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Game App 4765070

Nova Swarm

Tiny Foundry · released Jun 9, 2026

The arcade classics, rebuilt for 2026. A vertical shmup where swarms hold formation, then peel off and dive. Read the wave, rescue captured fighters, draft your build and chase real players up the rival ladder, one named pilot at a time, through endless sectors and 50 bosses.

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ContactContact developer
Data updated 6h ago
Price
$4.99
US store
Reviews
91%
12 · Positive
Playing now
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not sampled yet
24h peak
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all-time seen —
Followers
—
Steam community hub
Owners (est.)
~360
180 – 576
Revenue (est.)
~$988
gross, lifetime · how
YouTube activity
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videos · 30 d
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creators
—
views · 1 y
Twitch activity
—
avg viewers · 30 d
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hours watched · 30 d
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streamers · 30 d

Product info

from Steam's PICS · read 2h ago
Change number
40,938,917 · seen 2h ago
Public build
26,653,290 · Nov 13, 2026 (8h ago)
Operating systems
windows
Architecture
—
Install size
3.8 GB · 3.2 GB download
Install folder
Nova Swarm
Controller support
Full
Metacritic
—
Release state
released
Community
hub · stats

Steam Deck

Unknown

No Deck test results published.

Branches · 3

every build Steam serves for this app
BranchBuildUpdatedDescription
public 26,653,290Nov 13, 2026 · 8h ago
sector-continue-test 26,661,366Nov 14, 2026 · 2h ago test of new mode
test-build 25,778,573Oct 7, 2026 · 1mo ago test-build

Build history

every build id we have seen on a branch (history starts with our first read)
BuildBranchReleasedFirst seen
26,661,366sector-continue-test Nov 14, 2026 04:202h ago
26,653,290public Nov 13, 2026 22:248h ago
26,653,290sector-continue-test Nov 13, 2026 19:2911h ago
26,646,312public Nov 13, 2026 14:1316h ago
26,646,312sector-continue-test Nov 13, 2026 14:1116h ago
26,645,218public Nov 13, 2026 13:4417h ago
26,645,218sector-continue-test Nov 13, 2026 13:2117h ago
26,638,116public Nov 13, 2026 07:5222h ago
26,638,116sector-continue-test Nov 13, 2026 07:1923h ago
26,627,895sector-continue-test Nov 12, 2026 20:551d ago
26,622,175public Nov 12, 2026 16:541d ago
26,622,175sector-continue-test Nov 12, 2026 16:171d ago
26,617,387sector-continue-test Nov 12, 2026 12:431d ago
26,592,582public Nov 12, 2026 06:551d ago
26,592,582sector-continue-test Nov 11, 2026 13:422d ago
26,572,168public Nov 10, 2026 19:403d ago
26,572,168sector-continue-test Nov 10, 2026 17:433d ago
26,553,209public Nov 10, 2026 07:593d ago
26,553,209sector-continue-test Nov 10, 2026 00:024d ago
26,524,902public Nov 9, 2026 07:194d ago
25,778,573test-build Oct 7, 2026 19:024d ago

Depots · 1

content of the public branch
DepotNameOSLanguageDLC / sharedSizeDownloadManifest
4765071 windows 3.8 GB3.2 GB 5560578246860287444

Launch options · 1

ExecutableOSDescription
Nova Swarm.exe windows Nova Swarm

Languages · 8

LanguageInterfaceFull audioSubtitles
German ✓——
English ✓✓✓
Korean ✓——
Russian ✓——
Spanish ✓——
Japanese ✓——
Simplified Chinese ✓——
Portuguese - Brazil ✓——

Packages · 1

all packages
SubNameBillingPrice
1656984Nova Swarm Store or CD key $4.99

Bundles · 0

all bundles
Not part of any bundle we know.

Change numbers

all changes
#40,938,917 · 2h ago#40,931,668 · 8h ago#40,927,062 · 11h ago#40,916,120 · 16h ago#40,916,059 · 16h ago#40,915,116 · 17h ago#40,914,335 · 17h ago#40,904,436 · 22h ago#40,903,675 · 23h ago#40,889,255 · 1d ago#40,881,273 · 1d ago#40,879,995 · 1d ago#40,872,425 · 1d ago#40,862,499 · 1d ago#40,834,647 · 2d ago#40,807,559 · 3d ago#40,803,777 · 3d ago#40,784,482 · 3d ago

