Joc
Aplicația 312200
Chasm
Bit Kid, Inc. · lansat pe 31 iul. 2018
Explore the depths below a remote mountain town in this procedurally-generated Adventure Platformer. Taking inspiration from hack 'n slash dungeon crawlers and Metroidvania-style platformers, Chasm will immerse you in a fantasy world full of exciting treasure, deadly enemies, and abundant secrets.
Date actualizate acum 21 de ore · Căutat pe YouTube acum o zi
Preț
19,99 $
magazinul din SUA
Recenzii
76%
1.452 · În mare parte pozitive
Jucători acum
3
măsurat acum 18 ore
Vârf 24 h
3
maxim înregistrat 10
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~58,1K
29K – 92,9K
Activitate YouTube
0
videoclipuri · 30 z21
creatori0
vizualizări · 1 anActivitate Twitch
0
spectatori medii · 30 z1
ore vizionate · 30 z1
streameri · 30 zInformații produs
din PICS-ul Steam · citit acum o zi- Număr de schimbare
- 40.877.879 · văzut acum o zi
- Build public
- 26.620.465 · 12 nov. 2026 (acum o zi)
- Sisteme de operare
- windows, macos, linux
- Arhitectură
- 64 de biți
- Mărime instalare
- 2,8 GB · descărcare 1,6 GB
- Dosar de instalare
Chasm- Suport controler
- Complet
- Metacritic
- 72
- Pagină web
- www.chasmgame.com
- Stare lansare
- lansat
- Comunitate
- hub · statistici
Steam Deck
VerificatTestat pe 9 feb. 2022, pe buildul 8.159.958
- ✓Configurația implicită a controlerului e complet funcțională
- ✓Simbolurile butoanelor corespund cu Steam Deck
- ✓Textul interfeței e lizibil
- ✓Configurația implicită are performanțe bune
Ramuri · 5
fiecare build pe care Steam îl oferă pentru această aplicație| Ramură | Build | Actualizat | Descriere |
|---|---|---|---|
| public | 26.620.465 | 12 nov. 2026 · acum o zi | |
| test_branch | 26.620.465 | 12 nov. 2026 · acum o zi | Public testing for upcoming releases |
| default_previous | 25.212.078 | 9 sept. 2026 · acum 2 luni | Last build before current |
| final_32bit | 20.742.632 | 3 dec. 2025 · acum 11 luni | The last 32-bit build |
| alpha2015 | 521.285 | 21 iul. 2018 · acum 8 ani | 2015 Early Access release for KS Backers |
Istoric builduri
fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)| Build | Ramură | Lansat | Văzut prima dată |
|---|---|---|---|
| 26.620.465 | public | 12 nov. 2026, 15:20 | acum o zi |
| 26.620.465 | test_branch | 12 nov. 2026, 15:03 | acum o zi |
| 26.418.065 | test_branch | 3 nov. 2026, 22:50 | acum 3 zile |
| 25.212.078 | default_previous | 9 sept. 2026, 15:38 | acum o zi |
| 25.212.078 | public | 9 sept. 2026, 15:38 | acum 3 zile |
| 23.782.332 | default_previous | 17 iun. 2026, 16:17 | acum 3 zile |
| 20.742.632 | final_32bit | 3 dec. 2025, 14:32 | acum 3 zile |
| 521.285 | alpha2015 | 21 iul. 2018, 18:09 | acum 3 zile |
Depozite · 4
conținutul ramurii publiceOpțiuni de lansare · 4
| Executabil | OS | Descriere |
|---|---|---|
Chasm.exe |
windows | Default (Vulkan) |
Chasm.app |
macos | Launch |
Chasm |
linux | Launch |
Chasm.exe/gldevice:D3D11 |
windows | D3D11 (Use if problems with Vulkan) |
Limbi · 7
| Limbă | Interfață | Audio complet | Subtitrări |
|---|---|---|---|
| Spaniolă - America Latină | ✓ | — | ✓ |
| Franceză | ✓ | — | ✓ |
| Germană | ✓ | — | ✓ |
| Engleză | ✓ | — | ✓ |
| Italiană | ✓ | — | ✓ |
| Portugheză - Brazilia | ✓ | — | ✓ |
| Maghiară | ✓ | — | ✓ |
Pachete · 1
toate pachetele| Sub | Nume | Facturare | Preț |
|---|---|---|---|
| 48124 | Chasm | Magazin sau cheie CD | $19.99 |
Bundle-uri · 1
toate bundle-urile| Bundle | Jocuri | Reducere de bundle | Preț |
|---|---|---|---|
| Roguevania Set: An Amazing Wizard x Aura of Worlds X Ants Took My Eyeball x Chasm x Dunjungle x Katanaut | 6 | -10% | $74.73 |
Numere de schimbare
toate schimbările#40.877.879 · acum o zi#40.877.288 · acum o zi
Actualizări · note de actualizare
Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
| Când | Notă | Build | Dimensiunea actualizării |
|---|---|---|---|
| 12 nov. 2026 | Patch 1.113 Released Another small update with the latest SDL3 libraries for improved performance and compatibility. 1.113 -------------------- - fixed a stray pixel in the Keep - updated game controller database - updated to FNA 26.11 |
26.620.465 | +332,8 KB |
| 24 aug. 2026 | Patch 1.112 Released This is a quick update with the latest SDL3 libraries for improved performance and compatibility. 1.112 -------------------- - fix for crash when pausing just after a sound emitter is disposed - updated game controller database - updated to FNA 26.08 |
— | — |
| 17 iun. 2026 | Patch 1.111 Released First, apologies for the flurry of updates this past spring! Between Vulkan issues, audio crashes, Deck audio dropouts, etc. it seemed like the issues were never ending. However, thanks to the perseverance of a few community members and the amazing folks at the FNA and SDL projects, I think we've finally gotten everything cleared up. So this update is actually back to some fun stuff! I've added a |
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| 4 mai 2026 | Patch 1.110 Released This release contains a crash fix and the latest FNA & SDL libraries. Of special note for Mac users, there's also a fix in SDL for the Metal renderer failing and causing the game to crash. 1.110 ------------------ - fix for crash when using weapons that cause bleed against a few specific enemies - updated game controller database - updated to FNA 26.05 |
