Vidar
Razbury Games · released Jun 15, 2017
In the middle of a blizzard, a community's remaining citizens are forced to confront their impending deaths. Every night, a villager is killed, and the survivors are forced to alter their course in response. Every game creates a new, randomized story just for you. Chart a path through always-changing, challenging environmental puzzles, and explore the stories and grief of these townsfolk before Vidar is lost forever.
Price
$9.99
US store
Reviews
80%
15 · Positive
Playing now
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not sampled yet
24h peak
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all-time seen —
Followers
—
Steam community hub
Owners (est.)
~600
300 – 960
YouTube activity
—
videos · 30 d—
creators—
views · 1 yTwitch activity
—
avg viewers · 30 d—
hours watched · 30 d—
streamers · 30 dProduct info
from Steam's PICS · read 3d ago- Change number
- 39,323,160
- Public build
- 1,954,091 · Jul 12, 2017 (9y ago)
- Operating systems
- windows, macos, linux
- Architecture
- 64-bit
- Install size
- 1.5 GB · 1.1 GB download
- Install folder
Vidar- Controller support
- Full
- Metacritic
- —
- Homepage
- www.vidarthegame.com
- Release state
- released
- Community
- hub · stats
Steam Deck
VerifiedTested Apr 21, 2022 on build 1,954,091
- ✓Default controller config fully functional
- ✓Controller glyphs match deck device
- ✓Interface text is legible
- ✓Default configuration is performant
- iExternal controllers not supported primary player
Branches · 1
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 1,954,091 | Jul 12, 2017 · 9y ago |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 1,954,091 | public | Jul 12, 2017 03:30 | 3d ago |
Depots · 5
content of the public branch| Depot | Name | OS | Language | DLC / shared | Size | Download | Manifest |
|---|---|---|---|---|---|---|---|
| 355371 | windows 64-bit | 574 MB | 361 MB | 2410010562836811873 | |||
| 355372 | macos 64-bit | 437 MB | 315 MB | 6918483402418181981 | |||
| 355374 | linux 64-bit | 475 MB | 328 MB | 2837074458365108436 | |||
| 630590 | all | DLC Vidar - Digital Soundtrack | 53 MB | 53 MB | 552905653041431505 | ||
| 228990 | windows | shared from #228980 | — | — |
Launch options · 3
| Executable | OS | Description |
|---|---|---|
Game.exe |
windows | Launch |
Vidar.app |
macos | |
launch64 |
linux 64-bit |
Languages · 1
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | ✓ | ✓ | ✓ |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 63982 | Vidar | Store or CD key | $9.99 |
Bundles · 1
all bundles| Bundle | Games | Bundle discount | Price |
|---|---|---|---|
| Epic Adventures | 5 | -30% | $58.05 |
DLC in product info · 1
includes DLC not sold separatelyUpdates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Jul 5, 2017 | Hotfix 1.0.1.1 Hi friends! So the last patch managed to do a little damage to the Boulder Cave. I'm deploying a hot fix that should resolve that, including correctly spawning some blocks that were missing in the puzzles. If you've had any crashes of bizarre puzzle spawning in the Boulder Cave, this should address it. Additionally, this hotfix resolves bug related to ending the day while still latched onto a garg |
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| Jul 5, 2017 | Hotfix 1.0.1.1 Hi friends! So the last patch managed to do a little damage to the Boulder Cave. I'm deploying a hot fix that should resolve that, including correctly spawning some blocks that were missing in the puzzles. If you've had any crashes of bizarre puzzle spawning in the Boulder Cave, this should address it. Additionally, this hotfix resolves bug related to ending the day while still latched onto a garg |
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| Jun 27, 2017 | Hotfix 1.0.1.0 Hi friends! It's been just under 2 weeks since launch, and already it's been really exciting to see people playing, posting videos on Youtube, and of course reporting bugs. Vidar has gotten some great coverage in IndieGames.com, KeenGamer, Siliconera, and elsewhere. Also, some of y'all have achievements that I don't have, and that seems unfair. So I should probably get on that. Today I've pushed a |
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| Jun 27, 2017 | Hotfix 1.0.1.0 Hi friends! It's been just under 2 weeks since launch, and already it's been really exciting to see people playing, posting videos on Youtube, and of course reporting bugs. Vidar has gotten some great coverage in IndieGames.com, KeenGamer, Siliconera, and elsewhere. Also, some of y'all have achievements that I don't have, and that seems unfair. So I should probably get on that. Today I've pushed a |
