Ctrl Alt Ego
MindThunk · released Jul 22, 2022
Innovative genre mashup (first-person immersive sim puzzler FPS RPG) with emphasis on problem-solving and creativity. Unique vibes and original mechanics that you won't have experienced before. One of the best games of 2022 according to various credible sources!
Price
$19.99
US store
Reviews
92%
748 · Very Positive
Playing now
1
sampled 20h ago
24h peak
1
all-time seen 1
Followers
—
Steam community hub
Owners (est.)
~22.4K
11.2K – 35.9K
YouTube activity
0
videos · 30 d18
creators19
views · 1 yTwitch activity
0
avg viewers · 30 d9
hours watched · 30 d2
streamers · 30 dProduct info
from Steam's PICS · read 18h ago- Change number
- 40,906,143 · seen 18h ago
- Public build
- 26,543,854 · Nov 13, 2026 (18h ago)
- Operating systems
- windows
- Architecture
- 64-bit
- Install size
- 17 GB · 4.9 GB download
- Install folder
Ctrl Alt Ego- Controller support
- Full
- Metacritic
- —
- Homepage
- www.mindthunk.com
- Release state
- released
- Community
- hub · stats
Steam Deck
PlayableTested Dec 16, 2025 on build 21,165,868
- !Interface text is not legible
- ✓Default controller config fully functional
- ✓Controller glyphs match deck device
- ✓Default configuration is performant
- iExternal controllers not supported primary player
Branches · 2
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,543,854 | Nov 13, 2026 · 18h ago | |
| public-beta | 26,543,854 | Nov 9, 2026 · 4d ago | public beta test branch |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,543,854 | public | Nov 13, 2026 08:55 | 18h ago |
| 26,543,854 | public-beta | Nov 9, 2026 16:15 | 4d ago |
| 22,614,084 | public | Apr 2, 2026 06:14 | 4d ago |
Depots · 1
content of the public branch| Depot | Name | OS | Language | DLC / shared | Size | Download | Manifest |
|---|---|---|---|---|---|---|---|
| 1571941 | all | 17 GB | 4.9 GB | 560748695917396894 |
Launch options · 1
| Executable | OS | Description |
|---|---|---|
Ctrl Alt Ego.exe |
all |
Languages · 9
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Spanish - Latin America | ✓ | — | ✓ |
| German | ✓ | — | ✓ |
| English | ✓ | ✓ | ✓ |
| Russian | ✓ | — | ✓ |
| Spanish | ✓ | — | ✓ |
| Turkish | ✓ | — | ✓ |
| Portuguese - Brazil | ✓ | — | ✓ |
| Ukrainian | ✓ | — | ✓ |
| Portuguese | ✓ | — | ✓ |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 555631 | Ctrl Alt Ego | Store or CD key | $19.99 |
Bundles · 3
all bundles| Bundle | Games | Bundle discount | Price |
|---|---|---|---|
| Ctrl Alt Ego: Ego Tunes Edition | 1 | -10% | $20.68 |
| The Surrealist Bundle | 5 | -10% | $74.20 |
| Bots & Beasts | 2 | -10% | $32.38 |
Change numbers
all changes#40,906,143 · 18h ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Nov 13, 2026 | Patch Notes v1.5.9 Patch Notes v1.5.9PROTI've added a PROT arcade machine.What is PROT?Ctrl Alt Ego would not exist without the considerable game-dev talents of former co-dev Chris.PROT is Chris's new game:PROT is an original robot sandbox game, which defies description really because there's nothing else like it. The closest I can come up with is "chill sandbox logistics problem solver". It's essentially the same t |
26,543,854 | +47.2 MB |
| Apr 2, 2026 | Patch Notes v1.5.8 Patch Notes v1.5.8PUP should pass through fence holes easily! - regression bug fix. |
22,614,084 | 16.2 GB total |
| Dec 17, 2025 | Patch Notes v1.5.7 Patch Notes v1.5.7Valve reviewed the game on Steam Deck and (correctly) judged it to have fallen short of fully verified status. There were only a few small issues in their report... so I did this patch to fix them up in the hope I'd be able to get the fully verified badge. But then they came back to me with more issues... so rather than get stuck in an endless loop, I decided to accept the PLAYAB |
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| Oct 3, 2025 | Patch Notes v1.5.6 Patch Notes v1.5.6 Patch: Arbitrary Code Execution vulnerability in the Unity Runtime (CVE-2025-59489)It had been sitting there undiscovered for 10+ years apparently! |
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| Sep 14, 2025 | Patch Notes v1.5.5 Patch Notes v1.5.5Fixed broken portcullis doors in the undeleted chapterSome localization fixes from the Russian translator |
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| Aug 27, 2025 | Patch Notes v1.5.4 Patch Notes v1.5.4The Brightness Display setting now adds more brightness by boosting the gammaUpgraded a few legacy Matey Boy bots in the (un)deleted mission level |
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| Aug 22, 2025 | Patch Notes v1.5.3 Patch Notes v1.5.3Fix (affects 'The Deleted Chapter' only): Locked interactive things aren't locked if you're DAD and DAD has the keyChange (affects NewGame+ only): Added a MUM to The Cloud level for reasons that are obvious once you see where she is. |
