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Joc Aplicația 3752410

Dispatch Control

Tom Holscher · lansat pe 24 oct. 2026

Run a fire and ambulance dispatch center on real-world maps. Answer emergency calls, assess incidents and send the right crews while keeping units in reserve. Play Dispatch Control solo or in online co-op with up to six players, in free play or 16 campaign chapters. Available in English and German.

Magazinul Steam
Promovează

Dispatch Control

Apare în partea de sus a listei de dezvoltatori, cu insigna galbenă „Promovat” — până la 5 jocuri odată, prin rotație. Clicurile duc direct la pagina jocului din magazinul Steam.

Perioadă

Nu ai nevoie de cont — chitanța și confirmarea ajung aici. Cu un cont gratuit pe această adresă poți urmări și afișările și clicurile în timp real.

Plată securizată prin Stripe. Promovarea începe imediat ce plata e confirmată și se eliberează un loc.

Contactează dezvoltatorul Urmărește Date actualizate acum 19 ore · Căutat pe YouTube acum o zi
Preț
1,99 $
magazinul din SUA
Recenzii
60%
10 · Mixte
Jucători acum
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încă nemăsurat
Vârf 24 h
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maxim înregistrat —
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~300
150 – 480
Venituri (estim.)
~328 $
brut, total · cum se calculează
Activitate YouTube
0
videoclipuri · 30 z
10
creatori
18,7K
vizualizări · 1 an
Activitate Twitch
—
spectatori medii · 30 z
—
ore vizionate · 30 z
—
streameri · 30 z

Informații produs

din PICS-ul Steam · citit acum o zi
Număr de schimbare
40.874.841 · văzut acum o zi
Build public
26.611.317 · 12 nov. 2026 (acum o zi)
Sisteme de operare
windows
Arhitectură
64 de biți
Mărime instalare
941 MB · descărcare 784 MB
Dosar de instalare
DispatchControl
Suport controler
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Metacritic
—
Pagină web
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Stare lansare
lansat
Comunitate
hub · statistici

Steam Deck

Necunoscut

Nu există rezultate publicate ale testelor Steam Deck.

Ramuri · 2

fiecare build pe care Steam îl oferă pentru această aplicație
RamurăBuildActualizatDescriere
public 26.611.31712 nov. 2026 · acum o zi
public-beta 26.611.31712 nov. 2026 · acum o zi public beta with latest development releases

Istoric builduri

fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)
BuildRamurăLansatVăzut prima dată
26.611.317public 12 nov. 2026, 13:54acum o zi
26.611.317public-beta 12 nov. 2026, 07:24acum o zi
26.611.047public-beta 12 nov. 2026, 07:05acum o zi
26.610.578public-beta 12 nov. 2026, 06:32acum o zi
26.609.484public-beta 12 nov. 2026, 05:07acum o zi
26.603.712public 12 nov. 2026, 04:45acum o zi
26.603.712public-beta 11 nov. 2026, 23:04acum o zi
26.602.281public 11 nov. 2026, 21:53acum o zi
26.602.281public-beta 11 nov. 2026, 21:43acum o zi
26.602.097public 11 nov. 2026, 21:35acum o zi
26.602.097public-beta 11 nov. 2026, 21:33acum o zi
26.558.984public-beta 10 nov. 2026, 06:40acum 3 zile
26.558.096public-beta 10 nov. 2026, 05:27acum 3 zile
26.390.249public 3 nov. 2026, 10:36acum 3 zile
26.390.249public-beta 2 nov. 2026, 21:19acum 3 zile

Depozite · 2

conținutul ramurii publice
DepozitNumeOSLimbăDLC / partajatDimensiuneDescarcăManifest
3752411 toate 941 MB784 MB 7281554911255618775
228989 windows partajat din #228980 ——

Opțiuni de lansare · 1

ExecutabilOSDescriere
DispatchControl.exe windows 64 de biți

Limbi · 2

LimbăInterfațăAudio completSubtitrări
Germană ✓✓✓
Engleză ✓—✓

Pachete · 1

toate pachetele
SubNumeFacturarePreț
1320606DispatchControl Magazin sau cheie CD $1.99

Bundle-uri · 0

toate bundle-urile
Nu face parte din niciun bundle cunoscut.

