DRONE PERSPECTIVE
Demetri Lind · publicat de VEIL Production · lansat pe 26 mar. 2025
Real-time dynamic tactics with the strong focus on squad positioning and collaboration. Connect to the warzone from your home PC and orchestrate modern military operations from the Drone Perspective.
Date actualizate acum 2 ore · Căutat pe YouTube acum o zi
Preț
12,99 $
magazinul din SUA
Recenzii
88%
85 · Foarte pozitive
Jucători acum
0
măsurat acum 18 ore
Vârf 24 h
0
maxim înregistrat 1
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~2,6K
1,3K – 4,1K
Activitate YouTube
0
videoclipuri · 30 z5
creatori0
vizualizări · 1 anActivitate Twitch
—
spectatori medii · 30 z—
ore vizionate · 30 z—
streameri · 30 zInformații produs
din PICS-ul Steam · citit acum 10 ore- Număr de schimbare
- 40.922.185 · văzut acum 10 ore
- Build public
- 26.649.920 · 13 nov. 2026 (acum 10 ore)
- Sisteme de operare
- windows
- Arhitectură
- 64 de biți
- Mărime instalare
- 10 GB · descărcare 9,8 GB
- Dosar de instalare
Drone Perspective- Suport controler
- Parțial
- Metacritic
- —
- Pagină web
- www.tiktok.com/@invaders.go.home
- Stare lansare
- lansat
- Comunitate
- hub · Workshop · statistici
Steam Deck
VerificatTestat pe 7 ian. 2026, pe buildul 21.314.255
- ✓Configurația implicită a controlerului e complet funcțională
- ✓Simbolurile butoanelor corespund cu Steam Deck
- ✓Textul interfeței e lizibil
- ✓Configurația implicită are performanțe bune
- iControlerele externe nu sunt acceptate pentru jucătorul principal
Ramuri · 9
fiecare build pe care Steam îl oferă pentru această aplicație| Ramură | Build | Actualizat | Descriere |
|---|---|---|---|
| public | 26.649.920 | 13 nov. 2026 · acum 10 ore | |
| upcoming_features_fwd_shading | 26.650.200 | 13 nov. 2026 · acum 10 ore | upcoming_features branch, but with forward shading rendering |
| upcoming_features_non_rtx | 26.650.192 | 13 nov. 2026 · acum 10 ore | Branch with upcoming features and explicitly disabled rtx |
| forward_shading | 26.650.200 | 13 nov. 2026 · acum 10 ore | Performant mode using forward shading for computers with integrated GPU. Use this branch! |
| non_rtx | 26.650.192 | 13 nov. 2026 · acum 10 ore | Build with RTX explicitly turned off. Will not be using rtx features, regardless your graphics card. Good for 2060s |
| upcoming_features | 26.649.920 | 13 nov. 2026 · acum 10 ore | This branch is to test upcoming features, before they are available for everyone |
| upcoming_steam_deck | 24.284.676 | 19 iul. 2026 · acum 3 luni | Upcoming features on Steam Deck |
| previous | 23.992.644 | 30 iun. 2026 · acum 4 luni | Build with previous version of the game. In case update has issues. |
