Swarmslam
joffarex · lansat pe 5 nov. 2026
Watch a swarm of tiny slammers hurl themselves at a planet and mine it till it breaks, then feed that ore to THE VOID to make your swarm bigger and faster. SLAM, CRACK, REPEAT
Date actualizate acum 23 de ore · Căutat pe YouTube acum 2 zile
Preț
5,99 $
magazinul din SUA
Recenzii
78%
71 · În mare parte pozitive
Jucători acum
153
măsurat acum 13 ore
Vârf 24 h
153
maxim înregistrat 348
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~2,1K
1,1K – 3,4K
Activitate YouTube
8
videoclipuri · 30 z22
creatori60,1K
vizualizări · 1 anActivitate Twitch
0
spectatori medii · 30 z8
ore vizionate · 30 z1
streameri · 30 zInformații produs
din PICS-ul Steam · citit acum 2 ore- Număr de schimbare
- 40.930.220 · văzut acum 2 ore
- Build public
- 26.613.857 · 12 nov. 2026 (acum o zi)
- Sisteme de operare
- windows, linux
- Arhitectură
- 64 de biți
- Mărime instalare
- 104 MB · descărcare 84 MB
- Dosar de instalare
Swarmslam- Suport controler
- —
- Metacritic
- —
- Pagină web
- —
- Stare lansare
- lansat
- Comunitate
- hub · statistici
Steam Deck
NecunoscutNu există rezultate publicate ale testelor Steam Deck.
Ramuri · 1
fiecare build pe care Steam îl oferă pentru această aplicație| Ramură | Build | Actualizat | Descriere |
|---|---|---|---|
| public | 26.613.857 | 12 nov. 2026 · acum o zi |
Istoric builduri
fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)| Build | Ramură | Lansat | Văzut prima dată |
|---|---|---|---|
| 26.613.857 | public | 12 nov. 2026, 09:51 | acum o zi |
| 26.527.297 | public | 8 nov. 2026, 22:11 | acum 3 zile |
Depozite · 2
conținutul ramurii publiceOpțiuni de lansare · 2
| Executabil | OS | Descriere |
|---|---|---|
swarmslam.exe |
windows 64 de biți | |
AppRun |
linux 64 de biți |
Limbi · 11
| Limbă | Interfață | Audio complet | Subtitrări |
|---|---|---|---|
| Franceză | ✓ | — | ✓ |
| Germană | ✓ | — | ✓ |
| Poloneză | ✓ | — | ✓ |
| Engleză | ✓ | — | ✓ |
| Rusă | ✓ | — | ✓ |
| Spaniolă | ✓ | — | ✓ |
| Turcă | ✓ | — | ✓ |
| Japoneză | ✓ | — | ✓ |
| Chineză simplificată | ✓ | — | ✓ |
| Chineză tradițională | ✓ | — | ✓ |
| Portugheză - Brazilia | ✓ | — | ✓ |
Pachete · 1
toate pachetele| Sub | Nume | Facturare | Preț |
|---|---|---|---|
| 1666469 | Swarmslam | Magazin sau cheie CD | -30%$4.19 |
Bundle-uri · 13
toate bundle-urile| Bundle | Jocuri | Reducere de bundle | Preț |
|---|---|---|---|
| Swarmslam X A Game About Feeding A Black Hole | 2 | -10% | $10.06 |
| Swarmslam X Mining and Dwarves | 2 | -10% | $10.06 |
| Swarmslam X Just Keep Fishing | 2 | -10% | $10.06 |
| Executing The Planets | 2 | -10% | $9.16 |
| Void Slammer | 2 | -10% | $9.16 |
| FEED THE VOID | 2 | -10% | $9.16 |
| My Swarm Is Bigger Than Yours | 2 | -10% | $9.16 |
| All Hail The Void | 2 | -10% | $10.06 |
| Swarmslam - SLAM, CRACK, REPEAT | 1 | -10% | $5.56 |
| What the Swarm?! | 2 | -10% | $8.17 |
| Satisfying Incrementals 2026 | 4 | -15% | $21.21 |
| Zad Archery X Swarmslam | 2 | -10% | $10.06 |
| Planet Harvester x Swarmslam | 2 | -10% | $9.16 |
DLC în informațiile produsului · 1
include DLC-uri care nu se vând separatNumere de schimbare
toate schimbările#40.930.220 · acum 2 ore#40.920.850 · acum 7 ore#40.918.585 · acum 8 ore#40.884.527 · acum o zi#40.867.108 · acum o zi#40.863.089 · acum o zi#40.837.581 · acum 2 zile#40.818.674 · acum 2 zile#40.802.575 · acum 3 zile#40.792.164 · acum 3 zile#40.781.069 · acum 3 zile#40.777.381 · acum 3 zile
Actualizări · note de actualizare
Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
| Când | Notă | Build | Dimensiunea actualizării |
|---|---|---|---|
| 8 nov. 2026 | Swarmslam v1.0.2 - Crashes & Auto-Play Heyo! This one is mostly about the crashes and freezes some of you ran into, plus a couple of settings that should make experience better.CRASHES & FREEZESIn last patched I fixed few mining related errors and crashes. This patch I hope to have eliminated it completely.Orbital Strikes with A LOT of COREBREAKS (or a lot of offered SEALS, which make every COREBREAK worth more) could freeze a run for |
26.527.297 | 98,8 MB în total |
| 8 nov. 2026 | Swarmslam v1.0.1 - Necessary QoL First patch since launch! Most of this came from your reports on Discord, the Steam discussions and the in-game feedback form, so thanks a lot for those.Well, launch was a success! Thankfully no major bugs have popped up and the panic I had that game would simply not run for others was not the case! I want to thank each and every one of you that contributed in game's launch as well as to those who |
