Game
App 2743460
Granvir
Airborne Games · published by GIGATANK 3000 · released Sep 23, 2025
Granvir is a 3rd person action roguelite mech-builder with co-op multiplayer. Scavenge the battlefield for parts to replace and upgrade your Granvir and weaponry. PIlot your Granvir and manage your campaign between battles to find the best equipment and stay supplied while fighting a guerilla war.
Price
$14.99
US store
Reviews
91%
961 · Very Positive
Playing now
25
sampled 17h ago
24h peak
25
all-time seen 35
Followers
8,606
3h ago
Owners (est.)
~28.8K
14.4K – 46.1K
YouTube activity
0
videos · 30 d25
creators141K
views · 1 yTwitch activity 4 watching · 1 live
1
avg viewers · 30 d79
hours watched · 30 d5
streamers · 30 dProduct info
from Steam's PICS · read 1h ago- Change number
- 40,933,824 · seen 1h ago
- Public build
- 26,657,712 · Nov 13, 2026 (1h ago)
- Operating systems
- windows, linux
- Architecture
- 64-bit
- Install size
- 3.5 GB · 1.4 GB download
- Install folder
Granvir- Controller support
- Partial
- Metacritic
- —
- Homepage
- —
- Release state
- released
- Community
- hub · stats
Steam Deck
PlayableTested Oct 23, 2025 on build 20,126,680
- !Controller glyphs do not match deck device
- !Interface text is not legible
- ✓Default controller config fully functional
- ✓Default configuration is performant
Branches · 2
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,657,712 | Nov 13, 2026 · 1h ago | |
| experimental | 26,657,712 | Nov 13, 2026 · 2h ago | testing branch |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,657,712 | public | Nov 13, 2026 23:55 | 1h ago |
| 26,657,712 | experimental | Nov 13, 2026 23:42 | 2h ago |
| 26,629,024 | experimental | Nov 12, 2026 21:55 | 1d ago |
| 26,610,256 | experimental | Nov 12, 2026 06:06 | 1d ago |
| 26,515,559 | public | Nov 8, 2026 03:24 | 4d ago |
| 26,515,559 | experimental | Nov 8, 2026 03:21 | 4d ago |
Depots · 2
content of the public branchLaunch options · 2
| Executable | OS | Description |
|---|---|---|
Granvir.exe |
windows 64-bit | |
Granvir.x64_86 |
linux 64-bit |
Languages · 4
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | ✓ | — | — |
| Japanese | ✓ | — | — |
| Simplified Chinese | ✓ | — | — |
| Traditional Chinese | ✓ | — | — |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 981454 | Granvir | Store or CD key | $14.99 |
Bundles · 2
all bundles| Bundle | Games | Bundle discount | Price |
|---|---|---|---|
| The Surf & Turf Bundle | 2 | -10% | $24.28 |
| The Low Poly Mecha | 2 | -10% | $18.88 |
Change numbers
all changes#40,933,824 · 1h ago#40,933,547 · 2h ago#40,890,982 · 1d ago#40,861,363 · 1d ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Nov 13, 2026 | Update 2.57.0: More Save Slots and Revolvers This week's update overhauls how saving works so you are no longer limited to one save per campaign. You can now have up to 1000 singleplayer and multiplayer saves. Saves are loaded from the new Load Campaign menu that will display information about the save like the campaign, difficulty, pilot, date and usernames of participants if loading a multiplayer save.2.57.0Major FeaturesOverhauled save ma |
26,657,712 | +11.5 MB |
| Nov 6, 2026 | Update 2.56.0: Manual Aim Improvements and Dodging Enemies This week's update makes a subtle change to the functionality of manual aim. When aiming to the side of a target but not directly at them, your Granvir will now target that space beside them, instead of whatever else may be under the crosshair. This should help alleviate difficulties in aiming due to the offset camera angle of third person mode. Additionally, all perspectives can now adjust for hi |
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| Oct 30, 2026 | Update 2.55.0: New Charged Weapons This week's update expands on the meager selection of charging weapons with new 3 weapon types, a charging utility module and higher tier variants of the Stinger charging longsword. The new charging weapons are heavy pistols, rifles and side mounted cannons. Charging these weapons builds heat but boosts the damage (and ammo efficiency) of the next shot. The new charging utility module has been add |
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| Oct 23, 2026 | Update 2.54.0: C4 Special Missions and Back Mounted Radar This week's update delivers a crumb of Millennium Eclipse content with the addition of two new special missions. The Resistance Depot revolves around defending transport aircraft that take off between waves with the help of Resistance Granvir. The Anti Orbital Battery teams you up with the Resistance again to defend a battery of massive cannons as they fire. Both missions feature scaling rewards b |
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| Oct 17, 2026 | Update 2.53.0: Dash Efficiency and Heavy Boost Legs This week's update makes some minor adjustments to multiple small mechanics throughout the game. Firing bloom is being rounded out with a small mass-based scaling so heavier builds experience less bloom while light builds experience more. Side mounted cannons have had their overall accuracy (which includes firing bloom) improved so they net gain accuracy due to their inclusion in lighter arm-less |
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| Oct 7, 2026 | Update 2.52.0: After Action Report This week's update is a little small and coming early since I'll be busy this weekend. An action report will appear after each mission to summarize resource changes like credits, durability and ammo, objective rewards and items found. The extra visibility on resource usage should make managing them a little easier.2.52.0Major FeaturesAdded an after action report that appears after each mission. Th |
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| Oct 2, 2026 | Update 2.51.0: Large Holster and Enemy Granvir Variants This week's update adds the long anticipated large holster. The large holster can carry all those massive weapons with large holster size and everything smaller too. Now that the large holster exists, certain weapons that fit awkwardly in the regular holsters have been changed to require the large holster.A small wave of enemy Granvir variants has also been added this update. These new Granvir uti |
