SteamRadar
EN
Game App 1330460

Becastled

Mana Potion Studios · published by Mana Potion Studios, Pingle Studio Ltd · released Oct 22, 2025

Build a castle by day and defend it by night. Becastled blends cozy city-building with challenging tower defense strategy. Lead the Sun Kingdom’s last stand against the Moon Beasts and end the ancient conflict between light and darkness!

Steam store
Promote

Becastled

Shown at the top of the developers list with a yellow Promoted badge — up to 5 promoted games at a time, in a rotating order. Clicks go straight to its Steam store page.

Period

No account needed — the receipt and the confirmation go here. With a free account on this address you can also watch views and clicks live.

Secure payment by Stripe. The promotion starts as soon as the payment clears and a slot is free.

Contact developer Follow Data updated 18h ago · YouTube searched 2d ago
Price
$19.99
US store
Reviews
81%
5,395 · Very Positive
Playing now
36
sampled 12h ago
24h peak
36
all-time seen 58
Followers
—
Steam community hub
Owners (est.)
~162K
80.9K – 259K
Revenue (est.)
~$1.8M
gross, lifetime · how
YouTube activity
0
videos · 30 d
30
creators
114K
views · 1 y
Twitch activity 1 watching · 1 live
0
avg viewers · 30 d
30
hours watched · 30 d
4
streamers · 30 d

Product info

from Steam's PICS · read 2h ago
Change number
40,921,114 · seen 2h ago
Public build
26,649,503 · Nov 13, 2026 (2h ago)
Operating systems
windows
Architecture
64-bit
Install size
1.3 GB · 453 MB download
Install folder
Becastled
Controller support
Full
Metacritic
—
Release state
released
Community
hub · Workshop · stats

Steam Deck

Verified

Tested Oct 17, 2025 on build 20,406,021

  • ✓Default controller config fully functional
  • ✓Controller glyphs match deck device
  • ✓Interface text is legible
  • ✓Default configuration is performant

Branches · 2

every build Steam serves for this app
BranchBuildUpdatedDescription
public 26,649,503Nov 13, 2026 · 2h ago
old_saves_version 13,349,793Feb 27, 2025 · 1y ago verson to play your old saves

Build history

every build id we have seen on a branch (history starts with our first read)
BuildBranchReleasedFirst seen
26,649,503public Nov 13, 2026 16:312h ago
26,647,042public Nov 13, 2026 14:514h ago
26,459,830public Nov 5, 2026 14:003d ago
13,349,793old_saves_version Feb 27, 2025 09:403d ago

Depots · 1

content of the public branch
DepotNameOSLanguageDLC / sharedSizeDownloadManifest
1330461 windows 64-bit 1.3 GB453 MB 109710049888893875

Launch options · 1

ExecutableOSDescription
Becastled.exe windows 64-bit

Languages · 27

LanguageInterfaceFull audioSubtitles
Thai ✓——
Czech ✓——
Dutch ✓——
Greek ✓——
Arabic ✓——
Danish ✓——
French ✓——
German ✓——
Polish ✓——
English ✓——
Finnish ✓——
Italian ✓——
Korean ✓——
Russian ✓——
Spanish ✓——
Swedish ✓——
Turkish ✓——
Japanese ✓——
Romanian ✓——
Simplified Chinese ✓——
Traditional Chinese ✓——
Portuguese - Brazil ✓——
Bulgarian ✓——
Hungarian ✓——
Norwegian ✓——
Ukrainian ✓——
Vietnamese ✓——

Packages · 1

all packages
SubNameBillingPrice
464809Becastled Store or CD key $19.99

Bundles · 0

all bundles
Not part of any bundle we know.

DLC in product info · 1

includes DLC not sold separately

Change numbers

all changes
#40,921,114 · 2h ago#40,920,970 · 2h ago#40,917,411 · 4h ago#40,917,205 · 4h ago#40,879,377 · 1d ago

Updates · patch notes

Steam announcements tagged as patch notes, linked to the public build they followed
all games →
WhenNoteBuildUpdate size
Nov 13, 2026 Patch 1.1.3
Patch with latest hotfixes is live!All Cards list: a new screen showing every trait card. Open it from New Game settings or from the War Council.Fortress Mind: no units upkeep any more. Bug when buildings locked out of building menu with this cards is remove: fixed.Same buildings lock out bug in Open Realm fixed.Engineer's Guild: cost reduction is now -15% / -30% / -60%, and siege damage is +50% /
26,649,503 +279.7 KB
Feb 25, 2026 Patch 1.0.47
Fixed bug that prevented map sharing via steam workshop, though for some weird reason steam is not allowing to add icon preview for a map by default. It can manually be uploaded on the map page thought.
— —
Oct 29, 2025 Patch 1.0.31
Hey everyone, in the last few days we've fixed some serious bugs and issues thanks to your feedback:Crash in 5th tutorial and on day start should be fixed nowCrash when building too many walls or buildings fixedTrading post not unlocking with research node fixedWorkers and units not moving on ladders correctly fixedMap covered in water or ground level being too low/below water fixedPC UI scaled up
— —
May 30, 2025 Patch 0.9103
some app crashes fixed safety checks for crashes and possible crashes added to see if they happen
— —
May 19, 2025 Patch 0.9102
Game performance slightly improved again Minor bugs and issues fixed
— —
May 16, 2025 Patch 0.9100
Fixed: units might freez and stop responding Game performance slightly improved Minor bugs and issues fixed
— —
Apr 27, 2025 Patch 0.9036
Fixed: food sources not being generated near and on starting cells Changed: archers prioritize targets based on unit types, focusing enemy archers first Changed: Large amount of enemies spawn in waves now Minor bugs and issues fixed
— —
Apr 24, 2025 Patch 0.9035
Previous patch was reverted for the last week and now it's live! Fixed: Units freezing and running to map edge Added: classic unit commands — Move, Move‑and‑Attack, and Hold Position. Unit movement and behavior should now be more intuitive. Added: double‑clicking selects all units of the same type on the screen. Fixed: key bindings not loading correctly. Fixed: butchery not affecting fishermen and
— —
Apr 17, 2025 Patch 0.9034
Added: classic unit commands — Move, Move‑and‑Attack, and Hold Position. Unit movement and behavior should now be more intuitive. Added: double‑clicking selects all units of the same type on the screen. Fixed: key bindings not loading correctly. Fixed: butchery not affecting fishermen. Fixed: used horses not loading correctly. Numerous other minor issues and bugs fixed.
— —
Apr 5, 2025 Patch 0.9033
Fixed: improved XP distribution on kill — now shared between attackers and those within range, allowing archers to gain XP from minibosses at greater distances. Fixed: vertical shooting range of enemy archers when targeting high ground. Fixed: wall positions not loading correctly for units. Fixed: assign workers and other UI elements visible during night battles. Fixed: militia could not be called
— —