on lower-end hardware, and continue refining the translations. Please make sure your game is up to date!Steam Cloud is also expected to go live next Tuesday. Once enabled, your unlocked sects, titles, and Chronicle records will sync through your Steam account, so |
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| 26 oct. 2026 | [V0.2.3 Patch Notes] Sichen Arrives, Multilingual Support, New Visual FX & More Hi everyone, Nenly here. It's been almost two weeks since the last update announcement, and I'm happy to have a fresh batch of content to share with you all at once. I've mainly been working on Sichen's martial arts, refining the shop's selection odds and the item system, and making adjustments to combat effects, Endless Mode, and controller support based on your feedback.As before, I'll start wit |
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| 10 oct. 2026 | [V0.2.2 Patch Notes] New Starting Sects, Plus Item and Martial Art Balance Hello everyone, Nenly here.Since V0.2.0, the game has received two smaller updates focused on expanding starting options, adjusting martial arts and items, and fixing issues that affected your runs. This announcement combines the changes from V0.2.1 and V0.2.2 so you can catch up on everything in one place.Let's start with three of the more noticeable changes. Detailed numbers and the full list of |
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| 23 aug. 2026 | [V0.1.2 Patch Notes] Performance Overhaul, Dash Rework & Endless Rebalance Hi everyone. Over the past week the game has gone through a series of optimization updates. With today's push, version 0.1.2 officially lands, to help you get a smoother, more natural experience with the game as it stands. Here's what the recent updates cover. The most important thing: optimization, optimization, and more optimizationEver since launch, frame drops and stutters in the late stages o |
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| 15 aug. 2026 | Recent Performance Work: What's Done, and What's Next Hi everyone. Since V0.1.1.1, the four versions shipped over the past few days (V0.1.1.2 → V0.1.1.5) have gone almost entirely into one thing: making sure late waves and long Endless runs stop getting choppier the further you go. This announcement is meant to give you a reasonably complete picture of what was done, how it turned out, and what I'm planning next.The stutter work, and where things sta |
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| 13 aug. 2026 | On the Endless Mode Performance Issues Hi everyone. We pushed an update tonight. Here's what's in it: NewEndless Mode now has a proper ending flow: clearing Wave 17 gives you an explicit confirmation that the main run is complete and your unlocks have been recorded, and only then does the Endless post-wave screen open. Added an "Abandon Run" option to the pause menu (with a confirmation prompt). Abandoning a run is now written into you |
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| 12 aug. 2026 | [V0.1.1] Day-One Update Nenly here. This is my first game, and the launch has been a bit of a scramble — so first of all, my apologies for the rough edges you've run into while playing! Thanks to your playtesting, reports and conversations, a lot of these problems got pinned down one by one. I'm especially grateful for your patience and understanding!! Here's what's in the new version (V0.1.1): two fairly big additions, |
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