Game
App 1271150
Elsewhere
Four White Cats · released Oct 16, 2026
A sandbox crafting adventure with quests, magic, automation, and exploration. Gather resources, build your base, unlock new technologies, and shape your own path through a world full of secrets and progression. Inspired by Yogscast and classic Minecraft modpacks with many new and unique features.
Price
$15.99
US store
Reviews
95%
107 · Very Positive
Playing now
4
sampled 17h ago
24h peak
4
all-time seen 12
Followers
—
Steam community hub
Owners (est.)
~3.2K
1.6K – 5.1K
YouTube activity
4
videos · 30 d9
creators4.8K
views · 1 yTwitch activity
0
avg viewers · 30 d2
hours watched · 30 d1
streamers · 30 dProduct info
from Steam's PICS · read 1d ago- Change number
- 40,883,122 · seen 1d ago
- Public build
- 26,623,881 · Nov 12, 2026 (1d ago)
- Operating systems
- windows
- Architecture
- 64-bit
- Install size
- 467 MB · 319 MB download
- Install folder
Elsewhere- Controller support
- —
- Metacritic
- —
- Homepage
- elsewheregame.net
- Release state
- released
- Community
- hub · stats
Steam Deck
UnsupportedTested Dec 5, 2025 on build 20,626,763
- ✕Steam osdoes not support
Branches · 1
every build Steam serves for this app| Branch | Build | Updated | Description |
|---|---|---|---|
| public | 26,623,881 | Nov 12, 2026 · 1d ago |
Build history
every build id we have seen on a branch (history starts with our first read)| Build | Branch | Released | First seen |
|---|---|---|---|
| 26,623,881 | public | Nov 12, 2026 17:45 | 1d ago |
| 26,544,078 | public | Nov 9, 2026 16:18 | 3d ago |
Depots · 3
content of the public branchLaunch options · 2
| Executable | OS | Description |
|---|---|---|
Launcher.exe |
windows | |
elsewhere.sh |
linux |
Languages · 1
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | ✓ | — | — |
Packages · 1
all packages| Sub | Name | Billing | Price |
|---|---|---|---|
| 442421 | Elsewhere | Store or CD key | $15.99 |
Bundles · 1
all bundles| Bundle | Games | Bundle discount | Price |
|---|---|---|---|
| Four White Cats Bundle | 2 | -30% | $25.87 |
Change numbers
all changes#40,883,122 · 1d ago
Updates · patch notes
Steam announcements tagged as patch notes, linked to the public build they followed
| When | Note | Build | Update size |
|---|---|---|---|
| Nov 12, 2026 | What's new in 1.0.9 + Added Steam multiplayer (experimental!). Both the server and clients have to be running in Steam mode in order to connect to each other. See Help for instructions + Added 'Multiplayer' section to the Help. + Added 'server_id' command. In Steam multiplayer it prints out server id * More refactoring of the multiplayer code * Improved how connection errors are displayed * Fixed how fractional numbe |
26,623,881 | +88.9 KB |
| Nov 9, 2026 | What's new in 1.0.8 * Fixed a few bugs in multiplayer and rewrote a bunch of the multiplayer code * Changed networking protocol, added data validation and checksum * Added the number of packets lost on the debug screen * Added separate log_server.txt for servers * Fixed axle rotation * Fixed buggy interaction between a half-filled canister and a liquid tank * Fixed a bug with renaming waypoints * Inventory button clo |
26,544,078 | 444.9 MB total |
| Nov 5, 2026 | What's new in 1.0.7 * Changed how time between frames is calculated, which might not be noticeable, but nice to have nontheless * Limited maximum FPS to 300 * Changed how buttons for FPS, FOV, and max render distance work (similar to volume) * Fixed left and right arrow button positions on the shop screen + Added an option to hide/show IP address and server password * Fixed players shaking in third-person view * Fixe |
— | — |
| Nov 3, 2026 | What's new in 1.0.6 * Added world locking to prevent loading the same world in two game instances which could cause the world to be corrupted * Reworked file management to hopefully prevent data corruption if the game exits unexpectedly due to a crash or a power outage + Added a unique painting for each of the NPC quest lines * Fixed filters being able to push stuff through a wrong type of pipe + Zoom, 'C' by default |
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| Oct 29, 2026 | What's new in 1.0.5 * Added a tooltip for machines that require heat source * Added a tooltip for heat sources to clarify how they work * Shift and Ctrl clicking reworked again to be more intuitive * Fixed grey goo only spreading in one direction * Added feeding trough and nest box to quest rewards * Made multi-blocks a bit less restrictive - controllers the heat sources can be anywhere within the structure for examp |
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| Oct 27, 2026 | What's new in 1.0.4 * Mouse sensitivity setting changed to allow lower or higher mouse sensitivity (the default level stayed the same) * Flying for mobs reworked slightly to prevent them from twitching * Changed how mobs spawn from random blocks to allow more mobs to spawn * Steam API updated to a newer version * Catalysts only need stuff on four adjacent sides to work * Magic fertiliser and magic kibble are transmut |
