Game
Free to play App 214420
Gear Up
Doctor Entertainment AB · released Jan 28, 2015
Feel the adrenaline as you control your unique tank in multiplayer arcade action! Build your ultimate war machine from over a million different combinations. Now, will you go for the rumbling caterpillar tracks or the crawling spider legs?
Price
Free
US store
Reviews
74%
8,335 · Mostly Positive
Playing now
0
sampled 15h ago
24h peak
0
all-time seen 1
Followers
—
Steam community hub
Owners (est.)
~417K
208K – 667K
YouTube activity
0
videos · 30 d27
creators9.7K
views · 1 yTwitch activity
—
avg viewers · 30 d—
hours watched · 30 d—
streamers · 30 dProduct info
from Steam's PICS · read 16h ago- Change number
- 40,898,761 · seen 16h ago
- Public build
- 3,281,859 · Nov 8, 2018 (8y ago)
- Operating systems
- windows, macos, linux
- Architecture
- 64-bit
- Install size
- 3.8 GB · 1.9 GB download
- Install folder
GearUp- Controller support
- Partial
- Metacritic
- —
- Homepage
- play-gearup.com
- Release state
- —
- Community
- hub · stats
Steam Deck
PlayableTested Nov 24, 2022 on build 3,281,859
- !Default controller config not fully functional
- ✓Controller glyphs match deck device
- ✓Interface text is legible
- ✓Default configuration is performant
- iExternal controllers not supported primary player
Branches · 1
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 3,281,859 | Nov 8, 2018 · 8y ago |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 3,281,859 | public | Nov 8, 2018 09:23 | 3d ago |
Depots · 5
content of the public branchLaunch options · 3
| Executable | OS | Description |
|---|---|---|
bin64\Traktor.Amalgam.Game.App.exeApplication.config |
windows 64-bit | Launch |
bin/Traktor.Amalgam.Game.App |
linux 64-bit | Launch |
GearUp.app |
macos | Launch |
Languages · 11
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Czech | ✓ | — | — |
| Dutch | ✓ | — | — |
| French | ✓ | — | — |
| German | ✓ | — | — |
| Polish | ✓ | — | — |
| English | ✓ | — | — |
| Italian | ✓ | — | — |
| Russian | ✓ | — | — |
| Swedish | ✓ | — | — |
| Romanian | ✓ | — | — |
| Simplified Chinese | ✓ | — | — |
Packages · 2
all packagesBundles · 0
all bundlesNot part of any bundle we know.
DLC in product info · 2
includes DLC not sold separatelyChange numbers
all changes#40,898,761 · 16h ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Nov 8, 2018 | Update 1.1.8 Fixed issue with LUA integration, could cause undefined behaviour or crashes. Updated LUA runtime to latest version. Fixed issue which caused excessive logging of unhandled network events. Fixed string conversion error for some weird nicknames etc. Improved callstacks on Linux in case of crashes. |
3,281,859 | 3.5 GB total |
| Nov 4, 2018 | Update 1.1.7 Fixed a resource race condition in UI renderer which could cause graphics driver to crash. NVidia driver version logged, really useful for determine cause of driver crashes. Sorry for spamming updates, we do this because we really want to make Gear Up as stable as possible for everyone. |
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| Nov 4, 2018 | Update 1.1.6 Fixed issue causing nvidia driver crash. Thanks to crash dumps already sent by players this was quickly found and resolved, so thank you for your help! |
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| Nov 4, 2018 | Update 1.1.5 Integrated BugSplat crash reporting tool to help us track down rare and/or difficult bugs. Please help us by sending reports when Gear Up crashes. Reduced OS dependencies, less contact with external components will hopefully make the game a bit more stable. Executable built with latest version of windows compiler and sdk. Fixed Steam C++ runtime installer setting, GU require VS2017 runtime. Finall |
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| Oct 22, 2018 | Update 1.1.4 - Rewrote 9-grid scaling in UI renderer, which reduce number of draw calls alot. - Player colors on minimaps consistent with team colors. - Fixed missing glyphs in name tags causing some tags to be invisible. |
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| Oct 20, 2018 | Update 1.1.3 - Some UI optimizations, preventing unnecessary layout updates. - Fixed crash with sniper zoom and spider legs. - Option in Settings to turn on/off chat implemented. - Able to turn on/off FPS (and latency) meter. - Fixed layout issues with end-of-round UI. - Reduced contrast of name tags, hit scores and event log. - Fixed scrollbars in lobby. |
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| Oct 19, 2018 | Update 1.1.2 - Fixed issues with P2P topology layer, resolve issues with network routing between players especially noticable on Linux version, but will hopefully result in better connectivity between players regardless. |
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| Oct 18, 2018 | Update 1.1.1 - Windows executable now 64-bit. - Fixed invite. - Tanks are no longer team colored in conquest nor TDM, instead name tags are colored and the tanks have their user customized colors. Also an icon left of player health indicate on which team the player is. Let us know if we should keep it. - Fixed a floating rock in front end scene. - Fixed script crash if player leaves while in TDM intermission. |