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| 6 apr. 2026 | Patch 1.109 Released A huge thanks goes out to FNA dev extraordinaire Ethan Lee and community members Sugartaru & Sen for helping track down the nefarious crash that has been plaguing players for months. 1.109 ------------------ - fix for recent audio related crashes |
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| 4 apr. 2026 | Patch 1.108 Released 1.108 ------------------ - possible fix for recent audio related crashes |
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| 3 apr. 2026 | Patch 1.107 Released 1.107 ------------------ - fix for Steam Deck audio drop outs |
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| 1 apr. 2026 | Patch 1.106 Released This is a quick update with the latest SDL3 and FNA libraries. You will also notice a new pop-up when you launch the game on Windows. The long and short of it is that in version 1.094, the game was updated to FNA 25.05, which in turn was upgrading from SDL 2.0 to 3.0. One of the major changes was that Vulkan (the successor to OpenGL) became the new default renderer on both Windows and Linux.Unfort |
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| 27 mar. 2026 | Patch 1.105 Released 1.105 ------------------ - fixed rare race condition on game boot where main menu appears, disappears, and then fades in - updated game controller database - updated to latest SDL3 libraries |
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| 12 mar. 2026 | Patch 1.104 Released 1.104------------------- arcade/race: fixed a bug where the wrong enemies spawn if a new single player game was created just before- arcade: experimental change with a single route instead of multiple- updated game controller database |
— | — |
| 2 mar. 2026 | Patch 1.102 Released A quick library update. 1.102 ------------------ - updated game controller database - updated to FNA 26.03 |
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| 2 feb. 2026 | Patch 1.101 Released This update contains various system compatibility fixes, as well as a fix for more Macbook models to use the native Metal renderer instead of OpenGL, which seems to be having major issues lately.1.101------------------updated game controller databaseupdated to FNA 26.02 |
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| 2 ian. 2026 | Patch 1.100 Released Happy new year! Thanks so much for your continued support and enthusiasm. It really means a lot and helps keep me going! This build has the latest FNA libraries with fixes for some audio compatibility issues, as well as an update to SDL 3.4.1.100------------------updated game controller databaseupdated to FNA 26.01 & SDL 3.4 |
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| 3 dec. 2025 | Patch 1.099 Released Chasm has gone 64-bit! Well, truth be told, the Mac and Linux builds have long been 64-bit, while the Windows version remained 32. However, Steam has recently announced that they are phasing out 32-bit Windows support, and after feeling the memory limitations of 32-bit in my development environment, I decided it's finally time to embrace the future as well and go fully 64-bit.Thanks to the moderni |
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| 5 nov. 2025 | Patch 1.098 Released This is a quick update with latest SDL3 and FNA libraries.1.098------------------- CRT effect tweaks- updated game controller database- updated to FNA 25.11 |
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| 10 sept. 2025 | Patch 1.097 Released This update contains the latest FNA and SDL3 libraries, as well as a fix for a weird rounding bug I encountered while working on WOLFHOUND. The per-pixel movement of the player uses 3 operations to determine the absolute pixel position each frame, but for some reason (possibly due to CPU optimizations) if all are done as a single line of code, an incorrect result is sometimes returned. Hopefully t |
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| 8 iul. 2025 | Patch 1.096 Released After a few boring releases with framework and compatibility updates, I'm happy to finally share something a bit more exciting! One of the effects I've always wanted was a handheld LCD style, and after checking out a bunch of different options, I ultimately decided to port Authentic GBC by fishku. Handheld effects have a similar problem to CRT effects where the grid lines decrease the overall brig |
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| 13 iun. 2025 | Patch 1.095 Released This is a quick update with the latest libraries to hopefully fix a few compatibility issues introduced with last month's big SDL3 update. 1.095 ------------------ - updated game controller database - updated to FNA 25.06 |
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| 12 mai 2025 | Patch 1.094 Released It's a never ending battle keeping PC games running comfortably on the latest hardware, but thankfully, SDL exists and makes it very easy to target a large amount of input, sound, and graphics hardware on all major platforms. In this vein, SDL 3.0 has recently been released, and now Chasm is taking the step up to it! The biggest change by far in SDL 3.0 is the new graphics backend called SDL GPU. |
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