SteamRadar
EN
Game App 4406720

Alpha Genesis

Estro.Games · released Nov 12, 2026

Guide an evolving cosmic virus in this action roguelite. Infect cells, evolve through 120+ abilities, collect 255 cards and ascend without end. Play Classic or Cell Barrage, where your Alphas become ammo against immune hordes and ten planetary monsters. Explore planets and trade cards.

Steam store
Promote

Alpha Genesis

Shown at the top of the developers list with a yellow Promoted badge — up to 5 promoted games at a time, in a rotating order. Clicks go straight to its Steam store page.

Period

No account needed — the receipt and the confirmation go here. With a free account on this address you can also watch views and clicks live.

Secure payment by Stripe. The promotion starts as soon as the payment clears and a slot is free.

Follow Data updated 19h ago
Price
-20%$3.99
$4.99
Reviews
50%
2 · 2 user reviews
Playing now
—
not sampled yet
24h peak
—
all-time seen —
Followers
—
Steam community hub
Owners (est.)
~60
30 – 96
Revenue (est.)
~$165
gross, lifetime · how
YouTube activity
—
videos · 30 d
—
creators
—
views · 1 y
Twitch activity
—
avg viewers · 30 d
—
hours watched · 30 d
—
streamers · 30 d

Product info

from Steam's PICS · read 1d ago
Change number
40,887,601 · seen 1d ago
Public build
26,458,129 · Nov 12, 2026 (1d ago)
Operating systems
windows, macos
Architecture
—
Install size
2.4 GB · 955 MB download
Install folder
AlphaGenesis
Controller support
Partial
Metacritic
—
Homepage
—
Release state
released
Community
hub · stats

Steam Deck

Unknown

No Deck test results published.

Branches · 1

every build Steam serves for this app
BranchBuildUpdatedDescription
public 26,458,129Nov 12, 2026 · 1d ago

Build history

every build id we have seen on a branch (history starts with our first read)
BuildBranchReleasedFirst seen
26,458,129public Nov 12, 2026 19:071d ago
26,268,089public Oct 28, 2026 11:093d ago

Depots · 3

content of the public branch
DepotNameOSLanguageDLC / sharedSizeDownloadManifest
4406721 windows 967 MB484 MB 835836720054954922
4406722 macos 64-bit 1.4 GB471 MB 5260855871149955484
4406723 linux ——

Launch options · 2

ExecutableOSDescription
Alpha Genesis.exe windows
Alpha Genesis.app/Contents/MacOS/Alpha Genesis macos beta: beta

Languages · 8

LanguageInterfaceFull audioSubtitles
French ✓—✓
German ✓—✓
English ✓—✓
Italian ✓—✓
Korean ✓—✓
Spanish ✓—✓
Japanese ✓—✓
Simplified Chinese ✓—✓

Packages · 1

all packages
SubNameBillingPrice
1539029AlphaGenesis Store or CD key $4.99

Bundles · 0

all bundles
Not part of any bundle we know.

