Knights End
Knight Shift Studios · released Mar 14, 2026
Work together to survive the night shift in this challenging co-op PvE horror game. Serve your villagers as disgraced knights by evading danger to fulfill their commands in this cursed kingdom. Reclaim your lost honor to earn your place on the watch. How long can you survive?
Price
$7.99
US store
Reviews
90%
312 · Very Positive
Playing now
5
sampled 19h ago
24h peak
5
all-time seen 11
Followers
—
Steam community hub
Owners (est.)
~9.4K
4.7K – 15K
YouTube activity
1
videos · 30 d19
creators28.6K
views · 1 yTwitch activity
1
avg viewers · 30 d77
hours watched · 30 d5
streamers · 30 dProduct info
from Steam's PICS · read 4h ago- Change number
- 40,934,790 · seen 4h ago
- Public build
- 26,658,498 · Nov 14, 2026 (4h ago)
- Operating systems
- windows
- Architecture
- —
- Install size
- 828 MB · 681 MB download
- Install folder
Knights End- Controller support
- —
- Metacritic
- —
- Homepage
- —
- Release state
- released
- Community
- hub
Steam Deck
PlayableTested Mar 13, 2026 on build 22,078,123
- !Controller glyphs do not match deck device
- !Interface text is not legible
- ✓Default controller config fully functional
- ✓Default configuration is performant
Branches · 2
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,658,498 | Nov 14, 2026 · 4h ago | |
| unstable | 26,658,498 | Nov 14, 2026 · 4h ago | for trying out new features that aren't finished, could be unstable |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,658,498 | public | Nov 14, 2026 00:43 | 4h ago |
| 26,658,498 | unstable | Nov 14, 2026 00:35 | 4h ago |
| 26,654,510 | public | Nov 13, 2026 22:14 | 6h ago |
| 26,654,510 | unstable | Nov 13, 2026 20:46 | 8h ago |
| 26,603,557 | unstable | Nov 12, 2026 01:14 | 2d ago |
| 26,353,039 | public | Oct 31, 2026 23:12 | 4d ago |
| 26,353,039 | unstable | Oct 31, 2026 23:12 | 4d ago |
Depots · 3
content of the public branchLaunch options · 2
| Executable | OS | Description |
|---|---|---|
KnightsEnd.exe-dx12 |
windows | Knights End - DX12 |
KnightsEnd.exe-dx11 |
windows | Knights End - DX11 |
Languages · 1
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | ✓ | — | ✓ |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 1472395 | Knights End | Store or CD key | $7.99 |
Bundles · 4
all bundles| Bundle | Games | Bundle discount | Price |
|---|---|---|---|
| Knights GO Hunting ! | 2 | -10% | $14.38 |
| Knight Shipping | 2 | -10% | $14.38 |
| Gone Knighting | 2 | -10% | $16.18 |
| Knights End X Last Pirates: Die Together | 2 | -10% | $14.38 |
Change numbers
all changes#40,934,790 · 4h ago#40,934,635 · 4h ago#40,931,423 · 6h ago#40,929,154 · 8h ago#40,928,964 · 8h ago#40,854,974 · 2d ago#40,851,804 · 2d ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Sep 6, 2026 | Updates for Patch #14 - Fixes and QOL Small patch addressing some level design issues and polish, and some quality of life. Thanks to everyone for their feedback! Good luck out there!Harder variants for Flesh Puzzle questsMore spawns for Flesh Growth questsHand Cannon ChangesNo longer drops lantern on reloadHand Cannon is more effective at rangeLevel PolishFixed area where players could get stuck behind TavernFixed jump to top of fore |
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| Jul 28, 2026 | Updates for Recent Patches Combat/Controladded new melee weapons: spear and scytheimproved weapon attack timing by adding option to hold swing before releasing attacknew swing pattern for swordseparated controls for attack and interactinteract/pick up/use is now E instead of left clickswing/fire is still left clickthrow item is still right clickimproved blast damage calculation for grenadeEnemiesadded hit reactions to most |
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| May 8, 2026 | Updates for Patch #9 Controlsadded option to invert X/Y controls in the settingsGameplayupdated the penalty for skipping to the next daycost is 100 honor per "unsafe" player outside the gatehouse, PLUS100 honor per incomplete questVOIPadded option to use push-to-talk instead of toggle for voice |
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| May 5, 2026 | Updates for Patch #8 Gameplayadded field of view setting for players in menuadded new hint systemnon-quest hints can now show when e.g. items are picked upturn them on/off in menu settingsadded hints for many items including:crossbow and flame staff, to say max ammo and that it replenishes on the next daypotions to indicate effectEnemiesincrease enemy max power on later nightsincrease spawn rate of enemies on later ni |
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| Apr 23, 2026 | Updates for Patch #7 Cosmeticsadded 3 new wearable helmetsfixed orientation of quest shield on hotbarEnemiestweaked enemy pathing behaviorincreased crawler healthfixed followers sometimes stabbing through wallsMerchantfixed merchant not always having light on when openfixed items bought by server host not being equippable by other playersQuestsfix for certain quest items being able to complete more stages than they sh |
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| Apr 8, 2026 | Updates for Patch #5 Itemscrossbowarrow damage back to 2 on players, unless headshotfixed animation not resetting on the next daySoundsfixed cooking sound not playing properly on clientfixed cooking sound fading after pulling off earlyfixed clients not hearing candles blowing outfixed torch sound on totem not fading out when brokenUIadded hint for next page in quest journalday count shows when all players die but game |
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| Apr 3, 2026 | Patch #4 - Multiquests! Quest Systemplayers now receive multiple quests per day, starting at different days:2 quests starting day 103 quests starting day 204 quests starting day 305 quests starting day 50improved quest selection per day, to minimize repeated quest typesCharacter Customizeradded new facesadded new hair styleadded new helmetsMiscellaneousfixed bug where quitting to menu from solo would get stuck on loading |
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| Apr 1, 2026 | Updates for Patch #3 VOIPfixed issue with voice input not setting properlyQuestsadjusted some less obvious spawn locations for itemspopup at bed to skip night now says if there are missing knightsadjusted quest picking to repeat areas less frequentlycauldron questfixed potion boxes not being interactablegate sword fetchadjust spawn pointschop woodremove quest particles from chopping blockEnemiesfixed issue with dangle |
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| Mar 28, 2026 | Updates for Patch #2 swing speed for sword, axe, mace increasedfixed most quest items not deletingadded barrier so that players/items can't go behind gate doorchickens drop meat on deathtweak to crawler chase pattern to minimize door clockingfix for lobby session not closing, potentially causing failure to rejoin lobbies etc. |
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| Mar 18, 2026 | Updates for Patch #1 Fix for save system not properly loading held equipmentReduced Quest Growth health from 5 to 3Decreased player fall damagePlayers should no longer take 2 damage from falling from small heightsCultist adjustmentsReduced Cultist aggression and healthWeeping Angel adjustmentsFixed not teleporting away in houses and blocking players in doorwaysHand axe adjustmentsIncreased damage from 1 to 2Cost incre |
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