| handheld_device | 23.730.725 | 14 iun. 2026 · acum 5 luni | Build for custom handheld devices differenet from Steam Deck. Please adjust graphic settings accordingly. |
Istoric builduri
fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)| Build | Ramură | Lansat | Văzut prima dată |
|---|---|---|---|
| 26.649.920 | public | 13 nov. 2026, 17:00 | acum 10 ore |
| 26.650.200 | upcoming_features_fwd_shading | 13 nov. 2026, 16:58 | acum 10 ore |
| 26.650.192 | upcoming_features_non_rtx | 13 nov. 2026, 16:58 | acum 10 ore |
| 26.650.200 | forward_shading | 13 nov. 2026, 16:57 | acum 10 ore |
| 26.650.192 | non_rtx | 13 nov. 2026, 16:57 | acum 10 ore |
| 26.649.920 | upcoming_features | 13 nov. 2026, 16:44 | acum 10 ore |
| 26.645.200 | public | 13 nov. 2026, 15:20 | acum 11 ore |
| 26.647.267 | forward_shading | 13 nov. 2026, 15:00 | acum 12 ore |
| 26.647.262 | non_rtx | 13 nov. 2026, 15:00 | acum 12 ore |
| 26.647.267 | upcoming_features_fwd_shading | 13 nov. 2026, 14:53 | acum 12 ore |
| 26.647.262 | upcoming_features_non_rtx | 13 nov. 2026, 14:53 | acum 12 ore |
| 26.645.200 | upcoming_features | 13 nov. 2026, 13:20 | acum 13 ore |
| 26.642.370 | upcoming_features_fwd_shading | 13 nov. 2026, 11:01 | acum 16 ore |
| 26.642.359 | upcoming_features_non_rtx | 13 nov. 2026, 11:01 | acum 16 ore |
| 26.642.236 | upcoming_features_non_rtx | 13 nov. 2026, 10:54 | acum 16 ore |
| 26.642.040 | upcoming_features | 13 nov. 2026, 10:46 | acum 16 ore |
| 26.619.081 | upcoming_features | 12 nov. 2026, 13:59 | acum o zi |
| 26.549.664 | upcoming_features | 9 nov. 2026, 20:52 | acum 4 zile |
| 26.523.660 | upcoming_features_fwd_shading | 8 nov. 2026, 17:29 | acum 4 zile |
| 26.523.658 | upcoming_features_non_rtx | 8 nov. 2026, 17:29 | acum 4 zile |
| 24.284.676 | upcoming_steam_deck | 19 iul. 2026, 16:18 | acum 4 zile |
| 24.076.908 | public | 6 iul. 2026, 20:26 | acum 4 zile |
| 24.046.123 | forward_shading | 3 iul. 2026, 21:30 | acum 4 zile |
| 24.045.749 | non_rtx | 3 iul. 2026, 20:53 | acum 4 zile |
| 23.992.644 | previous | 30 iun. 2026, 22:57 | acum 4 zile |
| 23.730.725 | handheld_device | 14 iun. 2026, 21:07 | acum 4 zile |
Depozite · 4
conținutul ramurii publiceOpțiuni de lansare · 1
| Executabil | OS | Descriere |
|---|---|---|
Drone.exe |
windows |
Limbi · 7
| Limbă | Interfață | Audio complet | Subtitrări |
|---|---|---|---|
| Franceză | ✓ | ✓ | ✓ |
| Poloneză | ✓ | ✓ | ✓ |
| Engleză | ✓ | ✓ | ✓ |
| Rusă | ✓ | ✓ | ✓ |
| Spaniolă | ✓ | ✓ | ✓ |
| Chineză simplificată | ✓ | ✓ | ✓ |
| Ucraineană | ✓ | ✓ | ✓ |
Pachete · 1
toate pachetele| Sub | Nume | Facturare | Preț |
|---|---|---|---|
| 977212 | DRONE PERSPECTIVE | Magazin sau cheie CD | $12.99 |
Bundle-uri · 0
toate bundle-urileNu face parte din niciun bundle cunoscut.