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| Jun 15, 2017 | 1.0 is Live! Hi friends! Vidar 1.0 is finally here! This patch includesan entire architectural overhaul for the Windows build that brings it into conformity with the Mac and Linux clients (and moves the Windows client off of RPG Maker's default code entirely). This includes enabling the Steam overlay (and taking screenshots!), reducing lag, improving legibility, and all sorts of other fun stuff. New Game+ is a |
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| Apr 18, 2017 | Hotfix 0.8.1.1 Hi friends! We just patched the Mac and Linux client to fix a few bugs introduced with the latest content patch. Specifically, saving works consistently now! Hooray! For your information, the game autosaves after every in-game night (similar to Stardew Valley, if you've played that). It also saves after the puzzle generation at the beginning of the game, and after you get your first quest in town. |
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| Apr 18, 2017 | Hotfix 0.8.1.1 Hi friends! We just patched the Mac and Linux client to fix a few bugs introduced with the latest content patch. Specifically, saving works consistently now! Hooray! For your information, the game autosaves after every in-game night (similar to Stardew Valley, if you've played that). It also saves after the puzzle generation at the beginning of the game, and after you get your first quest in town. |
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| Apr 4, 2017 | Patch 0.8.1.0 "Caught In Your Web" Is Out! Hi friends! We've got a new patch with new quests, town events, puzzles, bug fixes, and UI. Some of the new material requires you to start a new game to take advantage of it, so that's my recommendation - plus, you get to see a brand new story ;) Last week we previewed the new mechanics and UI. Here's a quick preview of two more quests. Vigil Borbalo's faith-driven quest has been expanded into the |
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| Apr 4, 2017 | Patch 0.8.1.0 "Caught In Your Web" Is Out! Hi friends! We've got a new patch with new quests, town events, puzzles, bug fixes, and UI. Some of the new material requires you to start a new game to take advantage of it, so that's my recommendation - plus, you get to see a brand new story ;) Last week we previewed the new mechanics and UI. Here's a quick preview of two more quests. Vigil Borbalo's faith-driven quest has been expanded into the |
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| Feb 19, 2017 | Mac and Linux Client Update Hi friends! The Mac and Linux clients have been updated with the latest patch, and this includes the fixes in the past two versions. Check those notes for the bugs that were squashed and things that were changed. In addition, the following Mac/Linux-specific issues have been fixed: Receiving Piri's blessing twice should no longer crash the game Fixed a null-pointer exception which popped up at unp |
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| Feb 18, 2017 | Alpha 0.8.0.2 is out! Hi friends! Tonight we're launching a patch that fixes a lot of the progress blocking bugs identified in the Windows build. I can't thank you all enough for putting up with the early pains of early access - your feedback in this incredibly randomized, way-too-ambitious project has been invaluable. This build is, again, Windows only. We've noticed two pretty egregious bugs - one from Piri's blessin |
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| Feb 4, 2017 | Hotfix 0.8.0.1 Hi friends! Before I jump in I just want to say THANK YOU to all of you who have bought the game already! You're all amazing, and a particular shoutout to those sharing bug reports here or on Reddit, to those emailing me with feedback, and to those leaving reviews on the store page. Vidar is a massive game (about 15 hours of gameplay!) almost all of which is randomized in ways that make it incredi |
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| Feb 4, 2017 | Hotfix 0.8.0.1 Hi friends! Before I jump in I just want to say THANK YOU to all of you who have bought the game already! You're all amazing, and a particular shoutout to those sharing bug reports here or on Reddit, to those emailing me with feedback, and to those leaving reviews on the store page. Vidar is a massive game (about 15 hours of gameplay!) almost all of which is randomized in ways that make it incredi |
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