SteamRadar
EN
Game App 40100 Has a demo

Supreme Commander 2

Gas Powered Games · published by Square Enix · released Mar 2, 2010

Includes 47 Steam achievements, leaderboards, and stats!

Steam store
Promote

Supreme Commander 2

Shown at the top of the developers list with a yellow Promoted badge — up to 5 promoted games at a time, in a rotating order. Clicks go straight to its Steam store page.

Period

No account needed — the receipt and the confirmation go here. With a free account on this address you can also watch views and clicks live.

Secure payment by Stripe. The promotion starts as soon as the payment clears and a slot is free.

Follow Data updated 19h ago · YouTube searched 2d ago
Price
$12.99
US store
Reviews
87%
8,384 · Very Positive
Playing now
129
sampled 15h ago
24h peak
129
all-time seen 168
Followers
—
Steam community hub
Owners (est.)
~503K
252K – 805K
Revenue (est.)
~$3.6M
gross, lifetime · how
YouTube activity
2
videos · 30 d
35
creators
29.7K
views · 1 y
Twitch activity
0
avg viewers · 30 d
2
hours watched · 30 d
1
streamers · 30 d

Product info

from Steam's PICS · read 3d ago
Change number
39,323,160
Public build
51,776 · — (—)
Operating systems
windows
Architecture
—
Install size
17 GB
Install folder
Supreme Commander 2
Controller support
—
Metacritic
77
Release state
—
Community
hub · stats

Steam Deck

Playable

Tested Dec 3, 2022 on build 51,776

  • !Default controller config not fully functional
  • !Controller glyphs do not match deck device
  • !Text input does not automatically invokes keyboard
  • !Interface text is not legible
  • !Native resolution not default
  • ✓Default configuration is performant

Branches · 1

every build Steam serves for this app
BranchBuildUpdatedDescription
public 51,776—

Build history

every build id we have seen on a branch (history starts with our first read)
BuildBranchReleasedFirst seen
51,776public —3d ago

Depots · 25

content of the public branch
DepotNameOSLanguageDLC / sharedSizeDownloadManifest
40102 windows 4.2 GB— 6837166773117956055
40103 windows german 484 MB— 7952773441616592975
40104 windows english 496 MB— 8869103314862160713
40105 windows 20 MB— 5487300326421005652
40106 windows spanish 496 MB— 3802992832338790892
40107 windows french 496 MB— 2495878925994096961
40108 windows italian 496 MB— 6296527737500493825
40109 windows russian 496 MB— 2581849596967972355
40110 windows polish 496 MB— 9038396051894775378
40111 windows japanese 918 MB— 5816632766286700096
40118 macos 4.1 GB— 1554711550139748373
40119 macos english 496 MB— 179168133810720892
40125 macos DLC #40125 566 MB— 1796759405306181218
40135 windows DLC Supreme Commander 2: Infinite War Battle Pack 566 MB— 8224952170817617201
40136 windows DLC #40136 152 MB— 8203982101555388982
40223 macos french 496 MB— 6305685915067275143
40224 macos german 484 MB— 2616501900226810993
40225 macos polish 496 MB— 3682631205539923166
40226 macos italian 496 MB— 5043233795337890659
40227 macos spanish 496 MB— 200455259740968849
40228 macos russian 496 MB— 1575821613096468073
40229 macos 30 MB— 30577503959354945
228981 windows shared from #228980 ——
228982 windows shared from #228980 ——
228990 windows shared from #228980 ——

Launch options · 2

ExecutableOSDescription
bin\SupremeCommander2.exe windows
Supreme Commander 2.app macos

Languages · 5

LanguageInterfaceFull audioSubtitles
French ✓——
German ✓——
English ✓——
Italian ✓——
Spanish ✓——

Packages · 1

all packages
SubNameBillingPrice
3052Supreme Commander 2 Store $12.99

Bundles · 1

all bundles
BundleGamesBundle discountPrice
Supreme Commander Collection3 -30%$30.76

