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Mega Knockdown

dhamster, Alan McMillian · publicat de dhamster · lansat pe 29 iul. 2022

A fighting game where the action only moves when you do. Plan your next move, then strike, evade and punish! Knock 'em down and press the advantage! Fight colorful hand-drawn characters, and challenge your friends to an epic battle of wits!

MagazinMagazinul Steam
Promovează

Mega Knockdown

Apare în partea de sus a listei de dezvoltatori, cu insigna galbenă „Promovat” — până la 5 jocuri odată, prin rotație. Clicurile duc direct la pagina jocului din magazinul Steam.

Perioadă

Nu ai nevoie de cont — chitanța și confirmarea ajung aici. Cu un cont gratuit pe această adresă poți urmări și afișările și clicurile în timp real.

Plată securizată prin Stripe. Promovarea începe imediat ce plata e confirmată și se eliberează un loc.

ContacteazăContactează dezvoltatorul
Date actualizate acum 8 ore
Preț
-20%7,99 $
9,99 $
Recenzii
100%
37 · Pozitive
Jucători acum
1
măsurat acum o zi
Vârf 24 h
1
maxim înregistrat 1
Urmăritori
—
hubul comunității Steam
Proprietari (estim.)
~1,1K
555 – 1,8K
Venituri (estim.)
~6,1K $
brut, total · cum se calculează
Activitate YouTube
—
videoclipuri · 30 z
—
creatori
—
vizualizări · 1 an
Activitate Twitch
0
spectatori medii · 30 z
4
ore vizionate · 30 z
1
streameri · 30 z

Informații produs

din PICS-ul Steam · citit acum 2 zile
Număr de schimbare
40.851.542 · văzut acum 2 zile
Build public
26.603.209 · 11 nov. 2026 (acum 2 zile)
Sisteme de operare
windows, macos, linux
Arhitectură
—
Mărime instalare
3,4 GB · descărcare 887 MB
Dosar de instalare
Mega Knockdown
Suport controler
Complet
Metacritic
—
Stare lansare
lansat
Comunitate
hub · statistici

Steam Deck

Verificat

Testat pe 12 apr. 2023, pe buildul 10.965.377

  • ✓Configurația implicită a controlerului e complet funcțională
  • ✓Simbolurile butoanelor corespund cu Steam Deck
  • ✓Textul interfeței e lizibil
  • ✓Configurația implicită are performanțe bune
  • iControlerele externe nu sunt acceptate pentru jucătorul principal

Ramuri · 2

fiecare build pe care Steam îl oferă pentru această aplicație
RamurăBuildActualizatDescriere
public 26.603.20911 nov. 2026 · acum 2 zile
beta 26.603.20911 nov. 2026 · acum 2 zile experimental branch

Istoric builduri

fiecare id de build văzut pe o ramură (istoricul începe cu prima noastră citire)
BuildRamurăLansatVăzut prima dată
26.603.209public 11 nov. 2026, 22:43acum 2 zile
26.603.209beta 11 nov. 2026, 22:43acum 2 zile
25.554.733beta 27 sept. 2026, 01:39acum 4 zile
24.728.011public 14 aug. 2026, 05:44acum 4 zile

Depozite · 3

conținutul ramurii publice
DepozitNumeOSLimbăDLC / partajatDimensiuneDescarcăManifest
1492751 windows 1,1 GB294 MB 5997139695178521639
1492752 macos 1,2 GB301 MB 550858245240882624
1492753 linux 1,1 GB292 MB 864499452234864926

Opțiuni de lansare · 3

ExecutabilOSDescriere
Mega Knockdown.exe windows
mkd.app macos
mkdlinux.x86_64 linux

Limbi · 5

LimbăInterfațăAudio completSubtitrări
Spaniolă - America Latină ✓——
Engleză ✓——
Japoneză ✓——
Chineză simplificată ✓——
Portugheză - Brazilia ✓——

Pachete · 1

toate pachetele
SubNumeFacturarePreț
526148Mega Knockdown Magazin sau cheie CD $9.99

Bundle-uri · 1

toate bundle-urile
BundleJocuriReducere de bundlePreț
Mega Knockdown Supporter Bundle1 -10%$17.97

DLC în informațiile produsului · 2

include DLC-uri care nu se vând separat

Numere de schimbare

toate schimbările
#40.851.542 · acum 2 zile#40.851.349 · acum 2 zile

Actualizări · note de actualizare

Anunțuri Steam marcate ca note de actualizare, legate de buildul public pe care l-au urmat
toate jocurile →
CândNotăBuildDimensiunea actualizării
5 iun. 2026 Version 0.985 Update
Patch Notes The Combo Breaker Event stage (based on our WIP stage 'The Gig') has been reverted to Paul's old 'mountain' stage... for now. 'The Gig' and its unique stage music will both return once they're fully ready to go in, although it will no longer be set in front of the Renaissance Schaumburg Hotel. Slightly extended the hurtbox of fireballs for the purposes of hit detection. This should fix
— —
21 mai 2026 Version 0.984 Update (Hotfix)
In 16:10 aspect ratios, stages will no longer zoom in as much (1.1x instead of 1.2x). This zoom was originally to let stages completely fit on the screen without any black bars, but this level of scaling was making background characters HUGE on 16:10. We may eventually give up and put black bars in anyway in the future for 16:10 screens, like most fighting games do. Paul temporary new stage theme
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27 apr. 2026 Version 0.982 Update (Hotfix)
This patch mostly tunes up the timing and chroeography of attacks, which is a sensitive system that was changed a lot in the previous update. If you are -10 or -20, but about to avoid the hitbox of an attack, you will appear to delay at the start of the turn for only half the usual frames as you would normally. This should prevent some unclear situations where a player did not get hit, but visuall
— —
25 mar. 2026 Version 0.981 Update
Lewis' HP has increased from 1350 to 1400. Although his small HP pool emphasized his allergy to blocking, Lewis has seen some nerfs in the past year or two and might be better off with a more 'normal' HP value. If there are other players online, the "HOP IN!" or "QUEUE UP!" message next to the Online mode will now appear even if you haven't started the tutorial yet. This might make it just a littl
— —
12 mar. 2026 Version 0.9805 Update
Tutorial Improvements When you clear a lesson, Paul now does his win pose. Likewise, if you lose a mission, Nick will do his win pose. After beating a mission, the stage no longer darkens as much so you can see the win/lose poses more clearly. If you manage to KO nick in the tutorial without finishing the current lesson, it's no longer treated as clearing the lesson. Other Changes and Fixes All "t
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13 oct. 2025 Version 0.9791 update (Hotfix)
Fixed an issue in the Arcade mode where clicking to advance would skip dialogue instead of first advancing to the end of the current dialogue. Found a bug, or have feedback to share? You can press F8 at any time during gameplay to send the developers a direct message. We read everything we receive.
— —
30 aug. 2025 Version 0.9776 Update (Hotfix)
Fixed a rare issue causing Maria's Cruel Intentions to trigger the punish state too early after a certain (frame perfect) series of events. Found a bug, or have feedback to share? You can press F8 at any time during gameplay to send the developers a direct message. We read everything we receive.
— —
1 aug. 2025 Version 0.9751 Update (Hotfix)
Fixed a rare hit detection issue involving Maria's jumping C vs Nils' Paulcano or Paul's Void Cutter at a specific spacing and timing. Thanks to MegaS for reporting this. Fixed a couple small typos in the most recent draft of the story mode. Thanks to SuperHC for reporting this. Found a bug, or have feedback to share? You can press F8 at any time during gameplay to send the developers a direct mes
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