DLC în informațiile produsului · 1

include DLC-uri care nu se vând separat

Numere de schimbare

toate schimbările
#40.874.841 · acum o zi#40.863.133 · acum o zi#40.862.693 · acum o zi#40.861.909 · acum o zi#40.860.312 · acum o zi#40.859.893 · acum o zi#40.852.015 · acum o zi#40.850.297 · acum o zi#40.850.025 · acum o zi#40.849.825 · acum o zi#40.807.072 · acum 3 zile#40.782.878 · acum 3 zile#40.781.495 · acum 3 zile

Actualizări · note de actualizare

Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
toate jocurile →
CândNotăBuildDimensiunea actualizării
12 nov. 2026 More reliable custom maps and road routing in Casual
This update improves custom region loading and vehicle travel in Casual mode. More reliable map data For supported regions, the game downloads prepared stations, hospitals and roads from our map server. Only the required data is downloaded. Previously downloaded data is cached locally and reused. Additional OSM sources provide coverage and fallback options when a server is unavailable. Large regio
26.611.317 +0 B
3 nov. 2026 Casual (Beta) and more reliable dispatch shifts
New: Casual (Beta) Choose Casual (Beta) under Settings > Game > Game mode, then select Apply to save your choice. New incidents arrive with their address, situation and required units already known. Use “Send suitable units” to dispatch appropriate available vehicles, or select them yourself through “Choose vehicles”. Travel, operations, patient care, transport, incident completion and return trip
26.390.249 4,4 GB în total
31 oct. 2026 Update: A clearer view of your dispatch center
New features Traffic and map Roadworks, congestion and closures appear in color on the map and area overview. Click a marker to open the traffic event. “Show on map” takes you directly from the journal to its location. Simulated congestion affects travel times and diversions. You can set the number of congestion events in the simulation settings. No live traffic data is used. The new “Traffic” map
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30 oct. 2026 More reliable custom-region loading
Window help A small “?” in the top-right corner of windows now opens relevant help. Help texts are available in German and English. Window help is enabled by default. Turn it off or back on under Settings → Game → “Show window help”. Select “Apply” to save your choice. Your call notes The incident file now lets you add your own notes with multiple lines and up to 2000 characters per call. Scroll b
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27 oct. 2026 Tutorial reworked: Step by step into the control room
Getting started in Dispatch Control is becoming clearer: we have reworked the tutorial so you can learn your way around the control room step by step, even without prior experience. Three exercises with clear guidance The three existing practice incidents take you through the full workflow. Each step explains what to do, where to click and what happens next. Numbered instructions help you keep tra
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27 oct. 2026 Improvements to multiplayer, tasks and usability
Thank you for your feedback. This update improves joining a shared shift, handling journal tasks and understanding day-to-day dispatch work. New players join as dispatchers. Role descriptions explain the available duties; another role explicitly selected before joining is preserved. Clients display the host's clock. Journal status requests and task changes are processed centrally. Acknowledged mon
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26 oct. 2026 Small update: Subtle seasonal decorations
This small update adds a subtle seasonal mini-design to Dispatch Control: small decorative touches around the edges of the screen for Halloween, Christmas and Easter. The menu automatically displays the appropriate decorations based on your computer’s local date. Under Settings → Game → Seasonal decorations, you can also enable the effects during your shift. This option is off by default. When do
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26 oct. 2026 Update: Clearer Debriefs and Better Shift Loading
A new Dispatch Control update is now available on Steam. It makes completed incidents easier to review and gives you more control when loading saved shifts. Clearer incident debriefs A new timeline shows call acceptance, dispatch and the first arrival, including the recorded intervals. “What went well”, “Where time was spent” and “Next step” summarize the incident and provide guidance for your nex
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25 oct. 2026 Tutorial fixes
We have fixed several issues that could prevent progress through the tutorial: Interrupted, held or prematurely ended calls can now be resumed. Information already collected is preserved. Dispatch guidance points to the next required unit and shows how to dispatch vehicles that are away from their station via radio. Previously confirmed radio group changes are now recognised correctly, without req
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