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Worldkampf '72

Ubben Ubben Studios · lansat pe 5 nov. 2026

Worldkampf is a 4X real-time grand strategy game set in a fractured 1970s interstellar empire. As an upstart noble following the Kaiser's assassination, develop tile-based economies, command battle walkers and combined-arms armies, and conquer a handcrafted universe to claim the throne.

MagazinMagazinul Steam
Promovează

Worldkampf '72

Apare în partea de sus a listei de dezvoltatori, cu insigna galbenă „Promovat” — până la 5 jocuri odată, prin rotație. Clicurile duc direct la pagina jocului din magazinul Steam.

Perioadă

Nu ai nevoie de cont — chitanța și confirmarea ajung aici. Cu un cont gratuit pe această adresă poți urmări și afișările și clicurile în timp real.

Plată securizată prin Stripe. Promovarea începe imediat ce plata e confirmată și se eliberează un loc.

ContacteazăContactează dezvoltatorul
Date actualizate acum 2 ore · Căutat pe YouTube acum 2 zile
Preț
14,99 $
magazinul din SUA
Recenzii
85%
27 · Pozitive
Jucători acum
7
măsurat acum 16 ore
Vârf 24 h
7
maxim înregistrat 13
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~810
405 – 1,3K
Venituri (estim.)
~6,7K $
brut, total · cum se calculează
Activitate YouTube
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videoclipuri · 30 z
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creatori
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vizualizări · 1 an
Activitate Twitch
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spectatori medii · 30 z
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ore vizionate · 30 z
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streameri · 30 z

Informații produs

din PICS-ul Steam · citit acum 6 ore
Număr de schimbare
40.928.497 · văzut acum 6 ore
Build public
26.651.804 · 13 nov. 2026 (acum 8 ore)
Sisteme de operare
windows
Arhitectură
64 de biți
Mărime instalare
1,3 GB · descărcare 484 MB
Dosar de instalare
Worldkampf '72
Suport controler
—
Metacritic
—
Pagină web
worldkampf.com
Stare lansare
lansat
Comunitate
hub · statistici

Steam Deck

Necunoscut

Nu există rezultate publicate ale testelor Steam Deck.

Ramuri · 1

fiecare build pe care Steam îl oferă pentru această aplicație
RamurăBuildActualizatDescriere
public 26.651.80413 nov. 2026 · acum 8 ore

Istoric builduri

fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)
BuildRamurăLansatVăzut prima dată
26.651.804public 13 nov. 2026, 18:18acum 8 ore
26.630.949public 12 nov. 2026, 23:45acum o zi
26.628.761public 12 nov. 2026, 21:43acum o zi
26.603.775public 11 nov. 2026, 23:11acum 2 zile
26.577.020public 10 nov. 2026, 22:11acum 3 zile
26.550.872public 9 nov. 2026, 22:23acum 4 zile

Depozite · 3

conținutul ramurii publice
DepozitNumeOSLimbăDLC / partajatDimensiuneDescarcăManifest
4753741 toate 1,3 GB484 MB 826356828624964747
228989 windows partajat din #228980 ——
228990 windows partajat din #228980 ——

Opțiuni de lansare · 1

ExecutabilOSDescriere
Worldkampf.exe windows 64 de biți

Limbi · 9

LimbăInterfațăAudio completSubtitrări
Franceză ✓——
Germană ✓——
Engleză ✓——
Italiană ✓——
Coreeană ✓——
Rusă ✓——
Spaniolă ✓——
Japoneză ✓——
Chineză simplificată ✓——

Pachete · 1

toate pachetele
SubNumeFacturarePreț
1653322Worldkampf '72 Magazin sau cheie CD -15%$12.74

Bundle-uri · 0

toate bundle-urile
Nu face parte din niciun bundle cunoscut.

Numere de schimbare

toate schimbările
#40.928.497 · acum 6 ore#40.924.996 · acum 8 ore#40.900.271 · acum 22 de ore#40.893.674 · acum o zi#40.890.607 · acum o zi#40.886.453 · acum o zi#40.852.506 · acum 2 zile#40.852.210 · acum 2 zile#40.845.567 · acum 2 zile#40.811.659 · acum 3 zile#40.809.972 · acum 3 zile#40.784.696 · acum 3 zile