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| Sep 26, 2026 | Update 2.50.0: Lock-On Targeting and Audio Updates This week's update adds a new optional and toggleable lock-on targeting system. The system automatically moves the crosshair and target point to the target closest to the center of the screen. The purpose of this feature is to increase the capability of players with weaker aim and those whose aim suffers when focusing on the movement required to be successful. While Granvir isn't demanding the pla |
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| Sep 18, 2026 | Update 2.49.0: Shoulder Shields and 3D Model Export This week's update introduces a batch of armatures with shoulder mounted shields. These shields are smaller and weaker than handheld shields but can be used on supporting and filled armatures depending on the weapon. Since shoulder shields don't offer much coverage from projectiles, their best use is to deflect melee attacks on builds that otherwise would have no access to a means of parrying. Cer |
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| Sep 11, 2026 | Update 2.48.0: Ammo Feed Variants This week's update introduces 3 new munitions feed variants. Each variant only slightly expands the munitions feed but gives ranged builds new avenues to become more powerful. The Overloader Feed improves damage per shot at the cost of reload speed and ammo efficiency, ideal for builds that want to hit hard right away. The Turbo Feed allows you to boost your reload speed at the cost of heat genera |
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| Sep 9, 2026 | Hotfix 2.47.4: Next Campaign+ Start Issues 2.47.4 Adjusted the BP01 Cargo Pack to only provide 1 cargo space and added a tier 2 variant that matches the original. Added small formatting to various stats to include + and % so the effect of the stats can be better intuited. Fixed non-handheld beam weapons not using handedness to remember their last assigned preferences. Fixed gamebreaking issues caused by starting Next Campaign+ in a multipl |
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| Sep 6, 2026 | Hotfix 2.47.2: Munitions Feed Size Custom Difficulty Setting Added a custom difficulty setting that controls the base size of the munitions feed. It can be set to 0, 1, 2, 3, 4, 6, and 8. Added bonus reload speed to all MF External Feed back modules. Added a handedness column to the Granvir controls menu so all control groups display their side instead of just ones that include it in the name. Fixed equipping weapons during unarmed attacks preventing future |
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| Sep 4, 2026 | Update 2.47.0: Ammo Feed Rework This week's update overhauls how ammo is provided to weapons on your Granvir. Instead of each weapon having its own ammo container, Granvirs now have a new two slot inventory called the munitions feed that all weapons will pull from when firing. The munitions feed can be expanded with certain torsos, certain tracks, a new series of back modules and a new series of special modules.The primary goal |
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| Aug 27, 2026 | Update 2.46.0: Grip Swap Control This week's update expands on multi-grip weapons, adding a new Granvir control for quickly swapping between grips. Many two-handed swords and pistols have also received new grips styles to complement the ability to quickly swap styles. Two-handed swords swing slowly when held in one hand but retain most of their per hit damage and pistols build significantly less aim wobble when firing from their |
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| Aug 21, 2026 | Update 2.45.0: Hip Holsters This week's update introduces small holsters through 11 variants of existing legs now equipped with hip mounted holsters. Small weapons like pistols, axes and short swords can be stored in hip holsters. Holsters are also now capable of performing cross-body swaps so a back right holster can now exchange weapons with a left side armature. Cross body swapping is available through a new control optio |
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| Aug 16, 2026 | Hotfix 2.44.2: Escalation Limit This hotfix introduces some small performance improvements and an escalation limit to help prevent long running games from scaling beyond the player's hardware capabilities. A 60 escalation benchmark currently performs at 95% of the framerate of a benchmark on a game version before terrain deformation, fog of war and map size changes. Features Added a Maximum Escalation custom difficulty setting. |
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| Aug 14, 2026 | Update 2.44.0: Terrain Deformation, Fog of War Removal and Accuracy Rework This week's update brings terrain deformation to all campaigns and a handful of adjustments to fully support it. Most importantly, the default setting for Fog of War has been changed to off. Thanks to the hills created by terrain deformation, fog of war is no longer required to limit sight lines and engagement sizes. Weapons accuracy has also been changed to be mostly dependent on Granvir-wide aim |
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| Aug 9, 2026 | Experimental Update 2.44.0e1: All Campaigns Terrain Deformation If you would like to try the terrain deformation in all campaigns early it is live on the Experimental game version branch with in-game version 2.44.0e1. The default settings have been changed to Terrain Deformation on, Fog of War off, map size 120. You can change your game version in Steam by right clicking Granvir in your library and selecting Properties>Game Versions & Beta>Experimental. Please |
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| Aug 7, 2026 | Update 2.43.0: Terrain Deformation Preview This week's update introduces terrain deformation to the Zero Front campaign through new custom difficulty settings. Terrain deformation generates a random height map for each mission. A complementary map size setting has also been added so the deformation has more space to generate fun features to play around. The next few updates will focus on adding terrain deformation support to all campaigns. |
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