26.527.297 | 98,8 MB în total |
| 11 oct. 2026 | Swarmslam Demo v0.4.5 - Preparing for Next Fest Tiny one before Steam Next FestUIClicking anywhere on the run summary while the ore is still counting up skips straight to the endNew CODEX tab in settings, where you can read again any tutorial card you've already closed. It shows up once you've closed at least one card, and only while a save is loaded (so open settings from the pause menu, not the main menu)BUG FIXESIf saving failed while quitti |
— | — |
| 7 oct. 2026 | Swarmslam Demo v0.4.4 - Intro & Feedback Small patch before we go into event-heavy month. CRASH REPORTSUntil now, if the game crashed, it sent a report automatically. There should've been an option to opt in/out from this.The intro now has a CRASH REPORTS screen that shows up once. The selected option can be changed in settings. JFYI: Reports only carry things related to crashes, no personal data ever gets logged or sentFEEDBACKThis also |
— | — |
| 2 oct. 2026 | Swarmslam Demo v0.4.3 - Pierce So the playtest is over and there have been very insightful and useful feedback provided. Most of it is being applied and some of them do improve the Demo as well so, here are patch notes of changes that make it into the demo. PIERCEA new damage type, catered towards more early game, to exist as an alternative to lightning and/or black flash. BALANCEMotherlode's Favor: +0.02s per Motherlode cell b |
— | — |
| 23 sept. 2026 | Swarmslam Demo & Playtest v0.4.2 - Slowing Down Lessons learned and game understood a bit better from initial few days of the playtest.NUMBERSLast patch I mentioned that numbers would stop at naneinf. Well initial playtest proved that it indeed did stop at naneinf, however it was so easily achievable that it kind of soft locked some of the save files. Soo now we go past naneinf, into the area of BigNums, inspired by one of the Balatro mods that |
— | — |
| 20 sept. 2026 | Swarmslam Demo & Playtest v0.4.1 - One More You know how I said I submitted final patch note before playtest? That was kind of a lie. This is the final one before playtest.NUMBERSSo at certain points, some numbers would get just too wide to fit on the screen properly. So I am introducing a number formatting mode in the game settings: Compact, Scientific, RawCompact: Displays 1,000,000 as 1MScientific: Displays 1,000,000 as 1e6Raw: Displays |
— | — |
| 20 sept. 2026 | Swarmslam Demo v0.4.0 - The Playtest Patch Well, time has come for playtest, so I shall submit one final patch note before it begins. ACCESSIBILITYAdded a little bit more details for the Flashing lights settings control. The separate screen drop has been merged with a new one regarding Photosensitivity that appears in the intro sequenceINTRO SEQUENCESoo, I have added an intro sequence. It currently includes few things:Language selection sc |
— | — |
| 15 sept. 2026 | Swarmslam Demo v0.3.3 - Prepping for Playtest So this wont be as big of an update as last few. Just few cleanups here and there. SKILL TREEBuild Loadouts got some QoL changesNow you can give your loadouts a name. You will start with a single loadout and will have ability to add or remove further loadoutsOne major balance change/reworkMotherlode's Favor - remember how i fixed it last patch? Yeah it caused insane numbers to accumulate with late |
— | — |
| 13 sept. 2026 | Swarmslam Demo v0.3.2 - Build Variety With more and more people playing the demo, the awesome people on Discord started suggesting ideas and features that would make the whole game feel much better. See, before this update there was no real notion of a "build" in the game. If you wanted to switch from dealing damage to farming ore, you had to manually go and remove all the COREBREAKs and put them in different places, every single time |
— | — |
| 4 sept. 2026 | Swarmslam Demo v0.3.1 - Fixing damage A follow-up update to 0.3.0, trying to tie lose ends and also explore a bit more areas. SKILL TREEBlack Flash has been fixed. it used to overwrite slammer crit, so the moment you'd get crit damage more than 4x (which was Black Flash's default multiplier), Black Flash was basically becoming useless. This was not intentional, Black Flash was always supposed to roll on top of crit. So now it does tha |
— | — |
| 1 aug. 2026 | Swarmslam Demo v0.2.10 - French localization added Added French as an available languageAdded Wide Black FlashSkill Tree small pricing rebalanceSmall UI QoL |
— | — |