Crystal Project
Andrew Willman · lansat pe 31 mar. 2022
Crystal Project is a non-linear JRPG where you are the maker of your own adventure. Explore the world while you find Crystals, unlock classes, learn abilities, and create a strategy capable of taking down the world's toughest bosses. Or just stick to exploring; it's up to you.
Date actualizate acum 21 de ore · Căutat pe YouTube acum 2 zile
Preț
-25%10,49 $
13,99 $
Recenzii
91%
2.549 · Foarte pozitive
Jucători acum
36
măsurat acum 14 ore
Vârf 24 h
36
maxim înregistrat 36
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~76,5K
38,2K – 122K
Activitate YouTube
0
videoclipuri · 30 z27
creatori2,6K
vizualizări · 1 anActivitate Twitch 17 spectatori · 3 live
2
spectatori medii · 30 z168
ore vizionate · 30 z7
streameri · 30 zInformații produs
din PICS-ul Steam · citit acum o zi- Număr de schimbare
- 40.871.992 · văzut acum o zi
- Build public
- 26.608.797 · 12 nov. 2026 (acum o zi)
- Sisteme de operare
- windows, macos, linux
- Arhitectură
- 64 de biți
- Mărime instalare
- 1,9 GB · descărcare 1,6 GB
- Dosar de instalare
Crystal Project- Suport controler
- Complet
- Metacritic
- —
- Pagină web
- —
- Stare lansare
- lansat
- Comunitate
- hub · Workshop · statistici
Steam Deck
VerificatTestat pe 17 mai 2022, pe buildul 8.621.753
- ✓Configurația implicită a controlerului e complet funcțională
- ✓Simbolurile butoanelor corespund cu Steam Deck
- ✓Textul interfeței e lizibil
- ✓Configurația implicită are performanțe bune
Ramuri · 4
fiecare build pe care Steam îl oferă pentru această aplicație| Ramură | Build | Actualizat | Descriere |
|---|---|---|---|
| public | 26.608.797 | 12 nov. 2026 · acum o zi | |
| beta | 26.608.797 | 12 nov. 2026 · acum o zi | For testing the latest build before it goes live. |
| console | 18.375.824 | 5 iun. 2025 · acum un an | The build currently available on console (version 1.6.6). |
| archipelago | 17.744.482 | 9 mai 2025 · acum un an | For Archipelago compatibility (version 1.6.5). |
Istoric builduri
fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)| Build | Ramură | Lansat | Văzut prima dată |
|---|---|---|---|
| 26.608.797 | public | 12 nov. 2026, 12:25 | acum o zi |
| 26.608.797 | beta | 12 nov. 2026, 12:24 | acum o zi |
| 26.570.168 | beta | 11 nov. 2026, 00:50 | acum 2 zile |
| 26.233.750 | beta | 27 oct. 2026, 20:41 | acum 3 zile |
| 23.419.148 | public | 26 mai 2026, 20:15 | acum 3 zile |
| 18.375.824 | console | 5 iun. 2025, 00:00 | acum 3 zile |
| 17.744.482 | archipelago | 9 mai 2025, 23:42 | acum 3 zile |
Depozite · 5
conținutul ramurii publiceOpțiuni de lansare · 3
| Executabil | OS | Descriere |
|---|---|---|
Crystal Project.exe |
windows | |
Crystal Project.bin.x86_64 |
linux | |
Crystal Project.app |
macos |
Limbi · 7
| Limbă | Interfață | Audio complet | Subtitrări |
|---|---|---|---|
| Spaniolă - America Latină | ✓ | — | — |
| Franceză | ✓ | — | — |
| Engleză | ✓ | — | — |
| Italiană | ✓ | — | — |
| Japoneză | ✓ | — | — |
| Chineză simplificată | ✓ | — | — |
| Portugheză - Brazilia | ✓ | — | — |
Pachete · 1
toate pachetele| Sub | Nume | Facturare | Preț |
|---|---|---|---|
| 581676 | Crystal Project | Magazin sau cheie CD | $13.99 |
Bundle-uri · 0
toate bundle-urileNu face parte din niciun bundle cunoscut.