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| Oct 23, 2026 | What's new in 1.0.3 * Fixed a crash with the builder * Key binding for "Crouch" now correctly registers for Shift-clicking blocks * waypoint_teleporting rule is now On by default * Saplings for 2x2 and 3x3 trees mention that in the tooltip + Added "world_name" command that changes the name of the current world + Added farmer's market to the shop. This block sells seeds for tokens + Added forester's market to the shop |
— | — |
| Oct 20, 2026 | What's new in 1.0.2 + Added an option not to show waypoints in game * Renamed "Show Tips" to "Show Tutorial" * Golden glass domes emit particles and can be picked up with a "Nimble" tool * Potentially fixed another bug with the stockpile in multiplayer |
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| Oct 20, 2026 | What's new in 1.0.1 + Added an option to hide version number from the UI * Fixed some typos and made description for some of the multi-block machines clearer * Jaffa towers are more rare, but fewer golden jaffas are required for Adaephon's quests * Fixed stockpile errors in multiplayer |
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| Oct 11, 2026 | What's new in 0.9.1 * Minions pick up only melee weapons * Bosses have increased aggro range and ranged attack power * Fixed particles not being spawned properly * Fixed water not being rendered propely behind broken glass |
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| Oct 8, 2026 | What's new in 0.9.0 + NPC quests! Adaephon, Grizwold, and Fumblemore have different quests + NPC quest rewards: templar's sword, amulet of perseverance, quantum backpack, ion blaster, dungeon finder + Golden jaffas are found in special towers and are needed for Adaephon's quests + Late game quests + New Steam achievements + Bosses drop energy cubes (needed for late game stuff) * Bosses get tougher the more bosses are |
— | — |
| Sep 28, 2026 | What's new in 0.7.0 + Added game tips for new players (go to UI Settings to disable) * Fixed minimap behaving weirdly * Fixed mob attributes being reset with a soul jar * Fixed clickable areas on the Controls screen |
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| Sep 18, 2026 | What's new in 0.6.9 + A few new banners * Placing cheese in the fission reactor causes meltdown * Jump boost sound effect changed slightly * Since red coral is needed for philosopher's stone and special worlds have none, corals added to rewards from level 1 bags and to a few of the structures * Pre-built bases don't change the biome they spawn in * Desert World and Evil Wasteland can have pre-built bases + Game rule |
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| Sep 5, 2026 | What's new in 0.6.8 + Added an option to center mouse cursor whenever it becomes visible (in Controls) + Added a few more building templates * Fixed a bug with duplicating packets in multiplayer * Changed how mini maps work - the map will fill in explored regions gradually when opened instead of loading them all at once * Some rendering optimisations * Completely reworked the game loop (hopefully will make the game s |
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| Aug 31, 2026 | What's new in 0.6.7 * More optimisations * Sandbox worlds have at the end of their name * Changed precision assembler sound + Added an option to enable/disable movement bobbing (in Video Settings) * Increased the radius of the pump * Quarries and other machines that remove blocks with spawn them above the machine if there's no room to store it, rather than dropping it in place * All mobs (except bosses) can be picked |
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| Aug 29, 2026 | What's new in 0.6.6 * Fixed mobs being lit up wrong at the edge of the render distance * Fixed banner textures + Added banners for Czech Republic and New Zealand * Adjusted skin template to show where hands are * Fixed potential memory leak in multiplayer * GC optimisations * Massive memory optimisations + Press F7 to show debug info * Removed machine_type property from skulls (there are thousands of skulls in caves, |
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| Aug 25, 2026 | What's new in 0.6.5 + New banners + New pre-made skins and custom skin options + New trophies + Animal box (single-use alternative to soul jars for catching and transporting animals) + A few decorative blocks (for the shop) * Each building template has it's own icon with a rough representation of the building * Other small changes and fixes |
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| Aug 18, 2026 | What's new in 0.6.4 + Added a skin template * Fixed Place Recipe button being absent if the recipe was opened from the quest screen * Fixed recipe list not showing up for carpentry, alchemy, and design stations + New paintings * Fixed cardboard blocks not dropping anything when broken + Added tooltips to Create World screen + New animal: chinchilla * Lots of other changes |
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