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Game Early Access App 2658040

Responding

Visionary Studios · released Mar 31, 2026

Responding is an upcoming open-world Emergency Services simulator sandbox that offers a realistic and in-depth Police, Fire, and EMS experience that is set in a fictional version of New York State.

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Contact developer Follow Data updated 18h ago · YouTube searched 2d ago
Price
$24.99
US store
Reviews
44%
442 · Mixed
Playing now
1
sampled 10h ago
24h peak
1
all-time seen 1
Followers
—
Steam community hub
Owners (est.)
~13.3K
6.6K – 21.2K
Revenue (est.)
~$182K
gross, lifetime · how
YouTube activity
3
videos · 30 d
10
creators
90.3K
views · 1 y
Twitch activity
—
avg viewers · 30 d
—
hours watched · 30 d
—
streamers · 30 d

Product info

from Steam's PICS · read 3h ago
Change number
40,919,176 · seen 3h ago
Public build
26,647,013 · Nov 13, 2026 (3h ago)
Operating systems
windows
Architecture
64-bit
Install size
14 GB · 13 GB download
Install folder
Responding
Controller support
—
Metacritic
—
Release state
released
Community
hub

Steam Deck

Unsupported

Tested Oct 23, 2026 on build 25,571,886

  • ✕Steam osdoes not support

Branches · 1

every build Steam serves for this app
BranchBuildUpdatedDescription
public 26,647,013Nov 13, 2026 · 3h ago

Build history

every build id we have seen on a branch (history starts with our first read)
BuildBranchReleasedFirst seen
26,647,013public Nov 13, 2026 15:393h ago
26,324,665public Oct 30, 2026 13:583d ago

Depots · 3

content of the public branch
DepotNameOSLanguageDLC / sharedSizeDownloadManifest
2658041 windows 64-bit 14 GB13 GB 4818520789428611920
228989 windows shared from #228980 ——
228990 windows shared from #228980 ——

Launch options · 1

ExecutableOSDescription
Responding.exe windows 64-bit

Languages · 15

LanguageInterfaceFull audioSubtitles
Czech ✓——
Dutch ✓——
French ✓——
German ✓——
Polish ✓——
English ✓✓✓
Italian ✓——
Russian ✓——
Spanish ✓——
Turkish ✓——
Japanese ✓——
Simplified Chinese ✓——
Traditional Chinese ✓——
Ukrainian ✓——
Portuguese ✓——

Packages · 1

all packages
SubNameBillingPrice
952485Responding Store or CD key $24.99

Bundles · 0

all bundles
Not part of any bundle we know.

Change numbers

all changes
#40,919,176 · 3h ago#40,917,257 · 4h ago#40,913,493 · 6h ago

Updates · patch notes

Steam announcements tagged as patch notes, linked to the public build they followed
all games →
WhenNoteBuildUpdate size
Nov 13, 2026 Responding - Maintenance Update 0.857
We're releasing a smaller update for Responding, focused primarily on quality-of-life improvements, bug fixes and continued optimization across AI, vehicles and traffic systems.This update also includes some audio additions, improvements to camera behavior, and several fixes to callouts and AI decision-making.Here are some of the highlights.AI Behavior & CalloutsImproved AI decision-making when en
26,647,013 +8.7 MB
Oct 30, 2026 Responding Update 0.856 is now live!
We're back with another update for Responding, bringing improvements to AI behaviour, vehicle interactions, traffic systems, dialogue and overall gameplay.A lot of work has gone into the systems running behind the scenes, particularly making the world and its AI feel more reactive and believable. We've continued expanding civilian behaviours, improving how police units handle traffic stops, and ma
26,324,665 12.9 GB total
Sep 28, 2026 Responding Patch 0.855.2
We’ve just pushed a small patch with a number of fixes and improvements, primarily focused on vehicle AI, callouts, and backup behavior. Vehicle AI Fixed AI vehicles continuing to simulate control when a player enters the driver seat. Fixed an issue where vehicle AI could become stuck indefinitely while following a target. Added orientation alignment when an AI vehicle reaches a position behind it
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Sep 26, 2026 Responding - Vehicle AI Update 0.855
Read the full patch notes further below to see all of the bug fixes, improvements, and new systems included in this update.This update is focused heavily on AI, vehicle behavior, traffic, and the underlying systems that make the world around you behave more naturally.We've made significant improvements to our vehicle AI, including a new C++ implementation of the vehicle AI framework, improved thro
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May 3, 2026 Early Access Update 0853 is now Live.
While our primary focus has been on improving core systems such as vehicle behavior, AI logic, and overall stability, this update continues to push toward a more consistent and reliable gameplay experience.Alongside gameplay improvements, a significant amount of work over the past weeks has gone into strengthening the project internally, refining workflows and systems to better support future deve
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Apr 16, 2026 Early Access 0.852.3
This patch focuses on improving vehicle AI navigation reliability, traffic stability, and fixing several edge cases that could lead to crashes or inconsistent behavior.Vehicle AI & TrafficImproved advanced vehicle pathfinding to be more consistent and properly avoid traffic where applicable.Fixed multiple issues in the traffic emergency response processor, ensuring entity tracking and linking rema
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Apr 11, 2026 Responding Patch – Early Access 0.852.2
This small patch focuses on improving vehicle AI behavior, stability, and overall gameplay consistency, along with a set of fixes and visual improvements. The main focus has been a rework of the vehicle AI avoidance framework. While it’s already performing better, the system is still very much a work in progress.Vehicle AI & Traffic (Major Changes)Overhauled AI vehicle follow logic, improving cons
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Apr 7, 2026 Early Access Update 0.852 is now live
This update brings major improvements to vehicle AI, camera behavior, and overall stability, alongside a wide range of fixes and refinements. Vehicle AI & Traffic (Major Improvements)Overhauled advanced vehicle obstacle avoidance into full C++ implementation for better control and performance. Vehicles now properly consider Mass entities across all LOD states.Developed a new method for vehicle AI
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Apr 1, 2026 Early Access Update 0.851 is now live
First of all, thank you to everyone who has jumped in since launch, and especially to those who took the time to report bugs, share feedback, and post suggestions. The last 24 hours alone have brought in a huge amount of valuable input, and we have been reading everything carefully.This update is the first of many rapid updates focused on stability, smoother gameplay, and improving the experience
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