Numere de schimbare
toate schimbările#40.871.992 · acum o zi#40.871.937 · acum o zi#40.859.274 · acum o zi#40.857.530 · acum o zi#40.815.134 · acum 2 zile#40.800.620 · acum 3 zile
Actualizări · note de actualizare
Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
| Când | Notă | Build | Dimensiunea actualizării |
|---|---|---|---|
| 26 mai 2026 | Crystal Project Update: Version 1.6.9 New modding features: Improved mod loading speed. Current loading mod name is now shown while applying mods. Loaded and total mod counts are now shown while applying mods. Added new Stat Mod: SetStatusOnApply. Added new Reaction type: OnPCritGiven. Added new Reaction type: OnBasicAbilityUsed. Added new Job property: No Crystal. When checked, the class does not contribute to total acquired crystal |
23.419.148 | 1,6 GB în total |
| 7 mar. 2026 | Crystal Project Update: Version 1.6.8 New features: Improved performance and world geometry loading speed. Reduced stuttering on older hardware. Bug fix: Fixed issue on Steam Deck where world geometry would load very slowly under certain conditions. New modding features: Added new Ability property: Hide If Unusable. Ability will be hidden from lists unless non-cost usage requirements are met. Added new Ability Mod: JobRequired. The me |
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| 23 nov. 2025 | Crystal Project Update: Version 1.6.7.2 Modding bug fix: Fixed display of new "Clear NPC Temp Variables" and "Clear Global Temp Variables" options on RefreshNpcs NPC Action Type. |
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| 17 nov. 2025 | Crystal Project Update: Version 1.6.7 New modding features: Added new options to StopProcessing NPC Action Type: "Clear NPC Temp Variables" and "Clear Global Temp Variables". Added new option to Ability NPC Action Type: Target Member Index. Specify which party member the selected ability will target (0, 1, 2, or 3; was previously always 0). Added "Can Not Randomize" option to AddIndentory and AddToLostAndFound NPC actions. Prevents th |
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| 10 mai 2025 | Crystal Project Update: Version 1.6.6 New features: Moved "Auto Jump" option to main Options menu. Moved "Show Minimap" option to More Options menu. New modding features: Added new Stat Mod: DamageOnApply. Deals flat HP/MP/AP damage when the associated status is applied. Added new Stat Mod: DamageRateOnApply. Deals percent of max HP/MP/AP damage when the associated status is applied. Added new Stat Mod: OnStanceChange_GetMPRate. Resto |
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| 16 mar. 2025 | Crystal Project Update: Version 1.6.5 New features: When confirming buy/sell quantity, you can now hold left to roll over to the maximum possible amount. Randomly generated randomizer seeds no longer contain the letters/numbers I, l, O, or 0. Bug fixes: Changed menu header label in the Item Equipment menus from "Equipment" to "Weapons", "Armors", and "Accessories". Changed menu header label in the Archive Achievements menu from "Archi |
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| 7 feb. 2025 | Crystal Project Update: Version 1.6.4 New modding features: Added new NPC Condition types: IsPassiveUnlocked, IsAbilityLearned, IsPassiveLearned. Added new Monster Action Condition type: Global Number. Evaluates a global number variable with a variable key equal to the monster's appearance texture key. Added new filters to Animation Grid: Usage, Status Effect. Added new themes to Crystal Edit: Nord, Solarized Light, Solarized Dark. Ne |
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| 10 ian. 2025 | Crystal Project Update: Version 1.6.3 New modding features: Added new Stat Mod: InstantTurnOnApplication. Get next turn immediately when applied. Added new Stat Mods: Mult_APCosts, Flat_APCosts, Flat_AbilityAPCost. Same as the MP equivalents but for AP. Loading/saving a project in Crystal Edit now overlays an indicator instead of opening a popup window. Ctrl+W now closes the current tab. StatusAuto Stat Mod now defaults to 100/1. New |
