Mega Knockdown
A fighting game where the action only moves when you do. Plan your next move, then strike, evade and punish! Knock 'em down and press the advantage! Fight colorful hand-drawn characters, and challenge your friends to an epic battle of wits!
Preț
-20%7,99 $
9,99 $
Recenzii
100%
37 · Pozitive
Jucători acum
1
măsurat acum o zi
Vârf 24 h
1
maxim înregistrat 1
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~1,1K
555 – 1,8K
Activitate YouTube
—
videoclipuri · 30 z—
creatori—
vizualizări · 1 anActivitate Twitch
0
spectatori medii · 30 z4
ore vizionate · 30 z1
streameri · 30 zInformații produs
din PICS-ul Steam · citit acum 2 zile- Număr de schimbare
- 40.851.542 · văzut acum 2 zile
- Build public
- 26.603.209 · 11 nov. 2026 (acum 2 zile)
- Sisteme de operare
- windows, macos, linux
- Arhitectură
- —
- Mărime instalare
- 3,4 GB · descărcare 887 MB
- Dosar de instalare
Mega Knockdown- Suport controler
- Complet
- Metacritic
- —
- Pagină web
- megaknockdown.com/
- Stare lansare
- lansat
- Comunitate
- hub · statistici
Steam Deck
VerificatTestat pe 12 apr. 2023, pe buildul 10.965.377
- ✓Configurația implicită a controlerului e complet funcțională
- ✓Simbolurile butoanelor corespund cu Steam Deck
- ✓Textul interfeței e lizibil
- ✓Configurația implicită are performanțe bune
- iControlerele externe nu sunt acceptate pentru jucătorul principal
Ramuri · 2
fiecare build pe care Steam îl oferă pentru această aplicație| Ramură | Build | Actualizat | Descriere |
|---|---|---|---|
| public | 26.603.209 | 11 nov. 2026 · acum 2 zile | |
| beta | 26.603.209 | 11 nov. 2026 · acum 2 zile | experimental branch |
Istoric builduri
fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)| Build | Ramură | Lansat | Văzut prima dată |
|---|---|---|---|
| 26.603.209 | public | 11 nov. 2026, 22:43 | acum 2 zile |
| 26.603.209 | beta | 11 nov. 2026, 22:43 | acum 2 zile |
| 25.554.733 | beta | 27 sept. 2026, 01:39 | acum 4 zile |
| 24.728.011 | public | 14 aug. 2026, 05:44 | acum 4 zile |
Depozite · 3
conținutul ramurii publiceOpțiuni de lansare · 3
| Executabil | OS | Descriere |
|---|---|---|
Mega Knockdown.exe |
windows | |
mkd.app |
macos | |
mkdlinux.x86_64 |
linux |
Limbi · 5
| Limbă | Interfață | Audio complet | Subtitrări |
|---|---|---|---|
| Spaniolă - America Latină | ✓ | — | — |
| Engleză | ✓ | — | — |
| Japoneză | ✓ | — | — |
| Chineză simplificată | ✓ | — | — |
| Portugheză - Brazilia | ✓ | — | — |
Pachete · 1
toate pachetele| Sub | Nume | Facturare | Preț |
|---|---|---|---|
| 526148 | Mega Knockdown | Magazin sau cheie CD | $9.99 |
Bundle-uri · 1
toate bundle-urile| Bundle | Jocuri | Reducere de bundle | Preț |
|---|---|---|---|
| Mega Knockdown Supporter Bundle | 1 | -10% | $17.97 |
DLC în informațiile produsului · 2
include DLC-uri care nu se vând separatNumere de schimbare
toate schimbările#40.851.542 · acum 2 zile#40.851.349 · acum 2 zile
Actualizări · note de actualizare
Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
| Când | Notă | Build | Dimensiunea actualizării |
|---|---|---|---|
| 5 iun. 2026 | Version 0.985 Update Patch Notes The Combo Breaker Event stage (based on our WIP stage 'The Gig') has been reverted to Paul's old 'mountain' stage... for now. 'The Gig' and its unique stage music will both return once they're fully ready to go in, although it will no longer be set in front of the Renaissance Schaumburg Hotel. Slightly extended the hurtbox of fireballs for the purposes of hit detection. This should fix |
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| 21 mai 2026 | Version 0.984 Update (Hotfix) In 16:10 aspect ratios, stages will no longer zoom in as much (1.1x instead of 1.2x). This zoom was originally to let stages completely fit on the screen without any black bars, but this level of scaling was making background characters HUGE on 16:10. We may eventually give up and put black bars in anyway in the future for 16:10 screens, like most fighting games do. Paul temporary new stage theme |
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| 27 apr. 2026 | Version 0.982 Update (Hotfix) This patch mostly tunes up the timing and chroeography of attacks, which is a sensitive system that was changed a lot in the previous update. If you are -10 or -20, but about to avoid the hitbox of an attack, you will appear to delay at the start of the turn for only half the usual frames as you would normally. This should prevent some unclear situations where a player did not get hit, but visuall |
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| 25 mar. 2026 | Version 0.981 Update Lewis' HP has increased from 1350 to 1400. Although his small HP pool emphasized his allergy to blocking, Lewis has seen some nerfs in the past year or two and might be better off with a more 'normal' HP value. If there are other players online, the "HOP IN!" or "QUEUE UP!" message next to the Online mode will now appear even if you haven't started the tutorial yet. This might make it just a littl |
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| 12 mar. 2026 | Version 0.9805 Update Tutorial Improvements When you clear a lesson, Paul now does his win pose. Likewise, if you lose a mission, Nick will do his win pose. After beating a mission, the stage no longer darkens as much so you can see the win/lose poses more clearly. If you manage to KO nick in the tutorial without finishing the current lesson, it's no longer treated as clearing the lesson. Other Changes and Fixes All "t |
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| 13 oct. 2025 | Version 0.9791 update (Hotfix) Fixed an issue in the Arcade mode where clicking to advance would skip dialogue instead of first advancing to the end of the current dialogue. Found a bug, or have feedback to share? You can press F8 at any time during gameplay to send the developers a direct message. We read everything we receive. |
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| 30 aug. 2025 | Version 0.9776 Update (Hotfix) Fixed a rare issue causing Maria's Cruel Intentions to trigger the punish state too early after a certain (frame perfect) series of events. Found a bug, or have feedback to share? You can press F8 at any time during gameplay to send the developers a direct message. We read everything we receive. |
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| 1 aug. 2025 | Version 0.9751 Update (Hotfix) Fixed a rare hit detection issue involving Maria's jumping C vs Nils' Paulcano or Paul's Void Cutter at a specific spacing and timing. Thanks to MegaS for reporting this. Fixed a couple small typos in the most recent draft of the story mode. Thanks to SuperHC for reporting this. Found a bug, or have feedback to share? You can press F8 at any time during gameplay to send the developers a direct mes |
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