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| May 18, 2025 | Patch Notes v1.4.18 Patch Notes v1.4.18 bugfix: it was possible to get the VaQ program in a kind of stuck-state while unequipped, so that it was forever processing un-sucked-up things bugfix: on load save, ego fragments were scaling wrongly. Hilariously too big in fact. Think I broke this fairly recently so hopefully only one person noticed. DORs: Any ego door that you can ctrl and open, you can now also close. There |
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| May 4, 2025 | Patch Notes v1.4.17 Patch Notes v1.4.17 Physics change: Prior to this patch, the physics performance was adapting to the framerate. I've come to understand this is really not a good idea - physics needs to work at a constant/fixed rate for the simulation to give consistent results. So this update sacks the whole adaptive physics 'feature'. Improved physics collider for the cylindrical vent/pipe windowed sections - af |
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| Feb 3, 2025 | Patch Notes v1.4.16 Patch Notes v1.4.16 Bug tool selection Wheel UI and Ego Mode Filter Wheel weren't scaling properly at 4K resolution |
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| Jan 25, 2025 | Patch Notes v1.4.15 Patch Notes v1.4.15 Bug Fix for badbug getting stick inside CRS Engineering lift/elevator. Was happening if you went down to CRS Engineering from CRS Lobby using the stairs. Got broken as part of major update 1.4.0 - a physics thing for this 'special' badbug that I missed at that time. Patch Size: 10 MB |
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| Dec 31, 2024 | Patch Notes v1.4.14 Patch Notes v1.4.14 Fix issue where HOPping from CRS Corporate level back to Bug 0 in CRS Science level was failing under certain specific conditions because Bug 0 was deciding to disappear. Patch Size: 12 MB |
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| Dec 25, 2024 | Patch Notes v1.4.13 Patch Notes v1.4.13 Happy Holidays and all that. What's this... A Christmas day patch!? A few minor issues have come up recently and I feel compelled to fix them before they become forever postponed. Don't drop the currently grabbed thing when pause + resume game Quite funny history here: About 2 years ago there there was a bug that meant the currently grabbed thing travelled with you to the pause |
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| Sep 28, 2024 | Patch Notes v1.4.12 Patch Notes v1.4.12 Controller icons were appearing in the wrong place while in ctrl of a Juice Vending Machine Patch Size: 7 MB |
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| Sep 7, 2024 | Patch Notes v1.4.11 Patch Notes v1.4.11 PUP was supposed to have been rechargeable while inside their cage all this time, pretty sure it was working at one point, Well now it's certainly working. Patch Size: 7 MB |
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| Aug 31, 2024 | Українська! v1.4.10: Українська! NEW: Ukrainian localization of the game is now available {STEAM_CLAN_IMAGE}/40406344/766be339b99dfd3bf0b165f954681884638b9e5c.png To change language, navigate to Menu > Settings > Language Other Fixes included in this patch: A Legacy Systems lighting correction that no-one will notice When in ctrl of a faulting host, the fault effect wasn't showing up, now corrected Belated ho |
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| Aug 18, 2024 | Patch Notes v1.4.9 Patch Notes v1.4.9 I hate Fonts For the benefit of you few kindly souls who read my patch notes, I'm going to break with tradition and explain why this patch exists before I go on to explain what purpose it serves. Back in 2015 when work on the game began, it seemed a cool and fun idea to create the entire user-interface using pure fixed-width text characters - as if the user-interface were a pre- |
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| Aug 7, 2024 | Patch Notes v1.4.8 Patch Notes v1.4.8 SteamDeck players and and Controller users now get to look at proper controller glyphs instead of the retro text-formatted prompts that regular mouse/keyboard players will continue to see. {STEAM_CLAN_IMAGE}/40406344/e34beab6ea4c3e9b492885056bee6fa7e09fc9ee.png {STEAM_CLAN_IMAGE}/40406344/878c219854815566dfd9a6739a9b0b01deebec2c.png This is part of preparing for console versions |
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| Jul 19, 2024 | Patch Notes v1.4.7 Patch Notes v1.4.7 Corrected poor materials usage, mostly in the UI - less inefficient now. Can't believe I only just noticed. Made it so the elevator near Rocket Launchsite can be ctrl'd from the lower level while it's at the upper level if you've ctrl'd it previously (after a player wondered why they couldn't) Fixed a missing collider near Rocket Launchsite Fixed a stray unlocalized string that |
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