Actualizări · note de actualizare

Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
toate jocurile →
CândNotăBuildDimensiunea actualizării
13 nov. 2026 Worldkampf '72 — Update 8.9.134
This update adds Silos, Central Banks, and Domed Forestry, along with more detailed battle reports. It also fixes vassal treaty inheritance, Tu'An artifact pickup, and several issues with map loading and controls. Economy and constructionSilos raise the storage limit for basic and special resources on the world where you build them. Their bonuses stack, and Warehousing II and III unlock upgrades.
26.651.804 +685,9 KB
12 nov. 2026 Worldkampf '72 — Update 8.9.116
New FeaturesStar Map Lines Display: Added a transit-map style Lines overlay to the star map showing every Guild and chartered shipping line, live ship positions (in transit vs. docked), hover ship cards, and an interactive line legend. Guild Ship Artwork: Added dedicated moving and parked ship art for Guild vessels, along with a new Ship Art Library panel in the Scenario Editor. Prebooked Passages
26.651.804 +685,9 KB
11 nov. 2026 Update 8.9.104 - Universe Victories, the Tu'An Artifacts & a Fairer Kaiser
This is a big one. This update gives multi-planet campaigns a real ending: two new universe victories and twelve Tu'An artifacts to hunt across the planets. The Landsrat vote has been reworked, new players get an opening grace period, and the Kaiser now has to play by the clock like everyone else. It also adds an administrative reach overlay, keyboard map controls and a cleaner tile panel, and fix
26.628.761 -6,6 MB
10 nov. 2026 Update 8.9.96 - Missile Reports, Living Diplomacy & Faster Skies
Hi all, thank you all again for your input and your bug reports. Another important aspect of this update is that I have now removed about all of the old AI placeholder art (Gray Faction Backgrounds). There are a few leftover pieces that I will be working on we go along.I also want to give a quick clarification on the nature of save games in Worldkampf '72. The way they are set up is almost like mi
26.577.020 +14,6 MB
9 nov. 2026 Update 8.9.76 - Naval Combat AI, Upkeep Breakdowns & Gameplay Polish
This update improves AI naval warfare with offshore coastal bombardments, keeps ports and factories productive while upgrading, tunes artillery strike response, introduces detailed unit info cards with training upkeep breakdowns, unifies daily economic rates, and delivers smoother late-game map performance. AI Naval Fleets & Coastal Bombardments Smarter Naval AI: AI admirals navigate open oceans m
26.577.020 +14,6 MB
8 nov. 2026 Update 8.9.60 - Spectator Mode, Diplomatic Sovereignty, and Logistics Polish
Hi everybody. Thank all of you for your feedback and comments. Its really awesome seeing people interact with your project after so much work and has gone into it. I am working as fast as I can to This update introduces Solo Spectator Mode with omnivision fog, prevents unrealistic diplomatic vassalage buyouts, enhances Spaceport cargo delivery with arrival windows and one-click unloading, adds mul
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7 nov. 2026 Small Update: V8.9.39
Town RenamingPlayers can now rename owned towns directly from the sidebar (double-click) or via the rename button in the Cities list.Clearer Troop RecruitmentTraining panels now show terrain restrictions before ordering units, preventing wasted resources on units with coastal, water, or terrain prerequisites.Combat & Army ReliabilityFixed an issue where armies could get permanently stuck in in_bat
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6 nov. 2026 Version 8.9.30 - Bugfixes
Small update: Improved multiplayer hosting, joining, invitations, rejoining, and translations. Added join-request notifications with approval directly from the map. Simplified world selection and clarified hosting requirements. Fixed Steam invites leaving the game unresponsive after closing the overlay. Fixed armies, paths, waypoints, highlights, and fog when scrolling around planetary maps (units
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6 nov. 2026 Small Update 8.9.20 - Clearer Upgrades and Galactic Alliances
This update makes upgrade requirements easier to understand, fixes galactic alliance invitations and leaderboards, and corrects army banners on the map. With this update I will also change the way I do versioning for the game. Clearer Upgrade Requirements Upgrade controls now explain why an upgrade is unavailable across the sidebar, right-click menu, map upgrade tool, and focus and building window
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6 nov. 2026 Update 8.9.28 — Building Bonuses & Multiplayer Improvements
Buildings & Happiness - Fixed the Heiliger Gral’s missing happiness bonus. The first grants +10, with additional Grals granting +5, +2.5 and so on. Its contribution now appears in the happiness breakdown. - Faction headquarters now provide their advertised production and happiness bonuses. Happiness applies once per headquarters type. - The Verbotene Stadt now produces all six basic resources. - C
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5 nov. 2026 WORLDKAMPF '72: Game Release and update V0.8.9.12 - The Court and the Realm
Welcome! - Today is the day! After a delay of the release date for the steam version, today is finally the day we get to release Worldkampf '72 to the world. Man - I am super excited and hope y'all enjoy yourselves! Please come and talk to us on discord or the steam forums, we are happy to answer any questions. Bug Reports are also welcome! Along with the release I also bring a big update V0.8.9.1
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29 oct. 2026 V0.8.62
Steam Release: I am still waiting for the final go from Steam to launch the app, hopefully this comes today and I can launch in time - Else it will push to tomorrow :( Update Highlights: (Mostly from player suggestions) - Pause and resume individual industries from the Economy panel, including food, science and special resources. Paused production stops its inputs and maintenance while other indus
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25 oct. 2026 V0.8.49 - Combat Visualization
Hey all,V0.8.49 brings the following: Combat Visualization A big change how the combat ingame works. We are moving away from instant to visualizing the turns happening. You can see each round of combat play out. As a player this gives you now the option to retreat or reinforce during combat. Combat Audio clues: You can now hear combat happening when zoomed in. Let me know if you like it.Low resolu
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24 oct. 2026 v0.8.36 - Bugfixes
Hi all, thanks for everyone checking out the Demo during the Next fest! I love all of your feedback. I am working hard trying to make any fixes I can before the game Launch next week :D V0.8.36Unit Procedural Animations: Added native 20 FPS procedural animation cycles (breathing, hovering, vibration, recoil) and directional weapon fire effects without pixel scaling or distortion. Configurable with
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22 oct. 2026 V0.8.17 - Dark Mode + Bug Fix
Small patch brings 2 important changes.1. Dark mode as wished by users trying the demo (You can do system / Light / Dark)2. I fixed a bug that ended up rounding down resource income less than 1. That would null out any special resources on low yield tiles. Now the income is stored in a number instead of an integer, thus all credit should be given. Note, the resource display will still round down i
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21 oct. 2026 V0.8.10 Small Update
Quick Update thanks to user feedback. Solved an issue that caused games not to start correctly with users with non ASCII charactes in their windows username. Thank you!
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20 oct. 2026 Worldkampf '72 - Update 0.8.4
Major New Features & ImprovementsInteractive Guided Lessons & Visual HighlightsBased on demo feedback, the new player onboarding has been completely rebuilt. A new interactive lesson coach guides you step-by-step through the core game loop in 12 lessons: selecting armies, marching to neutral towns, managing game speed, resource production, tax balancing, market trading, research, developing rural
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