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Swarmslam

joffarex · lansat pe 5 nov. 2026

Watch a swarm of tiny slammers hurl themselves at a planet and mine it till it breaks, then feed that ore to THE VOID to make your swarm bigger and faster. SLAM, CRACK, REPEAT

MagazinMagazinul Steam
Promovează

Swarmslam

Apare în partea de sus a listei de dezvoltatori, cu insigna galbenă „Promovat” — până la 5 jocuri odată, prin rotație. Clicurile duc direct la pagina jocului din magazinul Steam.

Perioadă

Nu ai nevoie de cont — chitanța și confirmarea ajung aici. Cu un cont gratuit pe această adresă poți urmări și afișările și clicurile în timp real.

Plată securizată prin Stripe. Promovarea începe imediat ce plata e confirmată și se eliberează un loc.

ContacteazăContactează dezvoltatorul
Date actualizate acum 23 de ore · Căutat pe YouTube acum 2 zile
Preț
5,99 $
magazinul din SUA
Recenzii
78%
71 · În mare parte pozitive
Jucători acum
153
măsurat acum 13 ore
Vârf 24 h
153
maxim înregistrat 348
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~2,1K
1,1K – 3,4K
Venituri (estim.)
~7K $
brut, total · cum se calculează
Activitate YouTube
8
videoclipuri · 30 z
22
creatori
60,1K
vizualizări · 1 an
Activitate Twitch
0
spectatori medii · 30 z
8
ore vizionate · 30 z
1
streameri · 30 z

Informații produs

din PICS-ul Steam · citit acum 2 ore
Număr de schimbare
40.930.220 · văzut acum 2 ore
Build public
26.613.857 · 12 nov. 2026 (acum o zi)
Sisteme de operare
windows, linux
Arhitectură
64 de biți
Mărime instalare
104 MB · descărcare 84 MB
Dosar de instalare
Swarmslam
Suport controler
—
Metacritic
—
Pagină web
—
Stare lansare
lansat
Comunitate
hub · statistici

Steam Deck

Necunoscut

Nu există rezultate publicate ale testelor Steam Deck.

Ramuri · 1

fiecare build pe care Steam îl oferă pentru această aplicație
RamurăBuildActualizatDescriere
public 26.613.85712 nov. 2026 · acum o zi

Istoric builduri

fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)
BuildRamurăLansatVăzut prima dată
26.613.857public 12 nov. 2026, 09:51acum o zi
26.527.297public 8 nov. 2026, 22:11acum 3 zile

Depozite · 2

conținutul ramurii publice
DepozitNumeOSLimbăDLC / partajatDimensiuneDescarcăManifest
4794172 windows 64 de biți 53 MB42 MB 1520067132511304800
4794173 linux 64 de biți 51 MB42 MB 541539246604075755

Opțiuni de lansare · 2

ExecutabilOSDescriere
swarmslam.exe windows 64 de biți
AppRun linux 64 de biți

Limbi · 11

LimbăInterfațăAudio completSubtitrări
Franceză ✓—✓
Germană ✓—✓
Poloneză ✓—✓
Engleză ✓—✓
Rusă ✓—✓
Spaniolă ✓—✓
Turcă ✓—✓
Japoneză ✓—✓
Chineză simplificată ✓—✓
Chineză tradițională ✓—✓
Portugheză - Brazilia ✓—✓

Pachete · 1

toate pachetele
SubNumeFacturarePreț
1666469Swarmslam Magazin sau cheie CD -30%$4.19

Bundle-uri · 13

toate bundle-urile

DLC în informațiile produsului · 1

include DLC-uri care nu se vând separat

Numere de schimbare

toate schimbările
#40.930.220 · acum 2 ore#40.920.850 · acum 7 ore#40.918.585 · acum 8 ore#40.884.527 · acum o zi#40.867.108 · acum o zi#40.863.089 · acum o zi#40.837.581 · acum 2 zile#40.818.674 · acum 2 zile#40.802.575 · acum 3 zile#40.792.164 · acum 3 zile#40.781.069 · acum 3 zile#40.777.381 · acum 3 zile