DLC in product info · 9

includes DLC not sold separately

Updates · patch notes

Steam announcements tagged as patch notes, linked to the public build they followed
all games →
WhenNoteBuildUpdate size
Mar 15, 2013 Patch 1.26 Pt.1
Fixes and Improvements: Mass Extractor Veterancy – Securing and protecting mass deposits is now vital to mid-term and long-term gameplay. Base unit cost and base Mass output has been reduced to half of the previous values. Mass Extractors will slowly increase in effectiveness as they accumulate veterancy until at 18 minutes they double their effectiveness. All units built at Land Factories have ha
— —
Mar 15, 2013 Patch 1.26 Pt.1
<b>Fixes and Improvements: </b> Mass Extractor Veterancy – Securing and protecting mass deposits is now vital to mid-term and long-term gameplay. Base unit cost and base Mass output has been reduced to half of the previous values. Mass Extractors will slowly increase in effectiveness as they accumulate veterancy until at 18 minutes they double their effectiveness. All units built at Land Factories
— —
Mar 15, 2013 Patch 1.26 Pt.2
Balance Improvements: Factory experience value increased from 1000 to 1250. Gantry experience value increased from 1250 to 1750. Factory TML upgrade now prioritizes structures over mobile units. Cybran Executioner Class movement speed reduced from 5 to 4. Minimum range of 20 added. Magnetron cooldowns increased from 30 to 45 seconds. C-Rex health increased from 51300 to 60000. Intellitron health i
— —
Mar 15, 2013 Patch 1.26 Pt.2
<b>Balance Improvements: </b> Factory experience value increased from 1000 to 1250. Gantry experience value increased from 1250 to 1750. Factory TML upgrade now prioritizes structures over mobile units. <b>Cybran</b> Executioner Class movement speed reduced from 5 to 4. Minimum range of 20 added. Magnetron cooldowns increased from 30 to 45 seconds. C-Rex health increased from 51300 to 60000. Intel
— —
Dec 9, 2010 Hotfix 1.25
+ Removed a resource generation exploit. + Updated Mac version compatibility.
— —
Dec 9, 2010 Hotfix 1.25
+ Removed a resource generation exploit. + Updated Mac version compatibility.
— —
Nov 16, 2010 Patch 1.24
Fixes and Improvements: + Increased lobby timeout to 8 seconds as an experiment, up from 4. This will increase matchmaker leniency, but may result in more shaky connections being permitted into games. + Save Game Load fixes. Rare broken save games from v1.23 should load correctly now. + Fix for illuminate Quantum Floating units sometimes not leaving wreckage, not firing off their death weapon, and
— —
Nov 16, 2010 Patch 1.24
<b>Fixes and Improvements:</b> + Increased lobby timeout to 8 seconds as an experiment, up from 4. This will increase matchmaker leniency, but may result in more shaky connections being permitted into games. + Save Game Load fixes. Rare broken save games from v1.23 should load correctly now. + Fix for illuminate Quantum Floating units sometimes not leaving wreckage, not firing off their death weap
— —
Oct 7, 2010 Patch 1.23
New Features: + The Infinite Build Queue (See supplemental announcement for details) Fixes: + You can no longer see friend ranked lobbies in the Friends tab. + Fix for Illuminate air units not settling back into a formation after teleporting. + Factory addons no longer have a collision volume, to fix the issue where you cannot damage a factory because the projectiles are colliding with the addon,
— —
Oct 7, 2010 Patch 1.23
New Features: + The Infinite Build Queue (See supplemental announcement for details) Fixes: + You can no longer see friend ranked lobbies in the Friends tab. + Fix for Illuminate air units not settling back into a formation after teleporting. + Factory addons no longer have a collision volume, to fix the issue where you cannot damage a factory because the projectiles are colliding with the addon,
— —
Oct 7, 2010 Patch 1.23 Infinite Build Queue Specifics
New Features: + The Infinite Build Queue In the launch version of Supreme Commander 2, you immediately paid for units and structures when queued. With this patch, you pay for units when construction starts. While it may sound like a simple change, it changes the way you play the game and manage your economy. It allows you to pre-plan your bases and unit queues beyond what you can afford with your
— —
Oct 7, 2010 Patch 1.23 Infinite Build Queue Specifics
New Features: + The Infinite Build Queue In the launch version of Supreme Commander 2, you immediately paid for units and structures when queued. With this patch, you pay for units when construction starts. While it may sound like a simple change, it changes the way you play the game and manage your economy. It allows you to pre-plan your bases and unit queues beyond what you can afford with your
— —
Sep 22, 2010 Patch 1.22
Features: + Greatly Improved AI handling of NoRush games. + Full fix for jumping/teleporting formations of units and only half of them getting the order. + Addition of the command line option /reverserightclickmode, which changes the default right-click action to move the selected group to a destination ignoring formation rules. Ctrl-right-click will force the group to use a formation while travel
— —
Sep 22, 2010 Patch 1.22
<b>Features:</b> + Greatly Improved AI handling of NoRush games. + Full fix for jumping/teleporting formations of units and only half of them getting the order. + Addition of the command line option /reverserightclickmode, which changes the default right-click action to move the selected group to a destination ignoring formation rules. Ctrl-right-click will force the group to use a formation while
— —
Sep 16, 2010 Patch 1.21
New Features: • Build mode can now be accessed while holding shift. • Added Safe and SafeMode command line options as a better alternative to resetting monitor resolution - Using one of these options will start the game at 1024x768@60hz in fullscreen and allow the player to change his options to something else after the game loads. • Added build mode hotkey for Cybran Mass Convertor. Removed Ctrl-
— —
Sep 16, 2010 Patch 1.21
<b>New Features:</b> • Build mode can now be accessed while holding shift. • Added Safe and SafeMode command line options as a better alternative to resetting monitor resolution - Using one of these options will start the game at 1024x768@60hz in fullscreen and allow the player to change his options to something else after the game loads. • Added build mode hotkey for Cybran Mass Convertor. Remove
— —
Aug 31, 2010 Patch 1.20 Pt. 1
New Features: - Added AI Custom Options menu to allow fine control of each AI's Core Strategy, Build Speed, Resource Income, Veterancy, Intel, and Target preference. - The pre-order maps Emerald Crater, Iskellian Coast, QAI Prototype Facility, Seraphim VII Site, and Weddell Isle are now available to play for all players. - Added a Cybran Mass Convertor structure, unlocked via the research tree. -
— —
Aug 31, 2010 Patch 1.20 Pt. 1
<b>New Features:</b> - Added AI Custom Options menu to allow fine control of each AI's Core Strategy, Build Speed, Resource Income, Veterancy, Intel, and Target preference. - The pre-order maps Emerald Crater, Iskellian Coast, QAI Prototype Facility, Seraphim VII Site, and Weddell Isle are now available to play for all players. - Added a Cybran Mass Convertor structure, unlocked via the research t
— —
Aug 31, 2010 Patch 1.20 Pt. 2
Fixes (continued): - Fix for Platoon position being on unpathable terrain and screwing everything up for the AI. - Fix for units being teleported when dropped from a transport over invalid terrain. - Fix for the wrong leader being selected for Air units. - Fix for GPNav group leader selection. Agents are eligible to be the group leader only if they are close enough. - Fix for units that have queue
— —