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| 15 nov. 2024 | Crystal Project Update: Version 1.6.2 New modding features: Added new Stat Mod: RemoveStatusOnApply. Removes the specified status before the containing status is applied. Added new Ability Mod: CopyAllStatusCategoryToSelf. Works like CopyAllStatusToSelf but filters for a specific status category. The "Battle Disabled" ability property has been implemented and now properly disables the ability while in battle. The monster action messag |
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| 20 oct. 2024 | Crystal Project Update: Version 1.6.1 Bug fixes: Fixed auto-jump bug where an auto-jump would incorrectly trigger while riding an NPC that walked off a ledge. When Items and/or Equipment have been randomized, fixed issue where missed steals were not being properly added to the Lost & Found. If a steal has already been missed on existing save data, the proper loot will now be automatically added to the Lost & Found when that save data |
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| 26 mar. 2024 | Crystal Project Update: Version 1.5.4 Bug fixes: Abilities which are neither physical nor magical (ie, cog icon) now properly show whether they are affected by Defense or Resistance in their descriptions. Auto Save no longer triggers after a boss is defeated but before the boss's reward/completion event is triggered. New modding features: Added new Ability Mod: IgnoreReflect. Causes the ability to ignore the Reflect stat mod. Added ne |
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| 7 mar. 2024 | Crystal Project Update: Version 1.5.3 Bug fixes: Fixed issue introduced in version 1.5.0 that caused default settings on Steam Deck LED to load terrain too slowly. Problematic settings will be automatically changed on next startup. New modding features: Mods now apply a bit faster. Added optional Author field to metadata in Project Model Mod tab. Added new Stat Mod: SetStatusAfterRemoval. Works like existing SetStatusAfterExpiry excep |
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| 21 feb. 2024 | Crystal Project Update: Version 1.5.2 Bug fixes: Fixed weather flickering bug that was introduced in version 1.5.0. Fixed visual bug where a target's reaction could overlap with an applied status on the ability preview window. Fixed visual bug where hidden statuses could cause visible status icons to scroll needlessly in battle. Modding bug fix: Fixed error that could occur when using negative weights for monster actions. |
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| 17 feb. 2024 | Crystal Project Update: Version 1.5.1 New modding features: Added "Always Enabled" option to StatusRequiredUser and StatusRestrictedUser Ability Mods. Allows the ability to be used even when the status condition is not met, but it will miss (ie, pre-1.5.0 behavior). Adjusted the error message that is shown when attempting to apply a mod that is incompatible with the current version of Crystal Project. |
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| 15 feb. 2024 | Crystal Project Update: Version 1.5.0 New features: Added support for high refresh rate displays. To enable, go to Menu > Options > Graphic Options > Frame Rate > Set to Display. Added "Play All Music" to Music Archive. When activated, all unlocked music tracks will be looped sequentially as a playlist. It is now possible to copy and paste randomizer options to and from the clipboard. SSAA Anti-Aliasing and Ultra Shadows have been res |
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| 9 dec. 2023 | Crystal Project Update: Version 1.4.10 New features: Added new advanced graphic option: Performance Mode. Enable to have certain graphic settings reduced while at specific locations to help improve performance (eg, polygon count, particle count, draw distance, shadow quality). The following message will now be shown when launching Crystal Project for the first time on Steam Deck: For a smooth gameplay experience, please ensure that the |
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| 12 oct. 2023 | Crystal Project Update: Version 1.4.8 New modding feature: Added "Golden Quintar Jump 3" option to Project Model > General > Field Config. Increases the jump height of the Golden Quintar from 2 blocks high to 3 blocks high. Bug fix: Fixed issue where Draw Distance couldn't be modified except for via the Quality preset. |
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