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| Oct 17, 2018 | Update 1.1.0 - Completely rewritten user interface to improve consistency, performance, usability and future extensibility. - Literally tons of bugs squashed. - A lot of performance and compliance improvements, especially in rendering and user interface. - New level "Cargo ship" - Massive Linux and MacOS compatibility improvements. - Linux and MacOS binaries 64-bit only. - OpenGL performance increased by 20-30 |
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| Nov 15, 2016 | Update 1.0.20 -Refactored aiming. -Randomized camera paths for level cameras. -Tweaked shadow biases to fix some shadow acne. -UI optimizations. -Level polishing. Added tank wrecks to Island, Hillsides, Oasis and Consite, added grass to Oasis map center. -Updated some accessory meshes. -All flags and accessories have been merged. -Added generic collision effect to a lot of bangers and small dynamic entities. -E |
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| Nov 15, 2016 | Update 1.0.20 -Refactored aiming. -Randomized camera paths for level cameras. -Tweaked shadow biases to fix some shadow acne. -UI optimizations. -Level polishing. Added tank wrecks to Island, Hillsides, Oasis and Consite, added grass to Oasis map center. -Updated some accessory meshes. -All flags and accessories have been merged. -Added generic collision effect to a lot of bangers and small dynamic entities. -E |
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| Sep 2, 2016 | Update 1.0.19 Focus has been to fix bugs from the community buglist.Big thanks to everyone who have reported bugs and to Flavio for compiling the list. Fixes: -Save game tracks last selected loadout. -Replayer time scale bugs fixed. -Do not render while application is minimized in order to reduce CPU usage. -Charge based secondary weapons no longer stick with red background in UI when swapping from a previous e |
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| Sep 2, 2016 | Update 1.0.19 Focus has been to fix bugs from the community buglist.Big thanks to everyone who have reported bugs and to Flavio for compiling the list. Fixes: -Save game tracks last selected loadout. -Replayer time scale bugs fixed. -Do not render while application is minimized in order to reduce CPU usage. -Charge based secondary weapons no longer stick with red background in UI when swapping from a previous e |
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| Aug 24, 2016 | Update 1.0.18 -Added usage duration for each part. -Change min players in Tag to 3. -Changed initial match countdown to 10 seconds. -Increased restart time with 5 sec. -Lots of parts rebalancing. -Weapon and turrent elevation angle fixes.. -Added strafe to joypad settings. -Added Tankodrome to list of selectable levels in the replayer. -Replicator fail in case of catastrophic delta time is measured (30s atm). - |
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| Aug 24, 2016 | Update 1.0.18 -Added usage duration for each part. -Change min players in Tag to 3. -Changed initial match countdown to 10 seconds. -Increased restart time with 5 sec. -Lots of parts rebalancing. -Weapon and turrent elevation angle fixes.. -Added strafe to joypad settings. -Added Tankodrome to list of selectable levels in the replayer. -Replicator fail in case of catastrophic delta time is measured (30s atm). - |
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| Jun 2, 2016 | Update 1.0.17 C - Fixed thread issue on OSX and Linux which was causing crash when entering match. - Fixed crash on OSX when updating name tags. - Minor script fixes. - Mouse improvements for OSX. - Updated to latest Bullet physics version. - Updated to latest steamworks-sdk. |
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| Jun 2, 2016 | Update 1.0.17 C - Fixed thread issue on OSX and Linux which was causing crash when entering match. - Fixed crash on OSX when updating name tags. - Minor script fixes. - Mouse improvements for OSX. - Updated to latest Bullet physics version. - Updated to latest steamworks-sdk. |
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| May 19, 2016 | Update 1.0.17 B - Fixed crash related to P2P time out. - Fixed occasional crash when searching for lobbies. - Fixed crash when invalid events caused runtime errors. - Minor balancing tweaks. - Improved Dutch translation. |
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| May 19, 2016 | Update 1.0.17 B - Fixed crash related to P2P time out. - Fixed occasional crash when searching for lobbies. - Fixed crash when invalid events caused runtime errors. - Minor balancing tweaks. - Improved Dutch translation. |
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| May 18, 2016 | Update 1.0.17 - A lot of community provided tweaks of tank parts. - A lot of CPU and memory usage optimizations. Reduced memory usage by atleast 25%. - Improved ocean reflections, only in high quality mode. - Improved specular lighting. - Fixed cool-down indicator of desecrator. - Special track and wheel spin effect on tarmac. - Scripting bugs fixed. - Reworked gbuffer layout for improved visual fidelity. - Imp |
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