Game
Early Access App 3064810
Strategos
Strategos Games · published by MicroProse Software · released Jan 20, 2026
Strategos is a real-time tactics wargame set in classical antiquity. Simulate large-scale battles with over 120 factions, and 250+ units, from the ancient world. Create custom battles, or take command of historical ones.
Price
$24.99
US store
Reviews
85%
243 · Very Positive
Playing now
0
sampled 15h ago
24h peak
0
all-time seen 2
Followers
—
Steam community hub
Owners (est.)
~7.3K
3.6K – 11.7K
YouTube activity
3
videos · 30 d21
creators115K
views · 1 yTwitch activity
—
avg viewers · 30 d—
hours watched · 30 d—
streamers · 30 dProduct info
from Steam's PICS · read 1h ago- Change number
- 40,932,588 · seen 1h ago
- Public build
- 26,645,560 · Nov 13, 2026 (1h ago)
- Operating systems
- windows
- Architecture
- 64-bit
- Install size
- 17 GB · 3.1 GB download
- Install folder
Strategos- Controller support
- —
- Metacritic
- —
- Homepage
- —
- Release state
- released
- Community
- hub · stats
Steam Deck
PlayableTested Oct 2, 2026 on build 25,515,816
- !Launcher interaction issues
- !Controller glyphs do not match deck device
- !Text input does not automatically invokes keyboard
- !Interface text is not legible
- !Default configuration is not performant
- ✓Default controller config fully functional
Branches · 1
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,645,560 | Nov 13, 2026 · 1h ago |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,645,560 | public | Nov 13, 2026 22:57 | 1h ago |
| 26,579,221 | public | Nov 11, 2026 01:22 | 2d ago |
| 26,549,900 | public | Nov 9, 2026 21:18 | 3d ago |
Depots · 1
content of the public branch| Depot | Name | OS | Language | DLC / shared | Size | Download | Manifest |
|---|---|---|---|---|---|---|---|
| 3064811 | all | 17 GB | 3.1 GB | 8748949360120679834 |
Launch options · 1
| Executable | OS | Description |
|---|---|---|
Strategos.exe |
windows 64-bit |
Languages · 7
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Spanish - Latin America | ✓ | — | — |
| French | ✓ | — | — |
| German | ✓ | — | — |
| English | ✓ | — | — |
| Russian | ✓ | — | — |
| Spanish | ✓ | — | — |
| Simplified Chinese | ✓ | — | — |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 1089147 | Strategos | Store or CD key | $24.99 |
Bundles · 2
all bundles| Bundle | Games | Bundle discount | Price |
|---|---|---|---|
| Hold the Line | 2 | -10% | $36.88 |
| Strategos x TFC2 | 2 | -10% | $35.44 |
Change numbers
all changes#40,932,588 · 1h ago#40,914,915 · 10h ago#40,910,787 · 12h ago#40,904,534 · 16h ago#40,895,736 · 22h ago#40,887,406 · 1d ago#40,875,963 · 1d ago#40,862,846 · 1d ago#40,815,908 · 2d ago#40,815,902 · 2d ago#40,814,347 · 2d ago#40,801,377 · 3d ago#40,800,532 · 3d ago#40,800,110 · 3d ago#40,794,164 · 3d ago#40,782,154 · 3d ago#40,780,133 · 3d ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Nov 13, 2026 | Optimizations, minor fixes Optimizationimprovements to shadow frustum culling and visibility based on camera distance and angleoptimized long list of least performant units, including all Gallic and Germanic units, some Dacian, Galatian and Brythonic units, Ligurian warriors, Thracians, Daunians, Indian spearmen, and a few others, helping performance (especially in battles with lots of warband). Soundfixed issues with some |
26,645,560 | -21.4 MB |
| Nov 11, 2026 | Various fixes Map Campaignminor text changes for clarity, especially around destroyed armiesfix to campaign AI sometimes running diplomacy rolls in rapid successionsub-faction armies move back to their own, rather than any friendly, territory on season endfix to Belgae and Germanic sprite symbols in textvarious fixes to reinforcement code that was letting sub-faction armies get too large and adding too many rei |
26,579,221 | +7.2 GB |
| Nov 9, 2026 | Minor Map Campaign updates and bug fixes Map Campaignadded player checklist to map campaign hover window objectivessome rebalancing including more starting light foot on certain armiesmore map variety in some parts of Gallic Wars campaignwinning armies don't disband even if smallimproved AI sub faction defense of their regional capitalarmies can reinforce lost generals up to starting numbershow names of extra army leaders in battlesupdat |
26,549,900 | 8.4 GB total |
| Nov 4, 2026 | Minor Fixes Pursuitfixes to some pursuit to charge bugsimprove AI behavior after being goadedfixes to left in receiving charge bug when charged by pursuerMap Campaignscroll back to zero position on start battle UI on opening itdo more rational and consistent allied unit type callsvarious campaign summary text fixessmall balance changes to gallic wars campaignupdated sub faction bannersMiscfixes to new tutoria |
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| Nov 2, 2026 | Reduced Install Size, Bug fixes, various other changes File Size Changesoptimized and compressed terrain height maps and textures, greatly decreasing total build size (from nearly 30 GB to less than 9 GB)Map Campaignsdistinguished Germanic and Roman flags in Gallic Wars campaign betteradded achievement for Gallic Wars campaignadded some more battle maps to Gallic Wars campaignupdated allied unit call numberBugsfixed bug on Zama map that made it unplay |