Actualizări · note de actualizare

Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
toate jocurile →
CândNotăBuildDimensiunea actualizării
8 nov. 2026 Swarmslam v1.0.2 - Crashes & Auto-Play
Heyo! This one is mostly about the crashes and freezes some of you ran into, plus a couple of settings that should make experience better.CRASHES & FREEZESIn last patched I fixed few mining related errors and crashes. This patch I hope to have eliminated it completely.Orbital Strikes with A LOT of COREBREAKS (or a lot of offered SEALS, which make every COREBREAK worth more) could freeze a run for
26.527.297 98,8 MB în total
8 nov. 2026 Swarmslam v1.0.1 - Necessary QoL
First patch since launch! Most of this came from your reports on Discord, the Steam discussions and the in-game feedback form, so thanks a lot for those.Well, launch was a success! Thankfully no major bugs have popped up and the panic I had that game would simply not run for others was not the case! I want to thank each and every one of you that contributed in game's launch as well as to those who
26.527.297 98,8 MB în total
11 oct. 2026 Swarmslam Demo v0.4.5 - Preparing for Next Fest
Tiny one before Steam Next FestUIClicking anywhere on the run summary while the ore is still counting up skips straight to the endNew CODEX tab in settings, where you can read again any tutorial card you've already closed. It shows up once you've closed at least one card, and only while a save is loaded (so open settings from the pause menu, not the main menu)BUG FIXESIf saving failed while quitti
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7 oct. 2026 Swarmslam Demo v0.4.4 - Intro & Feedback
Small patch before we go into event-heavy month. CRASH REPORTSUntil now, if the game crashed, it sent a report automatically. There should've been an option to opt in/out from this.The intro now has a CRASH REPORTS screen that shows up once. The selected option can be changed in settings. JFYI: Reports only carry things related to crashes, no personal data ever gets logged or sentFEEDBACKThis also
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2 oct. 2026 Swarmslam Demo v0.4.3 - Pierce
So the playtest is over and there have been very insightful and useful feedback provided. Most of it is being applied and some of them do improve the Demo as well so, here are patch notes of changes that make it into the demo. PIERCEA new damage type, catered towards more early game, to exist as an alternative to lightning and/or black flash. BALANCEMotherlode's Favor: +0.02s per Motherlode cell b
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23 sept. 2026 Swarmslam Demo & Playtest v0.4.2 - Slowing Down
Lessons learned and game understood a bit better from initial few days of the playtest.NUMBERSLast patch I mentioned that numbers would stop at naneinf. Well initial playtest proved that it indeed did stop at naneinf, however it was so easily achievable that it kind of soft locked some of the save files. Soo now we go past naneinf, into the area of BigNums, inspired by one of the Balatro mods that
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20 sept. 2026 Swarmslam Demo & Playtest v0.4.1 - One More
You know how I said I submitted final patch note before playtest? That was kind of a lie. This is the final one before playtest.NUMBERSSo at certain points, some numbers would get just too wide to fit on the screen properly. So I am introducing a number formatting mode in the game settings: Compact, Scientific, RawCompact: Displays 1,000,000 as 1MScientific: Displays 1,000,000 as 1e6Raw: Displays
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20 sept. 2026 Swarmslam Demo v0.4.0 - The Playtest Patch
Well, time has come for playtest, so I shall submit one final patch note before it begins. ACCESSIBILITYAdded a little bit more details for the Flashing lights settings control. The separate screen drop has been merged with a new one regarding Photosensitivity that appears in the intro sequenceINTRO SEQUENCESoo, I have added an intro sequence. It currently includes few things:Language selection sc
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15 sept. 2026 Swarmslam Demo v0.3.3 - Prepping for Playtest
So this wont be as big of an update as last few. Just few cleanups here and there. SKILL TREEBuild Loadouts got some QoL changesNow you can give your loadouts a name. You will start with a single loadout and will have ability to add or remove further loadoutsOne major balance change/reworkMotherlode's Favor - remember how i fixed it last patch? Yeah it caused insane numbers to accumulate with late
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13 sept. 2026 Swarmslam Demo v0.3.2 - Build Variety
With more and more people playing the demo, the awesome people on Discord started suggesting ideas and features that would make the whole game feel much better. See, before this update there was no real notion of a "build" in the game. If you wanted to switch from dealing damage to farming ore, you had to manually go and remove all the COREBREAKs and put them in different places, every single time
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4 sept. 2026 Swarmslam Demo v0.3.1 - Fixing damage
A follow-up update to 0.3.0, trying to tie lose ends and also explore a bit more areas. SKILL TREEBlack Flash has been fixed. it used to overwrite slammer crit, so the moment you'd get crit damage more than 4x (which was Black Flash's default multiplier), Black Flash was basically becoming useless. This was not intentional, Black Flash was always supposed to roll on top of crit. So now it does tha
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1 aug. 2026 Swarmslam Demo v0.2.10 - French localization added
Added French as an available language​Added Wide Black FlashSkill Tree small pricing rebalanceSmall UI QoL
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