Change numbers

all changes
#40,887,601 · 1d ago#40,885,978 · 1d ago

Updates · patch notes

Steam announcements tagged as patch notes, linked to the public build they followed
all games →
WhenNoteBuildUpdate size
Jun 15, 2026 Patch Notes 1.7.2
Defeating the last boss is now recognized permanently, so the game no longer asks you to craft the old boss weapon again to advance, and once the last boss is down all further bosses are procedural.
— —
Jun 14, 2026 Patch Notes 1.7.1
Procedural Boss Fix and Weapon Builder Update Procedural Bosses Fixed procedural bosses not appearing after you defeat the final boss that requires a crafted weapon. The spawn timer now carries over between play sessions instead of resetting every time you reload the game, and a new procedural boss cycle starts again after each one you defeat, so they keep coming over time. Remember to keep a comp
— —
Apr 18, 2026 Patch Notes 1.7.0
macOS Support Alpha Genesis is now available on macOS. The game runs natively on Apple Silicon Macs (M1, M2, M3...) with full Steam integration including Cloud saves, achievements, and overlay support. Intel Macs are not supported in this release.
— —
Mar 31, 2026 Patch notes 1.6.0
Objective Tracker and Player Guidance Update New: Objective Tracker Added a new objective tracker that guides players through the game step by step. 24 sequential objectives now cover the full progression, from first infection to defeating bosses and completing contracts. The tracker appears on the right side of the screen during gameplay. Clicking it opens a detailed description explaining exactl
— —
Mar 13, 2026 Patch Notes - v1.5.0
Chaos Events Random mini-games that hijack gameplay after Ascension 1+. Fail = real death. Win = valuable rewards. Blackout — Survive 60s in total darkness with only a light radius around your ship. Invisible enemies deal 2x damage. Labyrinth — Navigate a procedurally generated maze from entrance to exit before the timer runs out. Walls deal damage on contact. Bullet Hell — Survive 4 waves of proj
— —
Mar 9, 2026 Patch Notes - v1.3.0
New Organelli Equipment System Equip up to 6 organelles across different slots to customize your build. Each organelle has a rarity tier and unique stat bonuses.Find them from boss kills, infection milestones, ascensions, treasure chests, and the wandering merchant. Dismantle unwanted organelles for Organic Essence, reforge their stats, or upgrade their rarity at the crafting station. DNA to Legen
— —
Mar 8, 2026 Patch Notes - v1.2.3
Combo Multiplier Fix Fixed combo multiplier resetting to 1x whenever a UI screen appeared (auto skill selection, card drops, difficulty modal, ascension screen). Galactic Map Optimization Added off-screen culling for galactic link rendering. Links with both endpoints outside the visible area are skipped. Very long links fade out to reduce visual clutter. Arrow indicators at link midpoints are only
— —
Mar 7, 2026 Patch Notes - v1.2.2
Card Market redesigned with SciFi panel style, card image previews and duplicates filter for quick selling Wandering Merchant now offers craftable minerals (Void Mineral, Chronic Dust, Raw Iron, Titanium, Plasma Crystals, Neuro Spores) Tech Tree panel enlarged with proper icons, improved text contrast and readability Fixed card selling error "Drop proof invalid" caused by server session expiring F
— —
Mar 6, 2026 Patch Notes - v1.2.1
Wandering Merchant improvements The merchant trade window has been completely redesigned with a larger, cleaner layout. No more scrolling to see all offers. When the merchant arrives, the game now pauses automatically and shows a prominent notification with Trade and Ignore buttons. Leaderboard updates Removed the Wave leaderboard tab (it was not a real game mode). Your current tier now syncs corr
— —
Mar 5, 2026 Patch Notes - v1.2.0
Wandering Merchant (new feature) Added a wandering merchant NPC that periodically appears during gameplay. Offers 5 trade categories (biomass, DNA, abilities, boosts, rare resources). Approaching the merchant automatically pauses the game and opens the trade window. Safe zone around the merchant prevents enemies from getting close. Merchant visibility The merchant now emits a tall green light beac
— —
Mar 4, 2026 Patch Notes - v1.1.12
Zona Franca (Safe Zone) Fixed piece placement inside safe zones, pieces can now be placed correctly after placing a Core Node Reduced build cooldown from 5 minutes to 10 seconds between placements Fixed enemies entering safe zones, they are now pushed out automatically Added damage immunity inside safe zones Fixed pieces disappearing after placement during sector transitions Core Node is now the o
— —
Mar 4, 2026 Patch Notes - v1.1.1
Performance Fix - Fixed micro-stuttering that would appear after ~10 minutes of gameplay - The game should now run smoothly during long sessions without periodic freezes - This fix also applies while the game is paused
— —
Mar 4, 2026 Card Market UI fix
- Buy tab: Cards now display with holographic effects (HoloCard) instead of stat-heavy tiles. Card name, rarity, seller info, price and buy button are clearly separated, no more overlapping overlays - Sell tab: Compact card grid without unnecessary stats or "OWNED" badges. Clean selection with rarity-colored borders - My Listings tab: Horizontal layout with card preview on the left and listing inf
— —
Mar 3, 2026 Card System - Stats absorb
- Duplicate protection: Card stats can only be absorbed once per unique card. Duplicate cards will show "Stats already absorbed" and can be closed immediately
— —
Mar 3, 2026 Spatial Anomalies
Rare environmental zones now appear in the world as you explore. Each zone has unique visual effects and applies temporary buffs and debuffs while you're inside. 5 anomaly types: - Energy Nebula — Increases movement speed, slightly reduces cell health - Radioactive Field — Boosts mutant spawn chance, drains biomass over time - Gravitational Void — Slows you down, but increases cell damage output -
— —