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Game App 3106690

Eclipse Below

CactusBall · released Jul 30, 2025

A co-op submarine piloting horror game with asymmetrical elements where your survival is dependent on the effectiveness of communication between your crew and the efficient management of resources left behind by the old world.

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Eclipse Below

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Data updated 21h ago
Price
$1.99
US store
Reviews
66%
3 · 3 user reviews
Playing now
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not sampled yet
24h peak
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all-time seen —
Followers
—
Steam community hub
Owners (est.)
~90
45 – 144
Revenue (est.)
~$99
gross, lifetime · how
YouTube activity
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videos · 30 d
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creators
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views · 1 y
Twitch activity
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avg viewers · 30 d
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hours watched · 30 d
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streamers · 30 d

Product info

from Steam's PICS · read just now
Change number
40,930,446 · seen 3m ago
Public build
26,655,632 · Nov 13, 2026 (7m ago)
Operating systems
windows
Architecture
64-bit
Install size
1.5 GB · 618 MB download
Install folder
Eclipse Below
Controller support
—
Metacritic
—
Homepage
—
Release state
released
Community
hub · stats

Steam Deck

Unknown

No Deck test results published.

Branches · 1

every build Steam serves for this app
BranchBuildUpdatedDescription
public 26,655,632Nov 13, 2026 · 7m ago

Build history

every build id we have seen on a branch (history starts with our first read)
BuildBranchReleasedFirst seen
26,655,632public Nov 13, 2026 21:413m ago
26,655,076public Nov 13, 2026 21:1036m ago
26,632,779public Nov 13, 2026 01:3120h ago
26,630,555public Nov 12, 2026 23:1922h ago
26,608,568public Nov 12, 2026 04:011d ago
26,513,738public Nov 8, 2026 00:153d ago

Depots · 1

content of the public branch
DepotNameOSLanguageDLC / sharedSizeDownloadManifest
3106691 windows 1.5 GB618 MB 334883298531539133

Launch options · 1

ExecutableOSDescription
Eclipse Below.exe all

Languages · 1

LanguageInterfaceFull audioSubtitles
English ✓——

Packages · 1

all packages
SubNameBillingPrice
1103492Eclipse Below Store or CD key $1.99

Bundles · 0

all bundles
Not part of any bundle we know.

Change numbers

all changes
#40,930,446 · 3m ago#40,929,815 · 36m ago#40,896,131 · 20h ago#40,893,300 · 22h ago#40,893,112 · 22h ago#40,858,919 · 1d ago

Updates · patch notes

Steam announcements tagged as patch notes, linked to the public build they followed
all games →
WhenNoteBuildUpdate size
Nov 2, 2025 Patch 7
Addresses a couple small bugs and adds some new models and dungeon content
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Oct 5, 2025 Patch 6
Hello, After some good playtesting, a decent amount of bugs/ balance issues were found, so over the past couple days I've been focused on fixing those. Here's a list of those changes. -Fixed Undocking -Fixed Saving Audio Settings -Added the ability to toggle headbobbing -Added ability to set max FPS -Fixed Harbinger blocking exit -Fixed Data Logs Spawning wrong -Added the log for the spider -Fixed
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Oct 3, 2025 Patch 5
Hello, Just another very small patch. This one adds the option to change mouse sensitivity, and fixes some bugs with the harbinger, as well as adds some new audio. Have a good one, -CactusBall
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Oct 1, 2025 Patch 4
Hello, Quick patch with animations added for the Harbinger. Also forgot to turn off debug mode before pushing the last patch, but that is fixed now. Have a good one, -CactusBall
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Sep 26, 2025 Patch 3, I'm Back!
Hey ya'll, The transition to college has been a lot more involved than I had anticipated- now though, I have adjusted pretty well, and I have some time to begin working on the game again. I'm truly sorry for the delay in my roadmap and the radio silence over the past month, but know I have not forgotten this project. Today I released a really small patch that addresses an issue with ultrawide moni
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Aug 6, 2025 Version 1 Patch 2
Small patch focusing on QOL and several bugs: -Prevents AI from naturally navigating to Elevator rooms to prevent camping -Made water drain from ship while docked -Reduced frequency of BRKN enemy multi-killing -Fixed a bug with jumping not working in elevators -Decreased Dog damage by 75% -Added indication from SAINT when going too high -Fixed fuel loss indicator desync -Added feedback sections to
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Jul 31, 2025 Patch 1
Fixed an issue with getting stuck on an infinite loading screen -- Now entering a code less than the normal length will do nothing, and if the code is invalid, it will properly return you to the main menu. Also added some more content having to do with the survivor NPC, and a new model for the Harbinger (credits to Stardust).
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