Lucky Shot
Tomas Gonzalez, Lucas Rodas, Lucas Pirito, Ignacio Yglesias · published by Deliver Games · released Aug 7, 2026
A shooting dopamine machine! Lucky Shot is a roguelike mag-builder FPS where you master different weapons, build wild combos, and break the game to reach massive high scores.
Price
$12.99
US store
Reviews
95%
178 · Very Positive
Playing now
2
sampled 21h ago
24h peak
2
all-time seen 3
Followers
—
Steam community hub
Owners (est.)
~5.3K
2.7K – 8.5K
YouTube activity
1
videos · 30 d7
creators1.5K
views · 1 yTwitch activity
—
avg viewers · 30 d—
hours watched · 30 d—
streamers · 30 dProduct info
from Steam's PICS · read 8h ago- Change number
- 40,930,832 · seen 8h ago
- Public build
- 26,655,426 · Nov 13, 2026 (8h ago)
- Operating systems
- windows, macos
- Architecture
- —
- Install size
- 3.8 GB · 725 MB download
- Install folder
Lucky Shot- Controller support
- Partial
- Metacritic
- —
- Homepage
- —
- Release state
- released
- Community
- hub · stats
Steam Deck
PlayableTested Aug 19, 2026 on build 24,655,353
- !Default controller config not fully functional
- !Text input does not automatically invokes keyboard
- !Interface text is not legible
- ✓Default controller config fully functional
- ✓Controller glyphs match deck device
- ✓Default configuration is performant
- iExternal controllers not supported primary player
Branches · 1
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,655,426 | Nov 13, 2026 · 8h ago |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,655,426 | public | Nov 13, 2026 21:52 | 8h ago |
| 26,489,895 | public | Nov 6, 2026 16:52 | 4d ago |
Depots · 2
content of the public branchLaunch options · 3
| Executable | OS | Description |
|---|---|---|
LuckyShot.exe-force-d3d11 |
windows | |
LuckyShot.app |
macos | |
LuckyShot.exe-force-vulkan |
windows | Lucky Shot (force Vulkan) |
Languages · 13
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Spanish - Latin America | ✓ | ✓ | ✓ |
| French | ✓ | ✓ | ✓ |
| German | ✓ | ✓ | ✓ |
| English | ✓ | ✓ | ✓ |
| Korean | ✓ | ✓ | ✓ |
| Russian | ✓ | ✓ | ✓ |
| Spanish | ✓ | ✓ | ✓ |
| Turkish | ✓ | ✓ | ✓ |
| Japanese | ✓ | ✓ | ✓ |
| Simplified Chinese | ✓ | ✓ | ✓ |
| Portuguese - Brazil | ✓ | ✓ | ✓ |
| Bulgarian | ✓ | ✓ | ✓ |
| Portuguese | ✓ | ✓ | ✓ |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 1434553 | Lucky Shot | Store or CD key | $12.99 |
Bundles · 1
all bundles| Bundle | Games | Bundle discount | Price |
|---|---|---|---|
| Lucky Shot + Lucky Shot VR | 2 | -40% | $13.24 |
Change numbers
all changes#40,930,832 · 8h ago#40,930,301 · 9h ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Aug 20, 2026 | General improvements, balances and bug fixes BalanceSpecial-bullet boss penalties now remove 2 seconds only when the matching bullet misses, rather than removing 1 second whenever it is fired.Holo bullets now count as matching bullets for these boss penalties.Special-bullet bosses are now weighted toward the special bullet type you own the most, rather than every special type currently loaded. Tied bullet types share this weighting, while a |
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| Aug 13, 2026 | Balance changes and holo fixes Balance ChangesQuickShot: Reduced the score requirements for Rounds 2, 3, and 5, making its later rewards easier to reach. Silver Bullet: Increased its Streak Bonus multiplier from x2 to x2.5. Blue Drink: Now grants +3 Target Points, down from +5. Slot Machine: The $2 Full Reload reward now has a 1 in 3 chance to appear, reduced from 1 in 2. Fresh Clip: Reduced its Target Points multiplier from x2 |
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| Aug 11, 2026 | Fixing some holos behaviors, Fortune balance and co-op sync improvements Co-op Fixes Fixed an issue where challenges were different for all players. Holo Changes Fixed a bug with Hedge Fund causing it to not function correctly. Bandit’s status now correctly remains Active after entering the shop with more than $15, even if you spend below the requirement afterward. Fixed Ravine interactions with modified Special Bullets. Fixed Dracula’s unlock condition. Fixed lifetime |
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| Aug 10, 2026 | Bug fixes and hacked holo system improvement Hello everyone! thanks so much for reporting all of these bugs, we are working hard to fix even more later! Holos Happy Hour now correctly modifies the shop price tag of the Energy Drinks in each shop. Prices also refresh correctly when Happy Hour is equipped or removed. Mad Scientist now displays how many rounds remain before it breaks. A notification now identifies the Special Bullet it destroys |
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| Aug 9, 2026 | General fixes Hello everyone! We are really happy on how Lucky Shot is being received, so we are still working hard to fix multiple issues and improve the experience for everyone.HolosFidget spinner was not working correctlyFixed an issue with the Shooting Star holo and the Bunker Gun holoGeneralFixed an issue where the font had some background noiseAdded notifications for bullet removalAdded a Saturation confi |
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| Aug 7, 2026 | Pre-release patch notes for Lucky Shot Hello everyone! We're just hours away from the official release of Lucky Shot, and we're pushing a few final patches so everyone can experience the game at its fullest from day one.Releasing a game brings a mix of emotions. It's not easy to share something that is, in many ways, a part of us, a piece of work shaped over a long stretch of time. But we couldn't be prouder, not only of what the game |
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| Aug 5, 2026 | Localization and Menu demo update! Thank you for trying out the Lucky Shot Demo! This update adds Japanese, Chinese and Korean languages. Also makes the menu prettier! |
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| Jun 26, 2026 | New bullet system and more fixes! Playtesting the demo was invaluable for Lucky Shot.We discovered many, many issues once players started reaching Endless Mode, issues we never could have predicted on our own.Because of that, we worked hard to migrate our old bullet system into a new one, allowing us to reach a literal mathematical cap without crashing the game.New stack-based bullet system that allows many, many bullets to be hol |
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| Jun 12, 2026 | Fixes, Performance & Holo Updates Holos"Fresh Clip" is now fixed. Previously, it was also not intended to stack, with this update we are giving Fresh Clip the ability to stack x2 target points for each new reload to all targets on the screen. This stack resets on every new roundHolos like "Leftovers" should now update correctly their values on the Shop. Example: Leftovers will dynamically update the target score that gives when re |
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