Updates · patch notes

Steam announcements tagged as patch notes, linked to the public build they followed
all games →
WhenNoteBuildUpdate size
Nov 13, 2026 Mix Your Music, Controller Menus and a Livelier Start
Hi pilots! This update is mostly things you asked for on the forum, plus some work on the first sectors. Your music, your way In Settings > Audio you can now tick several sets under MUSIC SET and shuffle them together, or build MY PLAYLIST with a preview. And the Cabinet Wonders are bigger again. Better with a controller Menu directions now follow the screen, so you move to what you see instead of
26,653,290 +1.2 MB
Nov 8, 2026 Domino Formations, Swarm Rush and a Nemesis Finale
This one adds two new kinds of waves to Arcade, a proper finale for your Nemesis, a tidier results screen and a big round of fixes. Domino Formations A wave flies in as an armored chain linked by gold tethers. Shoot the hopping gold anchor and the whole chain goes down in a cascade of rising pops. Hit the other links and the chain only splits. Take it all down before it escapes for a PERFECT CHAIN
26,524,902 3.5 GB total
Nov 5, 2026 Recover Your Black Box
Hi pilots, Here's what has landed since the rival ladder update. A lot of it started with your forum posts, so thank you. Recover your Black Box When your deepest run ends, your ship leaves its flight recorder behind. On a later run, reach that sector and your own burnt wreck drifts in with a beacon, a tracker under the score panel and a voice calling it out. Fly through it to bring it home for a
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Nov 1, 2026 A Rival Ladder and Nemesis Duels
This update is all about the score chase. From your first point, the score panel shows the next pilot above you, and every pilot you pass is seen and heard. The chase The panel shows the next pilot, the gap to pass them and your live place on the board, even outside the top 100. Pass someone and the panel bursts into flames with their name. Quick passes stay small, while friends, streaks and big m
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Oct 30, 2026 Smoother Fights, Six Onslaught Augments and Pure Fixes
Hi pilots, I've been working hard to track down and address several issues reported on the forums. A huge shoutout to Tyrian Mollusk for the incredibly detailed testing that helped make many of these fixes possible, and for the amazing amount of feedback you've provided since day one. Your dedication and support have been invaluable to Nova Swarm. You're an absolute legend! Smoother Less stutter i
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Oct 28, 2026 Ten New Story Echoes, Sturdier Saves and Steering in the Fly-In
A few days of builds in one post. Most of it came straight from your forum posts, so thank you for those. Ten new Story Echoes Every stretch of ten sectors now has two Story Echoes instead of one. A new one comes early and shows what the last story chapter set off, and the familiar one later hints at what's coming. Ride out The Crown of Suns, run a Night Hunt, light the anchor, carry The Lantern.
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Oct 25, 2026 A Ten-Chapter Story, Brighter Cores and Smoother Bombs
A few days of builds in one post. The big one is a story. The Last Salute Nova Swarm now tells a story in ten short chapters, with a two-minute prologue before your first run. A chapter plays after you clear Sector 10, 20 and so on, and the finale after Sector 100. They're subtitled in eight languages, two presses skip one, and Settings has STORY FILMS set to NEW ONLY, ALWAYS or OFF. Every chapter
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Oct 23, 2026 Hyperspace Fly-Ins, Fifty Bosses and Alien Carriers
I've shipped a lot of builds since the last notes, so here's the batch in one go. Hyperspace between sectors Every sector now opens with a short fly-in: your ship drops out of hyperspace with proper star streaks, and the exit flash hands straight over to the fight. There are ten different shots, you can skip them, and Settings can switch them off. The small stutter some of you noticed at the start
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Oct 19, 2026 Boss Rematch, a Living Main Menu and Moving Backdrops
Since Swarm School landed, I've been polishing the moments around the fighting. Here's what's new. Boss Rematch Lose your last life to a boss and you can now rematch it straight away, with the ship, upgrades and lives you had when it arrived. It's practice, so it doesn't count for leaderboards or achievements, and your run's score is already saved. Works in Arcade and Onslaught. {STEAM_CLAN_IMAGE}
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Oct 13, 2026 Space Comes Alive
Since the October 10 update, I’ve been making space feel more alive—and giving you more reasons to explore it. Here’s what’s changed. Space comes alive The 48 space vistas now have their own animated details: swirling weather and clouds, planetary rings, shimmering auroras, glowing lava, drifting dust, waterfalls, reflections and distant city lights. The universe has a little more life between the
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Oct 10, 2026 Space just got much prettier
Space just got much prettier Explore 48 distinct space vistas: ocean worlds, frozen horizons, volcanic planets, rings and nebulae. The background changes every sector, then repeats the same 48-world rotation, with the centre kept clear for the action. {STEAM_CLAN_IMAGE}/46138701/834b2375f74933966f1e50b152d12308a78dfcfb.png Clearer Tactical choices and Codex Tactical Draft shows current-to-after nu
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Sep 28, 2026 Convoy Breakouts, Rival Strikes and a Sharper Swarm
Thank you for the thoughtful forum reports, recordings and honest notes. This update is now live, and many of its changes came directly from what you showed us. Two new encounters Convoy Breakout. Break both locks to free two fighters who join your wing for a short assault. {STEAM_CLAN_IMAGE}/46138701/3d4fc2646b428cf328c11b91813ef8be1beab9ba.png Rival Strike. Rival ships bring breakable guns, an e
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Sep 20, 2026 Nova Swarm: Overlay, Menu & HUD Improvements
Small Quality-of-Life Update Steam Overlay, screenshots and recording now work in Windowed, Borderless and Fullscreen, with improved Borderless behavior and Alt+Tab recovery. Added a Gameplay Background setting with Modern planets and the original Legacy cabinet backdrop. Menu Audio now offers Hangar Track, Playlist and Legacy Ambience. Menu Voices default to Off for new profiles. Added rotating,
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Sep 19, 2026 Nova Swarm: Smoother Combat Performance
Performance Optimization Improved frame pacing during dense combat. Reduced brief stutters when many enemies, projectiles, and hit effects are active. Optimized combat effects while preserving their visual intensity.
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Sep 19, 2026 Reliability, Protection & Combat Clarity
Small reliability and clarity update Steam leaderboard submissions now stay pending and retry until Steam confirms them. Improved save-failure and graphics recovery, with clearer on-screen guidance when recovery is possible. Fixed rare extra-life pickups being awarded more than once or failing after a visual error. Respawn protection now also blocks tractor pulls, and protected hits no longer cons
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Sep 14, 2026 Combat Balance & Player Feedback Fixes
Retuned Space Snake and double-boss fights: clearer attack openings, faster snake fire, and more frequent, tougher, more aggressive babies. Bombs now use Special Fire, including right-click or a deliberate left-button double-tap, instead of ordinary firing. Play remembers your last mode. Mayhem Tactical and Pure are both available in Other Modes, with clearer Hangar selection. Improved rank-achiev
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