Numere de schimbare
toate schimbările#40.922.185 · acum 10 ore#40.922.007 · acum 10 ore#40.921.547 · acum 10 ore#40.920.528 · acum 10 ore#40.918.467 · acum 11 ore#40.917.744 · acum 12 ore#40.917.478 · acum 12 ore#40.914.303 · acum 13 ore#40.910.064 · acum 16 ore#40.909.823 · acum 16 ore#40.909.550 · acum 16 ore#40.875.060 · acum o zi
Actualizări · note de actualizare
Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
| Când | Notă | Build | Dimensiunea actualizării |
|---|---|---|---|
| 30 iun. 2026 | Hot Fix - Mission Blow Explosion Hi. Small fast fix in the middle of the night. Mission BLOW had issues with objective. I hope I fixed that and didn't break anything else (I was deep in finishing Command Drone). If something is broken - use "previous" beta branch and tell me. I will fix asap. UPD: One more update was released to fix some minor obscure issues on all branches. (This update also prepares the build for the Command Dr |
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| 26 mar. 2026 | Coop Mode Fixes Spent last two weeks fixing coop launch issues:No more black screen during transition to level LINE in coop.Mission timer is now correctly synchronized.Ragdolls no longer freeze in standing pose after death.Inventory synchronization has been improved.Charlie's drone ability is available on the client (though manual drone control is not yet supported). Scoreboard for the LINE level is now finalized |
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| 2 feb. 2026 | Violence of Action update This update is based on the community request voiced by Calantlar:"Violence of Action" gameplay is supported:Heavy fire order \ will ignore incoming suppression penalty.Overhead shooting posture was improved.Cover selection logic is made more fluid and responsive.Improvements in navigation mesh prioritization on level PUSH.Violence of ActionThis is a small, but significant change to the game balan |
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| 14 dec. 2025 | Steam Deck Support + Migration to UE5.6 Hi everyone!Game migrated to UE 5.6Steam Deck build is sent for certification. (to play it now use "steam_deck_win" beta branch - it's good)Native Linux support for Deck is also pending certification.Bigger font mode is activated for Steam Deck, but also available as launch option -UseBiggerFont.Fix for level editor skipped terrain generation stage.Game is solid, and everything is ready for the pr |
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| 23 nov. 2025 | Everyone Has a Medkit (Finally) Finally, recent improvements in the ability system made it possible for every squad to equip medkits. This shifts the game balance in the player’s favor, especially on infiltration missions like YARD and ROOF. Bonus:Charlie and Delta now bring three grenades each instead of two.Unit Echo remains the designated medic, carrying four medkits in their inventory.I hope you can see how all these changes |
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| 21 nov. 2025 | UX and controls bugfixes One more iteration over controls and UX to have build in the polished state before upgrading to 5.6 Improved cursor controls on the gamepad.Main menu clicks and input context streamlined before migration to Common UIBack action added on gamepad for main menu.Fix unnecessary blood vfx when unit was shot while in cover.Addional pass on Squad widget.Squad lost all units indication on Squad Widget. Lo |
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| 29 sept. 2025 | Multiplayer preparations + improved editor brush pipeline Hi everyone, I keep preparing the build for the upcoming multiplayer. - Coop mode fixes (about it below). - Improved editor brush settings. - Noise brush - for more believable asphalt with realistic holes. - Minor trench placement improvements (better snapping). - Minor VFX bug fixes. - Minor AI voxel traversal improvements. Small note about coop mode: It works! (unbelievable). It is on its early |
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| 10 sept. 2025 | Level HELP hotfix! Level HELP had a loading crash caused by the upcoming customization system. I apologize for the inconvenience to anyone who experienced it. It is now is fixed. Game testing protocols are updated to prevent this from happening in the future. Thanks to player SkynniX for reporting this crash. |
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| 1 aug. 2025 | Animation fixes after optimizations. Optimizations come with the price and unfortunately animation quality slightly degraded after the optimization pass. This small update pushes animation quality back to its previous state without hurting performance. Game is now both smooth and beautiful. Our next stop - multiplayer. If you want to know more about developing multiplayer games, you are very welcome to visit Dev Diaries on Discord wh |
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| 12 iul. 2025 | Hostile Tank (prototype), AI spawner, Cluster Munition Explosion. Hi, This is a small update, but it brings a bit more fun, and I don't want to hold it for too long on the shelve. Adding following assets to the in-game editor based on your requests from Discussion:NOTE! For now this update is available only in the full version of the game!Tank Prototype First glimpse into the vehicles. It is scary. It has zone based damage, holds approximately 3 shots in the fro |
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| 21 mai 2025 | HotFix to prepare for the upcoming voxel based landscape. Hi, Preparing the foundation for the dynamic landscape with this preliminary update. - Migration to UE 5.5 - Fixed broken input on Toggle Chat button - Fixed objective input clue in mission BLOW and ROOF - Fixed Zoom Widget not hiding on x1 zoom - Post Processing shader update to support Custom Stencil Depth (it will be useful soon) - Voxel plugin added, but not activated yet (!). I am currently f |
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