Project Afterfall
Wake to a brutal world of Thea, bent on destroying your colony. Rebuild, Explore the Wastelands, and Gather scarce resources. Will you strike a deal with the ruthless Baba Yaga - or hack a rogue Cyber-Rat to turn it into an ally? A dark strategy-survival RPG with card-based tactical combat.
Price
$19.99
US store
Reviews
74%
110 · Mostly Positive
Playing now
20
sampled 21h ago
24h peak
20
all-time seen 29
Followers
—
Steam community hub
Owners (est.)
~3.3K
1.7K – 5.3K
YouTube activity
0
videos · 30 d2
creators321
views · 1 yTwitch activity
0
avg viewers · 30 d5
hours watched · 30 d1
streamers · 30 dProduct info
from Steam's PICS · read 1d ago- Change number
- 40,874,926 · seen 1d ago
- Public build
- 26,567,401 · Nov 12, 2026 (1d ago)
- Operating systems
- windows
- Architecture
- 64-bit
- Install size
- 7.9 GB · 1.6 GB download
- Install folder
Project Thea- Controller support
- —
- Metacritic
- —
- Homepage
- —
- Release state
- released
- Community
- hub · stats
Steam Deck
PlayableTested Dec 11, 2025 on build 20,940,005
- !Text input does not automatically invokes keyboard
- !Interface text is not legible
- ✓Default controller config fully functional
- ✓Controller glyphs match deck device
- ✓Default configuration is performant
Branches · 7
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,567,401 | Nov 12, 2026 · 1d ago | |
| 2026_09_18 | 25,389,768 | Sep 24, 2026 · 1mo ago | v.0.30 |
| 2026_08_06 | 24,613,502 | Aug 7, 2026 · 3mo ago | previous build |
| 2026_06_25 | 23,981,876 | Jun 30, 2026 · 4mo ago | v.0.25 |
| coop_ea | 23,981,925 | Jun 30, 2026 · 4mo ago | Early access to Coop |
| 2026_05_28 | 23,431,926 | May 28, 2026 · 5mo ago | previous build |
| test | 20,940,005 | Dec 9, 2025 · 11mo ago | testing |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,567,401 | public | Nov 12, 2026 13:56 | 1d ago |
| 26,403,095 | public | Nov 3, 2026 14:49 | 4d ago |
| 25,389,768 | 2026_09_18 | Sep 24, 2026 12:19 | 4d ago |
| 24,613,502 | 2026_08_06 | Aug 7, 2026 13:08 | 4d ago |
| 23,981,876 | 2026_06_25 | Jun 30, 2026 10:35 | 4d ago |
| 23,981,925 | coop_ea | Jun 30, 2026 10:34 | 4d ago |
| 23,431,926 | 2026_05_28 | May 28, 2026 10:25 | 4d ago |
| 20,940,005 | test | Dec 9, 2025 13:25 | 4d ago |
Depots · 1
content of the public branch| Depot | Name | OS | Language | DLC / shared | Size | Download | Manifest |
|---|---|---|---|---|---|---|---|
| 3360891 | windows 64-bit | 7.9 GB | 1.6 GB | 8133373666844316614 |
Launch options · 1
| Executable | OS | Description |
|---|---|---|
ProjectThea.exe-force-d3d11 |
windows |
Languages · 13
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Hindi | ✓ | — | ✓ |
| French | ✓ | — | ✓ |
| German | ✓ | — | ✓ |
| Polish | ✓ | — | ✓ |
| English | ✓ | ✓ | ✓ |
| Italian | ✓ | — | ✓ |
| Korean | ✓ | — | ✓ |
| Russian | ✓ | — | ✓ |
| Spanish | ✓ | — | ✓ |
| Japanese | ✓ | — | ✓ |
| Simplified Chinese | ✓ | — | ✓ |
| Portuguese - Brazil | ✓ | — | ✓ |
| Indonesian | ✓ | — | ✓ |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 1189421 | Project Afterfall | Store or CD key | -20%$15.99 |
Bundles · 1
all bundles| Bundle | Games | Bundle discount | Price |
|---|---|---|---|
| Thea: The Bundle | 3 | -20% | $24.77 |
Change numbers
all changes#40,874,926 · 1d ago#40,806,571 · 3d ago#40,802,560 · 3d ago#40,797,971 · 3d ago#40,792,156 · 3d ago#40,779,947 · 4d ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Jun 30, 2026 | Update 7 Patch 1 Patch NotesZenobius event - The Lab POI was causing a crash.Trading people - Trading characters via event traders was causing a crash.Skill Challenge - Entering a challenge too quickly after a previous one caused a crash.Sorry for the inconvenience, and thanks for the bug reports! |
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| May 28, 2026 | UPDATE 6: Reshaping the Alloys Reshaping the AlloysThis month's update is all about improving our dear Alloys. We’ve basically thrown them back into the smelting ovens and reforged them anew. We hope to add even more variants over time, but for now, we do hope you enjoy the new look.Alongside the visual overhaul, there are also a few new story additions and fixes included in this update.AdditionsADD Replaced all Alloy character |
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| Apr 30, 2026 | Update 5 is live with plenty of new stories to tell. UPDATE 5: Story TimeThis month’s update is much smaller in scope, but hopefully just as exciting for those of you who enjoy the many Wasteland mini-adventures hidden within every POI. And just to give some overall perspective, we now have approximately 200k words in the Project event bundle. There’s a lot more stories waiting out there… if you’re willing to look. As an added bonus, this update sho |
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| Mar 4, 2026 | Patch 3.2 Another quick fix Another hot fix is here!There were a few localisation issues we fixed in this patch, mostly formatting text that did not get localised properly.But here’s a short list:FIX Multiple localisation errorsFIX Rare crash during character attribute modificationFIX Incorrect estimation of ability level during level up |
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| Mar 3, 2026 | Quick Fix for Update 3 Quick Fix for Update 3We fixed an issue where recruiting units in the city could cause a crash.Image to make the news prettier :P |
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| Feb 2, 2026 | Patch 2 Bug Fixes Patch 2 Bug FixesFIX Crash when entering Settings with specific monitor setupsFIX Soft lock when game ended via low population (note, we’re still missing a proper end game screen for this, but that will come in a later update, so for now the game ends and goes back to Main Menu)FIX Crash when exchanging STL’s while in Breakthrough window FIX Crash when during a night raid a garrison's main has bee |
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| Nov 26, 2025 | Patch 0.1 Out Now Patch 0.1 – 26.11.2025TranslationsFIX Added missing fonts for some languages (Italian, French)MOD Updated localisation across multiple languages (cleaned up terminology and phrasing)Balance and PacingMOD Adjusted the number of Shards required per tech level (overall increase with a smoother pacing curve)MOD Reduced the number of Shards awarded, especially in areas closer to the ProjectMOD Increase |
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