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| Oct 21, 2026 | Minor Map Campaign UI Fixes Minor change to appearance of victory screenFix bug with draggable windows affecting new campaign screenReset draggable window position after closeMinor fixes to recent translation and text updates |
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| Oct 21, 2026 | Hotfix Diplomacy infinite reroll small hotfix to infinite reroll on diplomacy with conspirator trait |
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| Oct 21, 2026 | Further Translations and language selection prompt More translations of Map-Campaign UIAdded main menu page language prompt with flag buttons that pops up on main menu |
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| Oct 19, 2026 | Map Campaign Translations and AI Aggression Map CampaignsAdded many more translations to map campaign, including translation of rulesBetter AI calculation of relative advantage in map campaigns for deciding when to garrison, sally, attack, retreat etc...including weighing context of recent defeats and supply Randomsmall edit to Armenian list to fit better with difficulty swaps |
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| Oct 18, 2026 | Map Campaign fixes Map Campaigns:minor edits to army generationfix to issues with move again on to enemy who garrisons/to move away from garrisoned enemyfix bugs with AI reroll diplomacy and march rollsfixes to code for withdrawing armies to friendly territory on season endfix to fleet landed status on picking up army for fleet move and putting back downfix to erroneous road connection on 2nd Macedonian war mapRando |
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| Oct 16, 2026 | Some Map Campaign fixes etc... Map CampaignsFixes to army generation to take take into account most recent army list updatesZoomed in Greco-Persian War map a bitMade victory/planning etc window draggableImproved AI march move pathing to defend capitalFixes to erroneous roll table horn sound playingRandom:Changed Levantine type civ (eg Nabataean) infantry and cavalry general visualsFixed battle sim text issue with unit panel des |
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| Oct 12, 2026 | Terrain Optimization Terrain foliage and materials optimized, and materials settings dynamically updated with camera distance. This should improve performance more or less depending on how much foliage is on the map. Update also includes minor changes to the small army size final option on the Galatian and Carthage (Late) lists. |
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| Oct 12, 2026 | Hotfix to campaign army generation fix to campaign army generation for light units that could freeze on AI army creation |
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| Oct 11, 2026 | Hot Fix to Scythed Chariots Quick fix to spawning of scythed chariot visuals, which were broken by recent code change. |
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| Oct 9, 2026 | Historical Overview of Army Lists This update involved a comprehensive review of the historical accuracy of army lists with many minor, and some major, updates to existing lists, along with corresponding updates to allied lists, updating lists with new or different units and options. Highlights include significant overhauls of the Galatian, Ptolemaic, Pyrrhic, Lysimachid, Syracusan, Bosporan, Illyrian, Carthaginian, and Greco-Bact |
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| Oct 5, 2026 | Minor Campaign Fixes Map Campaigns added many more battle maps to map campaigns improved selection of battle maps algorithm for map campaigns fix some issues with AI diplomacy prioritization fixed bug with army placement UI |
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| Sep 6, 2026 | New Maps, Optimizations, Misc Optimizations: moderate CPU optimizations for lower end machines for unit calculations and soldier elevation detection improved load times Campaigns: adjustment to some roll table menus for text size New Maps: Broken Terrain Nile Crossing Rolling Mountain Forests Forest Defile Misc: edited Indian elephant description fix janky banner movement fixed name translations for a few maps |
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| Aug 21, 2026 | Campaign Balance fixes Map Campaigns: added debuff to unit survive rolls based on number of battles lost in a row fixed issues with displaying results of dead general death if unit also destroyed improvements to AI placement of reinforcement armies fixes to armies and allies on allies call roll display text exclude allies, in addition to existing exclusion of armies, reinforcing a battle from adjacent points if they are |
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